Aller au contenu

Photo

The evaluation of armor, it's purpose in companions' use, & it's effects in the game


934 réponses à ce sujet

#476
Relshar

Relshar
  • Members
  • 682 messages
Great another feature they have brought from ME2 where we only get to wear one type of armour thats any good. ME2 game play was rubbish compared to ME1. And they are doing the same or so it seems to DA2.

RPG's whether computer driven or pnp should be driven by storyline and content rather than cool looking art direction.

#477
Aermas

Aermas
  • Members
  • 2 474 messages

AlanC9 wrote...

Aermas wrote...
If it takes me a bunch of times to stab someone with one knife, then it only takes me once to stab someone with another.... I guess my Warden should have fought the Archdemon with his kitchen knife!


This is an argument against the entire concept of hit points. Didn't you say something a couple of pages back about picking your battles?


Bad Example is Bad. I'm losing my nerve because "the one" is being dense. My better example is the one after it.

Without runes & upgrades, a character wearing nothing protective, should take more than a character wearing armor.

#478
the_one_54321

the_one_54321
  • Members
  • 6 112 messages

Ryzaki wrote...
Then why are you saying that The Sims isn't a game? You should say you don't see it as a game.

Because I was asked to explain exactly that! And the rampant ADD around here took one word and ran in circles with it until the original thought that matter was battered all to hell.

#479
Stazro

Stazro
  • Members
  • 210 messages
This thread is just to fast for me to keep track. Since Gaider already said she'll get armour, I'll just be content and leave you to your principles.

#480
the_one_54321

the_one_54321
  • Members
  • 6 112 messages

Ryzaki wrote...
Also: Ooooh your ignore list. I'm so scared and hurt!

Wow. That's not childish at all. What a surprise.

#481
the_one_54321

the_one_54321
  • Members
  • 6 112 messages

Aermas wrote...
I'm losing my nerve because "the one" is being dense.

I'm being dense? How many times to I have to tell you that I don't care at all about what you brought up. It doesn't have anything to do with what I've been talking about.

#482
Ryzaki

Ryzaki
  • Members
  • 34 423 messages

the_one_54321 wrote...

Ryzaki wrote...
Also: Ooooh your ignore list. I'm so scared and hurt!

Wow. That's not childish at all. What a surprise.


And it's not childish to threaten to place someone on your ignore list because you don't like their argument? Really? Even when you yourself started the condensation? Real mature that.

#483
Ryzaki

Ryzaki
  • Members
  • 34 423 messages

the_one_54321 wrote...

Ryzaki wrote...
Then why are you saying that The Sims isn't a game? You should say you don't see it as a game.

Because I was asked to explain exactly that! And the rampant ADD around here took one word and ran in circles with it until the original thought that matter was battered all to hell.


You're claim about calling "dress up and dollhouses" not a game did that all on your own. <_<

#484
Qset

Qset
  • Members
  • 151 messages

Piecake wrote...

This thread needs more hugs

*hugs*:)


I agree Posted Image

#485
Aermas

Aermas
  • Members
  • 2 474 messages

the_one_54321 wrote...

Aermas wrote...
I'm losing my nerve because "the one" is being dense.

I'm being dense? How many times to I have to tell you that I don't care at all about what you brought up. It doesn't have anything to do with what I've been talking about.


Say something relevant or get out! I don't want this threadlocked because you keep derailing people with your "what is a game?" hate. I posted the definition of what a game is. IT HAS NOTHING TO DO WITH GOALS, that argument is invalid, try a new one!

#486
Drasanil

Drasanil
  • Members
  • 2 378 messages

the_one_54321 wrote...
Simple. Some folks earlier implied that "Compnaions clothing" had an effect on "Gameplay" which it concretely does not.


It does, having Zevran run around in a full set of heavy armor, such as the Diligence (IIRC) set, as opposed to decking him out in light armor affected gameplay in a substancial manner given that it fundementally required different stat builds and therefore also changed Zevran's "function" with in the party.

