Modifié par Vindicare175, 30 novembre 2010 - 06:33 .
Why can't I switch classes midgame?
#76
Posté 30 novembre 2010 - 06:08
#77
Posté 30 novembre 2010 - 07:05
mass effect samurai wrote...
You should able to experience 100% of the game in 50 hours - not being able to do so is poor design.
Why is it poor design if the game developer wants to present his customers a game which they can play hundreds of hours and still experience new things? It's only poor if the game is supposed to be played only once, but Bioware doesn't develop single-serving games. Mass Effect is supposed to be played more than once.
mass effect samurai wrote...
Neutral has zero impact so it's not really not a viable option.
How do you know the difference if you play only once?
#78
Posté 30 novembre 2010 - 07:13
Some folks may start a 2nd game after finishing it once but the number of folks that complete a 2nd campaign must be very small.
#79
Posté 30 novembre 2010 - 07:20
Modifié par mass effect samurai, 30 novembre 2010 - 07:20 .
#80
Posté 30 novembre 2010 - 09:24
#81
Posté 30 novembre 2010 - 10:00
If I had to venture an educated guess, I would say 50% finish the game, 20% start a 2nd game and 5%-10% finish the 2nd game. The folks that play 3 or more times are 1% or less.
Do you agree with those numbers or are they too optimistic?
#82
Posté 30 novembre 2010 - 10:03
mass effect samurai wrote...
Brock22 wrote...
I am in the camp of changing classes being ridiculous. What, did the Soldier shepard undergo emergency Ezo exposure and brain surgery and have 20 years of training implanted into his brain?
I do personally add some limitations t keep the game more realistic in my opinion.
I think you are a hypocrite if you say that you want more realism.
What about the arsenal that Shepard carries? As a vanguard he is carrying 5 weapons including a 200-pound heavy weapon - he probably couldn't run or fire a bullet without having to take all his weapons off first.
What about the enemies dropping ammo that is compatible with your weapon?
What about a circle that allows you to pause combat and make decisions? Why don't troops in Iraq do that during combat and create a singularity?
What about your squadmates or you never dying from friendly fire?
What about being able to load a game after dying? How on earth is that realistic? The dude died!!! The game should end and you should have to play from the beginning.
You want realism, I don't think any of us want realism in a game.
Well fr one Shepard has been heavily modified using Cybernetics and robotics so he probably is the strongest and most durable human to ever live. Also it is explained at many points throughout the game that all modern weapons use universal thermal clips.
Don't put words in my mouth. Obviously I don't expect ME to be completely realistic. I said I prefer to tr to keep the game plausibly realistic.
#83
Posté 30 novembre 2010 - 10:06
I am a total comletionist. I would say that for doing as close to 100% of the game as I can(also I rarely just X thrugh all the dialogue. I like to watch it like a movie when I can) about 30 hurs is a reasonable estimae for the entire game + all DLC. I can see 50 hours for your first playthrough, bt you say it takes forever to try a new class. You can get through the prologue and Freedom's Progress in under an hour easily if you want to, probably closer to 30 minutes. Add another hour to do the omega missions. So what 2 hurs max to do 4 missions? If your still unsure about your character a that point restart. No huge loss.
#84
Posté 30 novembre 2010 - 10:29
mass effect samurai wrote...
If I had to venture an educated guess, I would say 50% finish the game, 20% start a 2nd game and 5%-10% finish the 2nd game. The folks that play 3 or more times are 1% or less.
Your estimated 1% turns out to be >60% instead (so far)
#85
Posté 30 novembre 2010 - 10:31
mass effect samurai wrote...
The majority on this forum did as the poll shows.
If I had to venture an educated guess, I would say 50% finish the game, 20% start a 2nd game and 5%-10% finish the 2nd game. The folks that play 3 or more times are 1% or less.
Do you agree with those numbers or are they too optimistic?
http://social.biowar...2&poll_id=12762
Did you even read your own poll?
2% played it once.
98% played it more than twice.
Your math was backwards. Most people on this forum played it a lot. So I don't get why you declare yourself right most of the time when your own poll counters you.
