ziggehunderslash wrote...
CoS Sarah Jinstar wrote...
Not really, there's other aspects that were limited in the console versions of Origins that were completely different in the PC version, like amount of enemies on screen for example, and the tactical overhead camera.
Technical limitations are the same for every cross platform game. You can't consider every game not made exclusively for the PC a port, and we've no idea what was involved in the camera change.
Other aspects you say?
I definitely am worried about the camera though. The lock on character thing worries me because if one of my characters is inside a room and spots an enemy and
EDIT I switch to another character outside the room and have him attack it
END EDIT and then cant see/attack the enemy I am going to be mighy annoyed.
Ill reserve judgement till I actually see it in action though, and agree that blaming the consoles on this change is jumping to conclusions. Who knows, it could actually be better. I know I had plently of issues with DAO's camera (would have preferred a full free roaming iso camera over the limited range one we got).
Modifié par Piecake, 02 décembre 2010 - 01:13 .