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Most Annoying Enemy, Strategy Edition


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#26
Praetor Knight

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AngusJimiKeith wrote...

"that pyro" used to be the bane of my Shepard's existance....so i found a way out.

1. hop over the cover before the turn as far to the right as possible.
2. take cover on the short wall/column facing the pyro.
3. look around corner, wait for flames to stop, and SHOOT!

whil it may look like the flames are reaching you in this position, they actually do no damage. this strategy works for every class, too.


agreed, that's what I've done on that corner too. :ph34r:

#27
Ahglock

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I am actually confused by that pyro. I don't think I ever encounter a pyro problem there. Heck I just did it with my vanguard and the only pyro I can think of was past the shutters and far away in the straight away. I always bring mordin and he area flames the vorcha at the turn, maybe the area of effect detonates the pyro or something. But I honestly can;t remember encountering him there.

#28
SSoG

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Ahglock wrote...

I am actually confused by that pyro. I don't think I ever encounter a pyro problem there. Heck I just did it with my vanguard and the only pyro I can think of was past the shutters and far away in the straight away. I always bring mordin and he area flames the vorcha at the turn, maybe the area of effect detonates the pyro or something. But I honestly can;t remember encountering him there.

He's not always there. Sounds like you've been getting some lucky rolls.

#29
Ahglock

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SSoG wrote...

Ahglock wrote...

I am actually confused by that pyro. I don't think I ever encounter a pyro problem there. Heck I just did it with my vanguard and the only pyro I can think of was past the shutters and far away in the straight away. I always bring mordin and he area flames the vorcha at the turn, maybe the area of effect detonates the pyro or something. But I honestly can;t remember encountering him there.

He's not always there. Sounds like you've been getting some lucky rolls.


That would be a first in a RPG, I'm normally mr critical fumble.  Nat 1's in D&D,1's equal to half my pool with no hits in shadowrun name the game and I crit fumble in it a disproportionate amount of times. 

#30
AntiChri5

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The most annoying enemy is the Praetorian.

Not fun, no interesting strategies to use, just whittle it's health down.

#31
Ahglock

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AntiChri5 wrote...

The most annoying enemy is the Praetorian.
Not fun, no interesting strategies to use, just whittle it's health down.


What??  It like sloOOOOWLY floats towards you and occasioanlly shoots a laser beam at you.   Excitement...:whistle:

#32
Major Truth

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swk3000 wrote...

Wait...People actually find the Krogan Battlemaster on Therum difficult?! I've never had a problem. In fact, I literally ignore him while I take out the Geth he's got with him. Start off by charging straight ahead, then swing to the right (when looking from the starting position) and take out the Geth over there. By that time, my squad has generally taken out any remaining Geth, and it's 3 on 1 with the Battlemaster. And I don't even bother with Biotics or Tech; just keep pumping bullets into him.
.


Are you playing on Insanity ?

#33
turian councilor Knockout

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Praetorian is most annoying because you waste an ridicilous amount of ammo if you don't have Cain.

#34
swk3000

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Major Truth wrote...

swk3000 wrote...

Wait...People actually find the Krogan Battlemaster on Therum difficult?! I've never had a problem. In fact, I literally ignore him while I take out the Geth he's got with him. Start off by charging straight ahead, then swing to the right (when looking from the starting position) and take out the Geth over there. By that time, my squad has generally taken out any remaining Geth, and it's 3 on 1 with the Battlemaster. And I don't even bother with Biotics or Tech; just keep pumping bullets into him.
.


Are you playing on Insanity ?


Now that you mention it...

The last time I did that fight was on Insanity, but it was with a Level 58 or so character. Maybe I should create a throw-away character so I can see what the big deal is.

#35
The Grey Ranger

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I've always found the krogan on Therum to be pretty simple, even on insanity. It's not a bull straight in kind of fight though. I've always found Tali to be very useful for Therum, with the right build she trivializes both of the major fights, the armature and the battle master. The trick is to max out her hacking and then use it on the armature in the first fight and on a shock trooper right at the start with the battle master.



Hack the armature and all the other geth will die by siege pulse. Then you can easily sabotage it and pick it apart at your leisure.



For the battle master, right at the start of the fight hack one of the shock troopers and all of the other opponents in the room will turn on him. This will give you time to get some better crowd control established. Either by sabotaging and overloading the whole lot or tossing a lift/singularity on them.

#36
Major Truth

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swk3000 wrote...

Major Truth wrote...

swk3000 wrote...

