Boycotting the game until the Silverite Mine bug is fixed...
#51
Posté 30 décembre 2010 - 06:20
Why would I expect to get back everything?
Rebuilding, adapting my new armor inventory was fun, and dare I say even realistic? It's hardly like the game is hurting for equipment to buy and wear.
#52
Posté 31 décembre 2010 - 07:00
Dean_the_Young wrote...
I simply took advantage of the opportunity as a role playing perspective, and didn't even realize I was supposed to be angry until well after: I gut mugged. My items got stolen while I slept.
Why would I expect to get back everything?
Rebuilding, adapting my new armor inventory was fun, and dare I say even realistic? It's hardly like the game is hurting for equipment to buy and wear.
Wow. That's the excuse you're going to peddle out for them, huh? Okay. Now go to Dragon Age Wiki site and spin your tale of excuses/alternative reality for all those listed. Once you're done with Awakening, hop on over to Origins and tackle that section. We'll eagerly be awaiting your post(s).
Modifié par Tatinger, 31 décembre 2010 - 07:07 .
#53
Posté 31 décembre 2010 - 08:37
Tatinger wrote...
Dean_the_Young wrote...
I simply took advantage of the opportunity as a role playing perspective, and didn't even realize I was supposed to be angry until well after: I gut mugged. My items got stolen while I slept.
Why would I expect to get back everything?
Rebuilding, adapting my new armor inventory was fun, and dare I say even realistic? It's hardly like the game is hurting for equipment to buy and wear.
Wow. That's the excuse you're going to peddle out for them, huh? Okay. Now go to Dragon Age Wiki site and spin your tale of excuses/alternative reality for all those listed. Once you're done with Awakening, hop on over to Origins and tackle that section. We'll eagerly be awaiting your post(s).
Not needed, as others have also posted sim stories. You may simply be late to this issue, as it has been discussed before now.
As for myself, I knew what was coming and made a save. While it may be somewhat disconcerting to be undressed for the next cut-scene, this was hardly worthy of the fuss some have brought to the forums. I save my boycotts for disk wiping bugs like PoR or like event; not for minor inconveniences like this with a known walkaround.
#54
Posté 31 décembre 2010 - 10:25
Elhanan wrote...
Tatinger wrote...
Dean_the_Young wrote...
I simply took advantage of the opportunity as a role playing perspective, and didn't even realize I was supposed to be angry until well after: I gut mugged. My items got stolen while I slept.
Why would I expect to get back everything?
Rebuilding, adapting my new armor inventory was fun, and dare I say even realistic? It's hardly like the game is hurting for equipment to buy and wear.
Wow. That's the excuse you're going to peddle out for them, huh? Okay. Now go to Dragon Age Wiki site and spin your tale of excuses/alternative reality for all those listed. Once you're done with Awakening, hop on over to Origins and tackle that section. We'll eagerly be awaiting your post(s).
Not needed, as others have also posted sim stories. You may simply be late to this issue, as it has been discussed before now.
As for myself, I knew what was coming and made a save. While it may be somewhat disconcerting to be undressed for the next cut-scene, this was hardly worthy of the fuss some have brought to the forums. I save my boycotts for disk wiping bugs like PoR or like event; not for minor inconveniences like this with a known walkaround.
Um, maybe you didn't follow the line of logic there, so let me further elucidate the matter. While the Silverite Mine bug may have an easy walkaround it does not excuse the long litany of bugs further encoded into the game (not every one of which has that easy, but extremely inconvienent, walkaround that you suggest). The point being: what do you say to the other fifty or so known examples that have been catalogued and still haven't been addressed? The fact is, if apologists continue to defend Bioware for these defects then, yes, an explanation is needed. Simply saying "oh, well, you take your chances when you purchase a game" is not an excuse as other game companies go to great pains to correct these kind of issues and make damn sure that they respect the consumer enough to ensure that their product works properly to earn repeat business from them.
