KnightofPhoenix wrote...
I am discovering more and more how different I am than most. I really see absolutely no satisfaction in punitive actions at all, unless they provide a clear practical benefit (like deterrence). In such a case, I really do not get any satisfaction in killing her child, or making her kill her child, for her "failure", as if I am breaking a toy or implying that the death of an innocent child is supposed to be punishment.
But that's just me. Ignore it.
LoL in real life I wouldn't have found myself so precariously positioned. From a role-playing perspective all of the solutions are playable vicariously and players are not morally obliged to any specific course of action. It's no more unnatural to see a "Good" Paladin striking down the impure as it is to see an "Evil", (I know you won't be using that label) Necromancer elevating themselves to Godhood in an RPG.





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