Wait...People actually find the Krogan Battlemaster on Therum difficult?! I've never had a problem. In fact, I literally ignore him while I take out the Geth he's got with him. Start off by charging straight ahead, then swing to the right (when looking from the starting position) and take out the Geth over there. By that time, my squad has generally taken out any remaining Geth, and it's 3 on 1 with the Battlemaster. And I don't even bother with Biotics or Tech; just keep pumping bullets into him.
.


Are you playing on Insanity ?


Now that you mention it...

The last time I did that fight was on Insanity, but it was with a Level 58 or so character. Maybe I should create a throw-away character so I can see what the big deal is.


I have always started from scratch (level 0) so far on my playthroughs (soon to change) and never even noticed this guy until hardcore where I had some difficulties, I really noticed the difference on Insanity with with no biotics from Liara to count on. He'd just charge and take out me and my whole squad while Liara just sat there and watched

On my current playthrough I'm just finished Noveria and on level 49 and I'm gliding through the game with no real issues, I think the real challange is when your between level 1-20

Modifié par Major Truth, 30 novembre 2010 - 03:05 .


#37
Ahglock

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Major Truth wrote...

swk3000 wrote...

Major Truth wrote...

swk3000 wrote...

Wait...People actually find the Krogan Battlemaster on Therum difficult?! I've never had a problem. In fact, I literally ignore him while I take out the Geth he's got with him. Start off by charging straight ahead, then swing to the right (when looking from the starting position) and take out the Geth over there. By that time, my squad has generally taken out any remaining Geth, and it's 3 on 1 with the Battlemaster. And I don't even bother with Biotics or Tech; just keep pumping bullets into him.
.


Are you playing on Insanity ?


Now that you mention it...

The last time I did that fight was on Insanity, but it was with a Level 58 or so character. Maybe I should create a throw-away character so I can see what the big deal is.


I have always started from scratch (level 0) so far on my playthroughs (soon to change) and never even noticed this guy until hardcore where I had some difficulties, I really noticed the difference on Insanity with with no biotics from Liara to count on. He'd just charge and take out me and my whole squad while Liara just sat there and watched

On my current playthrough I'm just finished Noveria and on level 49 and I'm gliding through the game with no real issues, I think the real challange is when your between level 1-20


I've always played as an adpet in ME1 so I always had biotics to count on.  :)

  I also did not have much trouble with him on insanity and I had a similar tactic to whoever else said so.  Normally I'd charge the geth on the right side taking them out.  Then I'd slowly remove the remaining geth, and then whittle the battemaster down.  He was always like across the room and never seemed to be able to find his way to me.  Biotics really ddin't help much though since he outmassed or whatever all my powers.  At least how I leveled them.  But hey I was surprised to hear the Saren fight is trivialized by biotics he was always immune to mine, but I don't think I maxed lift since I had singualrity.  I was actually kind of pissed about it, I hate when bosses are immune to all the mages powers in bioware games or always make their save like in the kotor games. 

#38
The Grey Ranger

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Ahglock wrote...


I've always played as an adpet in ME1 so I always had biotics to count on.  :)

  I also did not have much trouble with him on insanity and I had a similar tactic to whoever else said so.  Normally I'd charge the geth on the right side taking them out.  Then I'd slowly remove the remaining geth, and then whittle the battemaster down.  He was always like across the room and never seemed to be able to find his way to me.  Biotics really ddin't help much though since he outmassed or whatever all my powers.  At least how I leveled them.  But hey I was surprised to hear the Saren fight is trivialized by biotics he was always immune to mine, but I don't think I maxed lift since I had singualrity.  I was actually kind of pissed about it, I hate when bosses are immune to all the mages powers in bioware games or always make their save like in the kotor games. 


Yep it's lift that will break the last Saren fight.  Two biotics with master lift can pretty much keep him airborne the whole
fight.  He is also affected by master bastion stasis iirc.

#39
ashwind

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Since it is most annoying and not most difficult, I have to vote for Harbinger because he never ever shuts up!!!

#40
Locutus_of_BORG

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ashwind wrote...

Since it is most annoying and not most difficult, I have to vote for Harbinger because he never ever shuts up!!!

Flashbangs, Combat Drones, *Singularity, Triple Heavy Warp/Incinerate, Reave, AR Mattock/Viper/Carnifex/Claymore, Grenade Launcher, and Repeated Punches To The Face are all remedies to the Trollbringer.

Modifié par Locutus_of_BORG, 30 novembre 2010 - 08:45 .