Finally, I have not come to the issue late (all my posts on this topic can be dug up out of the archives). In fact, I thought I had said all I had to say on the matter -- and indeed had enjoyed putting the issue behind me -- but when someone comes along and voices their displeasure with all the bugs found in a game -- a game they had paid good money for -- only to be shouted down by some company loyalist telling them that they are wrong to feel that way (and in a rather derisive fashion, at that) then I take issue.
So, to sum up, no, even if this was just about the Silverite Mine bug (which it is not) your defence doesn't stand. This is an epidemic that has been growing within this company -- for the last couple of games or so -- and people have every right to voice their displeasure and let Bioware know that they are losing customers by their The-Gamers-Can-Fix-It-Themselves policy. Now, whether Bioware listens or not is another matter but people should have the right to feel pissed about this.
Modifié par Tatinger, 31 décembre 2010 - 04:03 .
#55
Posté 31 décembre 2010 - 01:01
Tatinger wrote...
Um, maybe you didn't follow the line of logic there, so let me further elucidate the matter. While the Silverite Mine bug may have an easy walkaround it does not excuse the long litany of bugs further encoded into the game (not every one of which has that easy, but extremely inconvient, walkaround that you suggest). So what do you say to the other fifty or so known examples that have been catalogued and listed? The fact is, if apologists continue to defend Bioware for these defects then, yes, an explanation is needed. Simply saying "oh, well, you take your chances when you purchase a game" is not an excuse as other game companies go to great pains to correct these kind of issues and make damn sure that they respect the consumer enough to ensure that their product works properly to earn repeat business.
Finally, I have not come to the issue late (all my posts on this topic can be dug up out of the archives). In fact, I thought I had said all I had to say on the matter -- and indeed had enjoyed putting the issue behind me -- when someone comes along and voices their displeasure with all the bugs found in a game, that they had paid good money for, only to be shouted down by some company loyalist telling them that they are wrong to feel that way (and in a rather derisive fashion, at that).
So, no, even if this was just about the Silverite Mine bug (which it is not) your defence doesn't stand. This is an epidemic that has been growing within this company -- for the last couple of games or so -- and people have every right to voice their displeasure and let Bioware know that they are losing customers by their the-gamer-can-fix-it-themselves policy. Now, whether Bioware listens or not is another matter but people should have the right to feel pissed about this.
As I do not play on your system but my own, I have not encountered this litany you mention. My count was two. The first is the Silverite mine bug, and the other was losing Sigrun's personal quest if one has done the Law & Order quest first. The first has a walkaround and I knew it was coming, and the latter one may/may not be a bug as there is no guarantee that every quest can be obtained by every character (eg; saving Velena vs gaining Farsong).
So while you see an epedemic, I note an inconvenience. And not one worthy of my time to boycott, at that.
#56
Posté 31 décembre 2010 - 03:27
Other than starting to play games on the PC, I don't know what can be done. With all the resources Bioware has, you'd think that, 9 months later, they would have figured out how to fix what one PC modder managed to do, but who knows.
#57
Posté 31 décembre 2010 - 03:38
Elhanan wrote...
Tatinger wrote...
Um, maybe you didn't follow the line of logic there, so let me further elucidate the matter. While the Silverite Mine bug may have an easy walkaround it does not excuse the long litany of bugs further encoded into the game (not every one of which has that easy, but extremely inconvient, walkaround that you suggest). So what do you say to the other fifty or so known examples that have been catalogued and listed? The fact is, if apologists continue to defend Bioware for these defects then, yes, an explanation is needed. Simply saying "oh, well, you take your chances when you purchase a game" is not an excuse as other game companies go to great pains to correct these kind of issues and make damn sure that they respect the consumer enough to ensure that their product works properly to earn repeat business.
Finally, I have not come to the issue late (all my posts on this topic can be dug up out of the archives). In fact, I thought I had said all I had to say on the matter -- and indeed had enjoyed putting the issue behind me -- when someone comes along and voices their displeasure with all the bugs found in a game, that they had paid good money for, only to be shouted down by some company loyalist telling them that they are wrong to feel that way (and in a rather derisive fashion, at that).