#86
Posté 30 novembre 2010 - 11:08
5- 64%
4-21&
3-9%
2-2%
1-2%
0-2%
thats the results of your poll.
Modifié par Vindicare175, 30 novembre 2010 - 11:09 .
#87
Posté 01 décembre 2010 - 12:03
mass effect samurai wrote...
We haven't answered the basic question - what percentage of players even finish games especially one as long as ME2? As to how many finish it two times or more, you're definitely in a small minority.
Some folks may start a 2nd game after finishing it once but the number of folks that complete a 2nd campaign must be very small.
I believe Bioware said their metrics said 50% finished it once. Who knows how many finished it twice (yes, it will be high among forum goers) but it could be significantly smaller, sure.
However, that's not really the point. How many people play the DLC? If I can make 70% of my sales on the basic 25 hours but the remaining 30% requires 50 hours of gameplay but the additional 25 hours only costs a fraction of the total game cost then there is still big profit in adding the additional playtime.
Further, how many of those 70% were attracted to the game knowing there was a ton of gameplay, even if they didn't get around to playing it?
All game developers do this and they do it because it makes them money. Heck, most companies do this. Excel has many, many features the vast majority of business users will never use. It's there for that 10% who do use them for the same reasons.
#88
Posté 01 décembre 2010 - 01:59
#89
Posté 01 décembre 2010 - 02:17
#90
Posté 01 décembre 2010 - 03:00
Vindicare175 wrote...
Can you even read your own poll? 64% beat it more then 5 Times , only 2 percent didn't even beat it once so yes your in a minority.
5- 64%
4-21&
3-9%
2-2%
1-2%
0-2%
thats the results of your poll.
Yes but what you don't seem to understand that those results are insanely skewed. If you go to the Oscars, you'll find that 80% of the people are actors, directors, agents, producers or somehow connected to the movie industry. When you go to the supermarket, are 80% of the people actors and directors? Probably not! Can you assume that 80% of the population are in the movie industry based on attending the Oscars?
#91
Posté 01 décembre 2010 - 03:03
mass effect samurai wrote...
Vindicare175 wrote...
Can you even read your own poll? 64% beat it more then 5 Times , only 2 percent didn't even beat it once so yes your in a minority.
5- 64%
4-21&
3-9%
2-2%
1-2%
0-2%
thats the results of your poll.
Yes but what you don't seem to understand that those results are insanely skewed. If you go to the Oscars, you'll find that 80% of the people are actors, directors, agents, producers or somehow connected to the movie industry. When you go to the supermarket, are 80% of the people actors and directors? Probably not! Can you assume that 80% of the population are in the movie industry based on attending the Oscars?
So if you knew the bias of these boards, why did you bother getting upset when your suggestion was ridiculed? Shouldn't you have expected that? Why even post it in the first place? You obviously weren't doing it to see what our opinion of it was if you knew that we'd all hate it.
Did you honestly think a developer would see your "idea" and try to implement it in the next game? Extremely fat chance.
So if not for us, and not for staff, who did you come here to share with?
#92
Posté 01 décembre 2010 - 03:06
#93
Posté 01 décembre 2010 - 03:19
GracefulChicken wrote...
If this isnt a troll post, then I'm really stunned at the stupidity.
Haha The OP are probably just really stupid to think that Bioware would care about implementing this , this is not an important feature anyone seems to care about.
Modifié par Vindicare175, 01 décembre 2010 - 03:30 .
#94
Posté 01 décembre 2010 - 04:54
#95
Posté 01 décembre 2010 - 05:19
In fact, screw the idea of a video game. Mass Effect 3 will be a series of images sent directly to your brain once money has changed hands. You will experience the entire thing without picking up a controller.
Modifié par Googlesaurus, 01 décembre 2010 - 05:20 .
#96
Posté 01 décembre 2010 - 05:40
GracefulChicken wrote...
If this isnt a troll post, then I'm really stunned at the stupidity.
Well, you've learned to live with it. I'm sure no one on this forum will treat you differently because of it.
Could someone please explain to me what the definition of a troll post is and how that fits this post?
