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What kind of ending would you like to see for DA2?


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68 réponses à ce sujet

#26
Nerivant

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Hawke walks off into the sunset, alone, to combat an ancient empire.



Or something.

#27
Piecake

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JrayM16 wrote...

Sylvius the Mad wrote...

Failure.
I want to see what happens when we lose.


Only if the failure was my fault as the player.  No forced failure.


Id like to have a significant forced failure some where in the game.  Not at the end, mind you, but some where. 

As for endings, I really dont care what kind it is so long as its done well

#28
JrayM16

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Piecake wrote...

JrayM16 wrote...

Sylvius the Mad wrote...

Failure.
I want to see what happens when we lose.


Only if the failure was my fault as the player.  No forced failure.


Id like to have a significant forced failure some where in the game.  Not at the end, mind you, but some where. 

As for endings, I really dont care what kind it is so long as its done well


I'll meet with you there.  Forced failure at some point but no the ending would be cool.

#29
Sylvius the Mad

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I object to forced failure. It's a clumsy story-telling tool that's antithetical to player agency.

But I would like to see the possibility of failure during the game. And the easiest place for the designers to put that is at the end, as the game then doesn't need to keep reacting to it.

If a game is going to have multiple endings, I'd really like one of them to be defeat.

#30
JrayM16

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Sylvius the Mad wrote...

I object to forced failure. It's a clumsy story-telling tool that's antithetical to player agency.
But I would like to see the possibility of failure during the game. And the easiest place for the designers to put that is at the end, as the game then doesn't need to keep reacting to it.
If a game is going to have multiple endings, I'd really like one of them to be defeat.


Truth.

#31
Mister_Shepard

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Morrigan and the god child who's all grown up.

#32
Dr. Doctor

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Varric finishes telling Cassandra his story about Hawke, telling her that he knows not where the Champion now travels, and then starts to spin a tale about what happened to the rest of the party. Cassandra, tired of the dwarf's tall tales gets up to leave the tavern.



Suddenly, chaos breaks out in the streets of Kirkwall, bells start to ring and then the camera cuts to show the city gates opening...and Hawke striding in to the city.



Then cut to credits.

#33
Dave of Canada

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A failure ending wouldn't work if Hawke's plot is important as it's made out to be, else importing would probably screw up if there's a DA3. It could also screw up with the "framed narrative" thing, assuming we don't continue in the present.

#34
Maria Caliban

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A failed ending needs to be both realistic and satisfying. This is difficult to do in a game where we're supposed to identify with the protagonist.

#35
Piecake

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Sylvius the Mad wrote...

I object to forced failure. It's a clumsy story-telling tool that's antithetical to player agency.
But I would like to see the possibility of failure during the game. And the easiest place for the designers to put that is at the end, as the game then doesn't need to keep reacting to it.
If a game is going to have multiple endings, I'd really like one of them to be defeat.


I disagree that forced failure is a clumsy story-telling tool.  I'm not going to deny that it hampers player agency, though the choices you choose could determine the degree/severity or just a different kind of failure (meaning divergent paths possibly), which, to me, sounds similar to 'forced sucess' choices that we've been given so far.

I thought you meant failure would be the only ending, but if its one among many, then I'm definitely in favor of it.  I'm not sure how they do that with the whole champion of Kirkwall framed narrative though.

#36
Dave of Canada

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Maria Caliban wrote...

A failed ending needs to be both realistic and satisfying. This is difficult to do in a game where we're supposed to identify with the protagonist.


I loved the failed ending in Mass Effect 2, it's unfortunate that you actually need to put effort in screwing up that badly.

#37
AlexXIV

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If it is not a Bethesda ending I am fine with it. This company manages to make games that ignore most player choices in the game, which is kinda hilarious. So the point is, if you get options to 'change the world' they should be at least mentioned in the epiloge. And if you do for example 3 different playthroughs then you should get 3 different endings.

#38
Eveangaline

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Not one where we only get to live by having our best friend father a possible evil god baby.

#39
Felfenix

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[If you die early in the game:]



Varric: And then Hawke died... Never becoming the Champion of Kirkwall.



Cass: What???

#40
Crimson Invictus

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Something involving a lot of deaths.

#41
Lolomlas

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At the final battle a police car comes and take away Hawke for killing a lot of people.

#42
Brockololly

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Liana Nighthawk wrote...

Something involving a lot of deaths.


Rocks fall, everyone dies?