So, no, even if this was just about the Silverite Mine bug (which it is not) your defence doesn't stand. This is an epidemic that has been growing within this company -- for the last couple of games or so -- and people have every right to voice their displeasure and let Bioware know that they are losing customers by their the-gamer-can-fix-it-themselves policy. Now, whether Bioware listens or not is another matter but people should have the right to feel pissed about this.
As I do not play on your system but my own, I have not encountered this litany you mention. My count was two. The first is the Silverite mine bug, and the other was losing Sigrun's personal quest if one has done the Law & Order quest first. The first has a walkaround and I knew it was coming, and the latter one may/may not be a bug as there is no guarantee that every quest can be obtained by every character (eg; saving Velena vs gaining Farsong).
So while you see an epedemic, I note an inconvenience. And not one worthy of my time to boycott, at that.
And that's fair -- that is to say, that your gameplaying experience wasn't horribly disrupted by these issues -- but that doesn't mean that these problems don't exist. In fact, many of the problems reported here, at the Bioware SocialNetwork, and over at the Dragon Age Wiki, are reported by Bioware employees. So that long list of bugs that I made mention of in my previous post is about as official a list as one can get. That is to say that, even if you, yourself, didn't notice or run across all of them in your time playing the game, they're there in the final product, no ifs, ands, or buts, just waiting to spawn, should a player trigger just the right conditions for making them occur. And a lot of people have had the misfortune to do just that, apparently -- to the point where they've become so disgusted by a game (a game that they probably overpaid for because it had the Bioware logo on it) that they've officially sworn off all future products. Is that an extreme reaction? Maybe. But then again, as you've said, you have had only a few minor inconviences so you can't speak to the problems that these other people are having, can you?
It'd be one thing if all these bugs existed and Bioware made patches to fix them but they don't. And that, more than anything else, I think, has scared people away from DA2 and all future products.
Modifié par Tatinger, 31 décembre 2010 - 03:40 .
#58
Posté 31 décembre 2010 - 03:46
Somehow that excuses such a ridiculous bug. Amazing.
WH had a known bug, too - should they have left that alone?
#59
Posté 31 décembre 2010 - 04:51
#60
Posté 31 décembre 2010 - 05:48
I think such balatant and unfixed bugs will effect pre-order and date of release purchases more than anything, as people will want to wait to see if it's heavily bugged, or if bugs are fixed, before purchase. Makes sense.
#61
Posté 01 janvier 2011 - 06:54
TJPags wrote...
Yet again, the argument comes up - it's a known bug, there's a walkaround.
Somehow that excuses such a ridiculous bug. Amazing.
WH had a known bug, too - should they have left that alone?
The ironic thing for me is that this could have all been avoided if CRPG's would cease using item strips; one of my own little peeves. But I digress.....
At the very worst is that you lose some of your best gear. As many have posted, they actually roll with it all, and accept the notion that there is no guarantee that one gets to keep everything. Me? I tend towards being a greedy little Duck, strip down for a little bit to save all my shinies, and play onward. For myself and my O-C nature, it is somewhat more unsettling to have to rely upon a Player created fix to gain Ancient Elven boots. But I dood it.
#62
Posté 01 janvier 2011 - 10:32
Skadi_the_Evil_Elf wrote...
It doesn't scare me away from buying future DA titles, but it has put me off on pre=ordering or early buying of future games. Instead, I think I shall wait to see how the reviews go, how bad the bug reports are, and wait until the first patch is released before buying.
Yeah, that's pretty much how I deal with *all* games these days. Wait for the patches, then buy. If you're lucky, the game price might have dropped in that time.
I think such balatant and unfixed bugs will effect pre-order and date of release purchases more than anything, as people will want to wait to see if it's heavily bugged, or if bugs are fixed, before purchase. Makes sense.
That's probably a large reason why pre-orders are being loaded down with incentive 'goodies'. Don't mind the bugs, guys, focus on the shinies!
#63
Posté 01 janvier 2011 - 10:48
#64
Posté 01 janvier 2011 - 03:08
For them?Tatinger wrote...