I also found a poll on the age of visitors to this forum and I was right on the money which explains the super juvenile behavior. I've visited some other forums but the folks there are serious gamers usually in the 30s to 40s and you can tell the difference immediately.
#97
Posté 01 décembre 2010 - 05:48
Omega-202 wrote...
So if you knew the bias of these boards, why did you bother getting upset when your suggestion was ridiculed? Shouldn't you have expected that? Why even post it in the first place? You obviously weren't doing it to see what our opinion of it was if you knew that we'd all hate it.
Did you honestly think a developer would see your "idea" and try to implement it in the next game? Extremely fat chance.
So if not for us, and not for staff, who did you come here to share with?
I didn't know that when I posted it. I found out through the responses and the poll.
You're probably right about Bioware not reading these posts as I'm sure they find them too juvenile for their taste. Once in a while, a suggestion is made that can benefit millions of players like this one and it will go unnoticed because of all the noise that the hardcore players are generating. Sad but most likely true.
The poll showed that I'm the only player that answered the poll who has played the game through once with 2/3s of you having played it over 5 times.
Final words on this post - I would be very glad if Bioware did me and the other players that do not visit this forum a favor by allowing us to switch classes. Thank you for all the great games you've built and please continue to visit these forums as they're the sole venue for many of us to communicate with you - you have to filter out all the noise to find a few good ideas but it's definitely worth it. Cheers!
Please do not add any comments so that someone from Bioware can read this.
Modifié par mass effect samurai, 01 décembre 2010 - 05:50 .
#98
Posté 01 décembre 2010 - 06:02
mass effect samurai wrote...
GracefulChicken wrote...
If this isnt a troll post, then I'm really stunned at the stupidity.
Well, you've learned to live with it. I'm sure no one on this forum will treat you differently because of it.
Could someone please explain to me what the definition of a troll post is and how that fits this post?
I also found a poll on the age of visitors to this forum and I was right on the money which explains the super juvenile behavior. I've visited some other forums but the folks there are serious gamers usually in the 30s to 40s and you can tell the difference immediately.
I totaly agree with the OP.
Why can't we switch classe in the middle of the game ?
And for the very same reason, let say a couple got a boy but after a few years, they want to switch him into a girl (less noisy), so they should be able allowed to do it !
No serioulsy, each class have their own speciality, so if you are allowed to switch it's not speciality anymore and it's totaly retarded to play a character that sometimes can use a certain weapon for a mission and after he can't... same goes for skills.
So like 99.999999% of rpg, make your choice and stick with it, and if you don't like a classe, do like 99.999999% of players.... start over (it do not kill).
#99
Posté 01 décembre 2010 - 09:33
Who's forcing you? If you want to play over and over, then do. If you don't... then don't. If you don't like games where you can't change classes halfway through, then go play Titan's Quest again. Or spend $50 to take your family out to the movies.mass effect samurai wrote...
Sorrry there are way too many games out there that are ME2's equal like Red Dead Redemption, Assassin's Creed, Dragon Age, Bioshock to name a few that I would also like to play. I don't believe players should be forced to replay the same game over and over again. My 1st playthrough took 50 hours which is plenty.
In this post, it looks like you're complaining that there's TOO MUCH stuff in Mass Effect 2. You're basically saying "hey Bioware, could you shrink your game down and make it smaller so that I can have more free time to play someone else's games, instead?"
Somehow, I don't see that request gaining much traction with the folks over at Bioware...
#100
Posté 01 décembre 2010 - 10:38
Ok - your poll is skewed by the sample - we all like Bioware enough to frequent these forums. But making up numbers is even worse!
Changing classes mid-game would be a huge continuity breaker - in game lore would suggest nothing short of brain surgery would be needed to do that. Part of the RPG experience is committing - sticking with a character as you grow them gradually. Re-specs and shifts are convenient but definitely flow breaking.
It looks like Titan's Quest doesn't do it quite how you say; but even if it does one game doing something does not make it a good choice!
Essentially - It makes no in game sense, someone else doing it doesn't make it a good idea and you are pulling bogus figures from thin air to back you up... get over it - it's a good game design decision




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