It's hard to write about dark fantasy and tragedy without involving love some where. You have to have a counter-balance to all the emo stuff going on.
In some games it feels more tacked on but for Origins it worked so well.. I think the game wouldn't be nearly as enjoyable if you played a Warden who didn't get close to your companions. Maybe you don't have to romance them to appreciate them but it doesn't hurt to keep morale up amongst your troops and to get to know them a bit better. You're going to be shedding blood beside them after all.
And I'll add to the point Elrena is making about how each romance contributes to the story. My Warden's romance status with Alistair generally dictates how I handle the Landsmeet event later in the game or my recruitment of Loghain. Elrena already described Zevran and Taliesin there. And then there's Leliana.. especially if you've played Leliana's Song.. well you know her past and you know what she wants to do with her life now and it's up to the Warden to give her some guidance. When you're romancing Leliana you get to decide her fate (well, you can dictate the fate of all your companions really, regardless of relationship status) but it has so much more impact when you care about her on a deep level. And Morrigan.. come on, Witch-hunt is hardly enjoyable to us women who never play male characters. Morrigan is more-or-less the "happily ever after" ending for men, but only men who romanced her.
Yes, you can play the game without romancing those characters and still care about them. But for me, it felt like The Warden barely developed as a character and those romances really brought The Warden to life because The Warden, on his/her quest to stop the Blight, had some very real relationships to deal with along the way. Have you ever watched an epic movie that didn't have some element of romance? King Arthur had Gwenivere, Conan had..somebody that I can't remember the name of, Han Solo had Leia Organa, etc. Love is, as ejoslin said, part of the human condition.
Modifié par leonia42, 30 novembre 2010 - 02:43 .