#487
soteria

soteria
  • Members
  • 3 307 messages

Definition of GAME: A game is a structured activity, usually undertaken for enjoyment and sometimes used as an educational tool.



Nothing in there about goals


Actually, I think goals are covered under structured activity. Rules and goals comprise the structure of a game. Even the original Sims game had goals, even if it didn't have a "win" condition. Thing is, "tag" doesn't have a win condition, either. I think the breakdown here is that the_one doesn't think The Sims is a *fun* game. Games are fun, ergo, if it's not fun its not a game. I think his logic is faulty.

#488
Qset

Qset
  • Members
  • 151 messages

Aermas wrote...

Shorten your quotes  please, I don't want this thread locked.:)


but but, we haven't even come close to Exile/Sylvius quoting guidelines yet Posted Image

#489
the_one_54321

the_one_54321
  • Members
  • 6 112 messages

Ryzaki wrote...
And it's not childish to threaten to place someone on your ignore list because you don't like their argument? Really? Even when you yourself started the condensation? Real mature that.

Let's get one thing straight. I don't care that you disagree with me. I've had hundreds of people disagree with me any number of times on these forums. What upset me is the way you handle it. Saying "it's not a game" is not the same as saying "what you say is stupid." I didn't start by talking down to you, but you started by talking down to me. And if you can't cut that out, then we have a problem.

#490
the_one_54321

the_one_54321
  • Members
  • 6 112 messages

Aermas wrote...
Say something relevant or get out! I don't want this threadlocked because you keep derailing people with your "what is a game?" hate. I posted the definition of what a game is. IT HAS NOTHING TO DO WITH GOALS, that argument is invalid, try a new one!

What I was talking about is relevant. Gaider made us come talk about this here. If you don't want us to, well ask him to reopen the other thread.

#491
Ryzaki

Ryzaki
  • Members
  • 34 423 messages

the_one_54321 wrote...

Ryzaki wrote...
And it's not childish to threaten to place someone on your ignore list because you don't like their argument? Really? Even when you yourself started the condensation? Real mature that.

Let's get one thing straight. I don't care that you disagree with me. I've had hundreds of people disagree with me any number of times on these forums. What upset me is the way you handle it. Saying "it's not a game" is not the same as saying "what you say is stupid." I didn't start by talking down to you, but you started by talking down to me. And if you can't cut that out, then we have a problem.


Oh yes and you're so innocent with your dress up and dollhouses remark right? :huh:
That wasn't snide and condenscending at all!

Modifié par Ryzaki, 30 novembre 2010 - 10:12 .


#492
the_one_54321

the_one_54321
  • Members
  • 6 112 messages

Drasanil wrote...
It does, having Zevran run around in a full set of heavy armor, such as the Diligence (IIRC) set, as opposed to decking him out in light armor affected gameplay in a substancial manner given that it fundementally required different stat builds and therefore also changed Zevran's "function" with in the party.

That's in DA:O, in which case I agree with you. It is not the case in DA][, which is why this discussion came up.

#493
Aermas

Aermas
  • Members
  • 2 474 messages

Qset wrote...

Aermas wrote...

Shorten your quotes  please, I don't want this thread locked.:)


but but, we haven't even come close to Exile/Sylvius quoting guidelines yet Posted Image


Nor any pun towers, I'm just angry, sorry:)

#494
Addai

Addai
  • Members
  • 25 850 messages

Relshar wrote...

Great another feature they have brought from ME2 where we only get to wear one type of armour thats any good. ME2 game play was rubbish compared to ME1. And they are doing the same or so it seems to DA2.
RPG's whether computer driven or pnp should be driven by storyline and content rather than cool looking art direction.

It's being touted as also story-based since the companions will have their own unique look etc.  I just hope I get the opportunity to tell Isabela how ridiculous she looks.

#495
fchopin

fchopin
  • Members
  • 5 070 messages

Qset wrote...

fchopin

there has been some confirmation that the bolded mechanics do exist - but as mokponobi rightly points out we have no details on mechanics.

here is a Q&A thread by Peter Thomas (Bioware dev)that does provide some good insights on some of the mechanics
social.bioware.com/forum/1/topic/141/index/4715441/14&lf=8

its long, but well worth an hour to plough through it.