Dean_the_Young wrote...
I simply took advantage of the opportunity as a role playing perspective, and didn't even realize I was supposed to be angry until well after: I gut mugged. My items got stolen while I slept.
Why would I expect to get back everything?
Rebuilding, adapting my new armor inventory was fun, and dare I say even realistic? It's hardly like the game is hurting for equipment to buy and wear.
Wow. That's the excuse you're going to peddle out for them, huh? Okay. Now go to Dragon Age Wiki site and spin your tale of excuses/alternative reality for all those listed. Once you're done with Awakening, hop on over to Origins and tackle that section. We'll eagerly be awaiting your post(s).
I had fun with it. How is that an excuse?
I also had fun when Alistair turned on me and left the party. I also had fun when I realized I'd been played by any of the half-dozen-hundred people who want your help for hidden reasons. I also had fun when things didn't go my way.
Not realizing it was a glitch didn't affect my fun. Realizing it was a glitch didn't make the fun I did have disappear.
#65
Posté 01 janvier 2011 - 03:10
But then they'll be marginalized and ignorred when people enjoy DA2.Kastagir wrote...
Simple answer - don't buy DA2. Don't reward the developer for this kind of behavior.
"Stop having fun! It wasn't good! I bet it had crippling bugs to! We showed you, not buying it and all!"
#66
Posté 01 janvier 2011 - 04:21
Shadow of Light Dragon wrote...
That's probably a large reason why pre-orders are being loaded down with incentive 'goodies'. Don't mind the bugs, guys, focus on the shinies!
yeah, you're right about that, and in many cases, it might even work. Some people like their shinies enough that this might override the possibility that anything, shinies included, could be seriously bugged.
I myself am yet to see a shiny that could override my concerns with bugs, especially as you often end up with better shinies in game, or modders can create items with same stats and name as shinies.
The only shinies that I'd consider is if it involves a unique quest, a companion only available by pre-order, ect. And even then, it would have to be pretty damned good.
#67
Posté 01 janvier 2011 - 04:33
I didnt do it, and so missed out on all the bugs for Fallout New Vegas. I can wait a month after release for them to fix the bugs, or see if the game is crap.
#68
Posté 01 janvier 2011 - 04:53
Though I am reasonably sure DA2 could be potentially just as epic as DAO, there's a few things that are not confidence inspiring: mainly, the rather short development timeframe, in which there seem to be alot of major changes to the overall gameplay/set up. It's release is little over a year after the original, and from what I understand, development was started right as DAO: was finished.
Personally, I think a longer development period would have been better, to work out bugs, amongst other things. A development time of little over a year does not seem sufficient to not only make an epic sequel that is rich and well formed, but runs reasonably smooth at the same time.
#69
Posté 01 janvier 2011 - 05:08
Cant blame them, but buggy games just ****** people off a lot.
#70
Posté 01 janvier 2011 - 06:46
Especially as the changes being made from DA:O and DA2 are alot more signifigant than the changes between BG1 and BG2. I remember when I saw the mystery 2011 date in the flyer in Awakenings, it was more logical, at the time, to conclude that it was another possible expansion, would have made more sense, given the time that had passed between the release of DAO and said mystery date. I was actually quite surprised, and unpleasantly so, to learn it was the sequel. Especially as originally, we were supposedly looking forward to 2 years worth of DLC and expansions for DAO.
As far as story development goes, it's possible that an epic story by itself can be written in such a short space of time, especially if the whole of it was being written during DAO's development. My concern is the successful execution and implementation of a good plotline, on top of major gameplay/mechanical changes, especially given the advanced engine in comparison to older games.
Awakening's release was only a few months after the original, and we see how that turned out: tons of headache inducing bugs, rushed story, ect. I don't know the exact time frame of how long it was in development, but from the end result, it does not seem very long. In comparison, if you take NWN2 and it's first expansion, MOTB, it was a year between the release of the original and the expansion.
