That's true, but the only "choice" I've talked about so far was the way your companions will appear. Because that's the only "inventory" related choice that has been taken away.Addai67 wrote...
But when you say that "it doesn't affect the way the game is played," that is not true in terms of player experience. Choices are being taken away, in the name of streamlining or story necessity or whatever. A lot of choices, it seems to me, but that is because I spent 10 seconds thinking about what rune to slap on a companion's weapon, and a great deal of time choosing which armors and weapon classes to give them.
And the important thing about that is that this "loss of choice" does not effect how you get from Point A to Point B in the game. All the mechanics remain as they would have, effecting the outcomes of situations int the game as they would have, except that the NPCs don't change in appearance.
Modifié par the_one_54321, 30 novembre 2010 - 08:49 .





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