Other information that was confirmed by Mike Laidlaw and David Gaider/Luke  was that:
1. companion outfits can change appearance over time - trigger event and extent visually and stats wise was not defined
2. Aveline will get a change in outfit from her current starter gear to armor  - extent visually and stats wise was not defined

other folks might have seen otehr dev posts I possibly missed.



One of the reasons i was asking is to find out how easy it would be to mod garments.
If like you said we are able to remove the garment and then select it again then the functionality will already be in place and it would be very easy to mod a new garment for the game.
 
If not then it would not be so easy.
 
But thank you for the link, will check it out.

#496
the_one_54321

the_one_54321
  • Members
  • 6 112 messages

soteria wrote...
Actually, I think goals are covered under structured activity. Rules and goals comprise the structure of a game. Even the original Sims game had goals, even if it didn't have a "win" condition. Thing is, "tag" doesn't have a win condition, either. I think the breakdown here is that the_one doesn't think The Sims is a *fun* game. Games are fun, ergo, if it's not fun its not a game. I think his logic is faulty.

The original The Sims had goals in only the loosest of interpretations. It was more like it had warning signs that flashed if you weren't paying enough attention. Tag is more comparable to MMOs. Conflict, imidiate goals, but the game never ends.

#497
AlanC9

AlanC9
  • Members
  • 35 732 messages
[quote]Archereon wrote...

[quote]
While Diablo is an RPG as well as a Hack and Slash, its interesting, to say the least how we associate "actiony" combat with streamlined, simplistic inventory.
[/quote]

What do you mean "we," kemo sabe?

[/quote]

Many of the doomsayers who are saying that "simplified inventory"=hack and slash, hack and slash= casual newb game.

Now, Diablo on normal isn't particularly difficult, at all, but its not casual light sandbox game I assure you.
[/quote]

So we're talking about a position that neither one of us holds, and that nobody else in the thread is talking about?

I just find Diablo boring - it's never occurred to me to care if it's simple or not.

#498
Ryzaki

Ryzaki
  • Members
  • 34 423 messages

Addai67 wrote...

Relshar wrote...

Great another feature they have brought from ME2 where we only get to wear one type of armour thats any good. ME2 game play was rubbish compared to ME1. And they are doing the same or so it seems to DA2.
RPG's whether computer driven or pnp should be driven by storyline and content rather than cool looking art direction.

It's being touted as also story-based since the companions will have their own unique look etc.  I just hope I get the opportunity to tell Isabela how ridiculous she looks.


That'll be gold.

I wonder if Hawke can comment on Bethany too? :bandit:

#499
Aermas

Aermas
  • Members
  • 2 474 messages

the_one_54321 wrote...

Aermas wrote...
Say something relevant or get out! I don't want this threadlocked because you keep derailing people with your "what is a game?" hate. I posted the definition of what a game is. IT HAS NOTHING TO DO WITH GOALS, that argument is invalid, try a new one!

What I was talking about is relevant. Gaider made us come talk about this here. If you don't want us to, well ask him to reopen the other thread.


Fine. What is your point of discussion? (In one solid coherent post, please)

#500
Blastback

Blastback
  • Members
  • 2 723 messages

Ryzaki wrote...

the_one_54321 wrote...

Ryzaki wrote...
And it's not childish to threaten to place someone on your ignore list because you don't like their argument? Really? Even when you yourself started the condensation? Real mature that.

Let's get one thing straight. I don't care that you disagree with me. I've had hundreds of people disagree with me any number of times on these forums. What upset me is the way you handle it. Saying "it's not a game" is not the same as saying "what you say is stupid." I didn't start by talking down to you, but you started by talking down to me. And if you can't cut that out, then we have a problem.


Oh yes and you're so innocent with your dress up and dollhouses remark right? :huh:
That wasn't snide and condenscending at all!

 You've both been childish.  And you both need to stop.  Please.  Some of us would like to be able to continue this discusion without the thread getting locked.