I personally think Awakenings could have done much better, and supported a good reputation, had they taken more time with it. But you might be right, Giggles, it might be a case of quicker releases: quicker earnings. Which is not a business model that will inspire confidence in the future. At least for me. Though I imagine for many, haste is good for the impatient.
#71
Posté 01 janvier 2011 - 06:50
Blatant, game ruining bugs should not make it past testing, and IF they still would, they should be patched as soon as possible. Bioware has failed at this, and while I still enjoy the story and game mechanics of their games, it is far from acceptable.
Edit: Spelling.
Modifié par Sir Lemons, 01 janvier 2011 - 06:52 .
#72
Posté 01 janvier 2011 - 08:13
Dean_the_Young wrote...
For them?Tatinger wrote...
Dean_the_Young wrote...
I simply took advantage of the opportunity as a role playing perspective, and didn't even realize I was supposed to be angry until well after: I gut mugged. My items got stolen while I slept.
Why would I expect to get back everything?
Rebuilding, adapting my new armor inventory was fun, and dare I say even realistic? It's hardly like the game is hurting for equipment to buy and wear.
Wow. That's the excuse you're going to peddle out for them, huh? Okay. Now go to Dragon Age Wiki site and spin your tale of excuses/alternative reality for all those listed. Once you're done with Awakening, hop on over to Origins and tackle that section. We'll eagerly be awaiting your post(s).
I had fun with it. How is that an excuse?
I also had fun when Alistair turned on me and left the party. I also had fun when I realized I'd been played by any of the half-dozen-hundred people who want your help for hidden reasons. I also had fun when things didn't go my way.
Not realizing it was a glitch didn't affect my fun. Realizing it was a glitch didn't make the fun I did have disappear.
I'd love to sell you a car. "that unexpected acceleration? Wasn't that fun?" It's not a problem, it's an experience!
#73
Posté 01 janvier 2011 - 08:25
Also if you have the PC version to be able to mod the bugs, don't give me "well it's ok since I can mod the bugs, I'm preordering DA2 because of the shinies and I can prob do the same thing".You can also mod in the shinies without preordering the game.
I've bought the DA ultimate edition hoping that all of the bugs would be fixed by now and I had to mod the game quite alot to make worth my money. (Dialouge Tweaks, Qwiins's unofficial fix).
Modifié par RagnarokChu, 01 janvier 2011 - 08:26 .
#74
Posté 01 janvier 2011 - 08:47
I could understand that reasoning, though I personally am not bothered by special editions myself.
#75
Posté 01 janvier 2011 - 08:53
Dean_the_Young wrote...
For them?Tatinger wrote...
Dean_the_Young wrote...
I simply took advantage of the opportunity as a role playing perspective, and didn't even realize I was supposed to be angry until well after: I gut mugged. My items got stolen while I slept.
Why would I expect to get back everything?
Rebuilding, adapting my new armor inventory was fun, and dare I say even realistic? It's hardly like the game is hurting for equipment to buy and wear.
Wow. That's the excuse you're going to peddle out for them, huh? Okay. Now go to Dragon Age Wiki site and spin your tale of excuses/alternative reality for all those listed. Once you're done with Awakening, hop on over to Origins and tackle that section. We'll eagerly be awaiting your post(s).
I had fun with it. How is that an excuse?
I also had fun when Alistair turned on me and left the party. I also had fun when I realized I'd been played by any of the half-dozen-hundred people who want your help for hidden reasons. I also had fun when things didn't go my way.
Not realizing it was a glitch didn't affect my fun. Realizing it was a glitch didn't make the fun I did have disappear.
You, Ser, are a game developer's best friend.
"The game crashed? Awesome! I wasn't expecting that!"
"I can't complete a number of quests in the game because the game isn't flagged properly and isn't triggering at some points? Cool! That means I can play forever and never complete the game as intended! Hey, wait a second. I just realized something. I lost all the equipment that I gathered after all those hours of relentless questing? That's just like what happened when I tried to import my Warden and their hard won inventory into the game in the first place! This game rocks! Where do I sign up for Dragon Age II?"
Modifié par Tatinger, 01 janvier 2011 - 08:56 .





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