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Does helping the people of Lothering in DA:O affect who survives the attack on Lothering? (i.e. the whole Carver situation)


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#1
Uhh.. Jonah

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I remember when I was in Lothering how many people asked for help-some with traps, some with poison. I also rallied up some people to not give up and that there is still a chance.

These decescions on whether to help or not had to have had some purpose.. And I am thinking it might affect whether Carver, or even Wesley, will live or die.

#2
Chuvvy

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Be cool if it did.

#3
Dave of Canada

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Hawke: Carver, no!
Carver: Get your hands off me!
*Ogre roars while preparing to kill Carver*
Lost boy: Have you seen my mama? Some bad men came and she told me she'd meet me here but I haven't seen her!
*Everybody including the Ogre looks at the little boy, Carver slips away*
Wesley: It's a miracle, I'm cured from the taint!
*everybody leaves to Kirkwall*
Lost boy: Mama?

Modifié par Dave of Canada, 29 novembre 2010 - 07:33 .


#4
upsettingshorts

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If the Warden doesn't kill those three bears, the following happens:

Flemeth: (talking)
Party: (looking on in interest)
Flemeth: "Take this box to the Dalish."
Hawke: "No problem just where AGH!"
(camera jump cuts to party being jumped by three bears. Flemeth sighs, goes looking for another group of adventures to manipulate)

Modifié par Upsettingshorts, 29 novembre 2010 - 07:36 .


#5
turian councilor Knockout

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NO, Carver and Wesley will not live or die depending on what you did in Origins and remember that these things were just small favors venom, traps and three lesser health poultices, I think that Carver for example will die if you act recklessly (let him attack the ogre or you can save him if pull him out of the way) and Wesley was already injured when you met him.

#6
Uhh.. Jonah

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turian councilor Knockout wrote...

NO, Carver and Wesley will not live or die depending on what you did in Origins and remember that these things were just small favors venom, traps and three lesser health poultices, I think that Carver for example will die if you act recklessly (let him attack the ogre or you can save him if pull him out of the way) and Wesley was already injured when you met him.


But something such pulling him away or letting him act recklessly is easily achievable yet most of the previews that i have read Carver has died in. If it were that easy he would probably be alive.
All I'm saying is that maybe what you did in Lothering helped kill a few darkspawn so it is a lot easier on your team.

#7
Gabey5

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dont hold your breath, that town got owned a few traps wouldnt do a thing

#8
turian councilor Knockout

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Uhh.. Jonah wrote...

turian councilor Knockout wrote...

NO, Carver and Wesley will not live or die depending on what you did in Origins and remember that these things were just small favors venom, traps and three lesser health poultices, I think that Carver for example will die if you act recklessly (let him attack the ogre or you can save him if pull him out of the way) and Wesley was already injured when you met him.


But something such pulling him away or letting him act recklessly is easily achievable yet most of the previews that i have read Carver has died in. If it were that easy he would probably be alive.
All I'm saying is that maybe what you did in Lothering helped kill a few darkspawn so it is a lot easier on your team.


Yes, that  could be true one way or another but i think consequenses like Carver dies is made by descisions you do in DA 2 not origins or perhaps he is revived by magic of some sort ( it's all speculation at this point).

Modifié par turian councilor Knockout, 29 novembre 2010 - 08:13 .


#9
Maria Caliban

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I don't think it will happen, but I do think it would be neat if it were the case.

#10
Captain Iglo

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Would be funny if you as Hawke and maybe wanna earn some gold for your family and that church board is empty with the little boy saying "Two men with a dog and a scary woman already done everything" (that if your warden was a human man) and you get the same from the trap lady and the dude in the tavern :)

Modifié par Captain Iglo, 29 novembre 2010 - 05:21 .


#11
Lord Gremlin

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Sorry, I can't make traps.

#12
HopHazzard

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I think it would be cool if you helped the chantry sister with the price-gaugeing merchant, then Hawke can get a bunch of cool stuff on the cheap, but if you took the money and ran her off it's all more than you can afford.

#13
Shepard Lives

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Sure, an easily skippable tutorial sidequest and a couple dialogues from DAO affecting a major plot/companion status in DAII sounds like an awesome idea.

#14
Maria Caliban

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There's nothing to suggest that Carver is a 'major plot/companion.'

#15
Revan312

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Maria Caliban wrote...

There's nothing to suggest that Carver is a 'major plot/companion.'


Mhairi NOOOO!!!

#16
Amagoi

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Gabey5 wrote...

dont hold your breath, that town got owned a few traps wouldnt do a thing


Ahh but what about the Wardens that exploited and sold off hundreds of traps? Traps everywhere!

#17
Shepard Lives

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Maria Caliban wrote...

There's nothing to suggest that Carver is a 'major plot/companion.'


If he isn't then it doesn't really matter whether the Warden sold traps to a bunch of peasants or not. Thus the entire thread would be pointless.

If he is, my point stands.

#18
Copyright Theft

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Amagoi wrote...

Ahh but what about the Wardens that exploited and sold off hundreds of traps? Traps everywhere!


For those Wardens Hawke will not survive to flee due to triggering 9001 traps and thus having no legs left.

#19
Shepard Lives

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Copyright Theft wrote...

Amagoi wrote...

Ahh but what about the Wardens that exploited and sold off hundreds of traps? Traps everywhere!


For those Wardens Hawke will not survive to flee due to triggering 9001 traps and thus having no legs left.


I laughed at both posts. +1

#20
Uhh.. Jonah

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Well I hope it turns out that way because I started all over and went through another playthrough just so I could make sure I didn't miss anything in Lothering..

#21
HopHazzard

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While I think the Lothering sidequests offer up some nice opportunities for our warden's story to influence Hawke's in small ways, I'm really not wild about the idea of some random sidequest I did a year ago affecting who lives and who dies in DA2.

#22
Dhiro

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Dave of Canada wrote...

Hawke: Carver, no!
Carver: Get your hands off me!
*Ogre roars while preparing to kill Carver*
Lost boy: Have you seen my mama? Some bad men came and she told me she'd meet me here but I haven't seen her!
*Everybody including the Ogre looks at the little boy, Carver slips away*
Wesley: It's a miracle, I'm cured from the taint!
*everybody leaves to Kirkwall*
Lost boy: Mama?


PFF HAHAHAHAHAHAHA I LAUGHED SO HARD <3 Sorry, Upsetty, Dave wins this time.
 

#23
g-vapen

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Amagoi wrote...

Gabey5 wrote...

dont hold your breath, that town got owned a few traps wouldnt do a thing


Ahh but what about the Wardens that exploited and sold off hundreds of traps? Traps everywhere!


I want the escape from Lothering be filled to the brim of traps.
*watch as Hawke and co. trip every few seconds*
priceless.

#24
DarthCaine

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I seriously doubt your Origins choices will have that much of impact