#41
Spornicus

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Eclipse engineers are frustrating, if only for stupid Incinerate. Getting hit with incinerate out of cover stuns you for enough time to get gunned down. Also, the drones they send out are better at getting me out of cover than Harbinger.

#42
Bozorgmehr

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Locutus_of_BORG wrote...

Flashbangs, Combat Drones, Stasis (80% sure), Triple Heavy Warp/Incinerate, Reave, AR Mattock/Viper/Carnifex/Claymore, Grenade Launcher, and Repeated Punches To The Face are all remedies to the Trollbringer.


Harbinger is immune to Stasis; Singularity works perfectly on Harby though.

#43
Locutus_of_BORG

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^fixed.

#44
Ahglock

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The Grey Ranger wrote...

Ahglock wrote...


I've always played as an adpet in ME1 so I always had biotics to count on.  :)

  I also did not have much trouble with him on insanity and I had a similar tactic to whoever else said so.  Normally I'd charge the geth on the right side taking them out.  Then I'd slowly remove the remaining geth, and then whittle the battemaster down.  He was always like across the room and never seemed to be able to find his way to me.  Biotics really ddin't help much though since he outmassed or whatever all my powers.  At least how I leveled them.  But hey I was surprised to hear the Saren fight is trivialized by biotics he was always immune to mine, but I don't think I maxed lift since I had singualrity.  I was actually kind of pissed about it, I hate when bosses are immune to all the mages powers in bioware games or always make their save like in the kotor games. 


Yep it's lift that will break the last Saren fight.  Two biotics with master lift can pretty much keep him airborne the whole
fight.  He is also affected by master bastion stasis iirc.


They need better inbetween resistance levels in games for boss fights.  It sucks when a power breaks a fight and makes it trivial, but it also sucks when a Boss is just flat out immune to all your powers because they think it will break the fight.

#45
SpectreSeven

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Regarding the ME1 Thresher Maws, they're damn easy!



Proof:

#46
PrinceLionheart

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I really hate ME2 husks, but yeah that Pyro Vorcha really stands out. Someone on  the dev team must've been a sadist.

#47
pcrisipm

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most annoying enemy: failure to charge.

vanguard's charge seems to fail too often. maybe it's because a failed charge usually means death. or maybe it's me: I use charge both for offense and defense -- that's how I restore shields in combat and when it fails it's bad.

strategy to mitigate it: well, memorize the bugs that make charge fail I guess (and hope for a patch? :blush:)

now that that's off my chest... the Shadow Broker: just because that final battle deserved a grander boss, Liara deserved better (or worse).

Modifié par pcrisipm, 01 décembre 2010 - 12:06 .


#48
Jerecaine

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God, freakin' Scions.



The 2 Scions on Horizon at the end area, I normally snipe them from the door as much as possible(5 rounds each, all on insanity) with Soldier. Then I use incendiary ammo+Hardended AR on the Revenant, and focus ALL of my attention on them. I never let up and I'll run around in circles to avoid the husks (if they get annoying, I'll use my Heavy Pistol/Shotgun).



Personally, I'd rather handle battles myself. So if my teammates die, I normally wont revive them(unless it's a REALLY difficult fight. Collector Platform trap, I'm looking at you) because IMO it's a waste to do it knowing they'll die on their own 5 seconds later. Soldier is the best class if you're a lone wolf like me

#49
Solgineer

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To what you listed, the only threats I say I've legitimately had were snipers and Geth Hunters. I often play as flimsy classes like Adept and Engineer on my last two playthroughs and they have the tendency to be damn annoying. It's in part in my newfound love in Sentinel; now my favorite class.

Snipers are just plain annoying. Not much can be helped to remedy that besides shooting between sniper shots.

#50
ashwind

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Locutus_of_BORG wrote...

ashwind wrote...

Since it is most annoying and not most difficult, I have to vote for Harbinger because he never ever shuts up!!!

Flashbangs, Combat Drones, *Singularity, Triple Heavy Warp/Incinerate, Reave, AR Mattock/Viper/Carnifex/Claymore, Grenade Launcher, and Repeated Punches To The Face are all remedies to the Trollbringer.


None of the above shuts him up; fast enough. Claymore comes close but even so :P, he can still manage to say at least 1 line

"Assuming Control of this form"

He keeps talking even when distracted and when he dies: "This form is redundant"

There is only one weapon that can shut him up - Cain. Shoot and kill all collectors before they get a chance to transform.