#43
blothulfur

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The main highway leading from kirkwall echoes to the sound of hawkes footfalls amid an eery quiet, to either side of him the impaled and rotting bodies of qunari stretch into the distance ten thousand strong and not even the carrion crows will alight upon their corpses for dreadful magics were unleashed when they fell and the fade is stretched and torn in this place.

Before the great land gate of the city a dozen men and women are clustered naked and huddling together for warmth as they watch the champion approach and yet not one can meet his burning gaze, with a nod from hawke they are forced to their knees heads pulled back and blades placed at their throats and he studies each in turn for a moment that lasts an eternity.

In a quiet monotone the champion speaks "Did you expect mercy when you betrayed my land and me, did you think that because you stood with me when I was poor and weak that I would remember and forgive your treason", here he stops to grasp isabelas chin in his steel gauntlet and whisper "did you think that our rutting was something more kitten".

With a bark of laughter he turns on his heel and glares out over the forest of dead qunari and roars, "there will be no mercy, no forgiveness and no end to your pain, I will torture your bodies until the maker grants you freedom and then I shall hunt down your souls to torment in the fade. The sub humans that came to take my city can be forgiven for they are soulless and inhuman but you knew your sins and chose to commit them still and for that YOU WILL SUFFER".

Hawke pauses in his ranting spittle flowing down his chin and his eyes flaming with passion and insanity, "and then I march on the free cities that stood idle while my home burned to teach them that their inaction will not be forgotten".

The cameras pulls out to show the pain garden hawke has erected before kirkwall in its entirety and the companions being being led away as the madman surveys his handywork, a cold smile twisting his cruel features.

FINIS.

#44
Crimson Invictus

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Brockololly wrote...
Rocks fall, everyone dies?


A part of me would be highly amused by the river of tears that would flow through the forum as a result of such an ending, so I am tempted to say yes. 

Modifié par Liana Nighthawk, 29 novembre 2010 - 11:01 .


#45
RocShemp

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DMC12 wrote...

Credits rolling while Hawke looks bored on a throne.

But only if a Japanese wizard narrates part of his later adventures before said credits roll. Image IPB

Modifié par RocShemp, 29 novembre 2010 - 11:23 .


#46
Lolomlas

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blothulfur wrote...

The main highway leading from kirkwall echoes to the sound of hawkes footfalls amid an eery quiet, to either side of him the impaled and rotting bodies of qunari stretch into the distance ten thousand strong and not even the carrion crows will alight upon their corpses for dreadful magics were unleashed when they fell and the fade is stretched and torn in this place.
Before the great land gate of the city a dozen men and women are clustered naked and huddling together for warmth as they watch the champion approach and yet not one can meet his burning gaze, with a nod from hawke they are forced to their knees heads pulled back and blades placed at their throats and he studies each in turn for a moment that lasts an eternity.
In a quiet monotone the champion speaks "Did you expect mercy when you betrayed my land and me, did you think that because you stood with me when I was poor and weak that I would remember and forgive your treason", here he stops to grasp isabelas chin in his steel gauntlet and whisper "did you think that our rutting was something more kitten".
With a bark of laughter he turns on his heel and glares out over the forest of dead qunari and roars, "there will be no mercy, no forgiveness and no end to your pain, I will torture your bodies until the maker grants you freedom and then I shall hunt down your souls to torment in the fade. The sub humans that came to take my city can be forgiven for they are soulless and inhuman but you knew your sins and chose to commit them still and for that YOU WILL SUFFER".
Hawke pauses in his ranting spittle flowing down his chin and his eyes flaming with passion and insanity, "and then I march on the free cities that stood idle while my home burned to teach them that their inaction will not be forgotten".
The cameras pulls out to show the pain garden hawke has erected before kirkwall in its entirety and the companions being being led away as the madman surveys his handywork, a cold smile twisting his cruel features.
FINIS.

This sounds awesome!

#47
Vylan Antagonist

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Slides covering a number of different towns, factions, and characters, with multiple endings for each depending on choices made throughout the game. Ideally they should interact in significant ways as well: Poisoned this town's water supply, but helped the greedy merchant in the adjacent one? That results in a different ending for each than poisoning the water supply but aiding the Chantry in the next town.

#48
Ulicus

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I really hope Cassandra Pentaghast finds Varric and interrogates him. Fingers crossed!

#49
Sylvius the Mad

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Dave of Canada wrote...

A failure ending wouldn't work if Hawke's plot is important as it's made out to be, else importing would probably screw up if there's a DA3.

I don't see why.  The answer to "Who is the Champion of Kirkwall?" could simply be "Someone else."

Just as it could be someone other than the Warden who deals with Awakening.

It could also screw up with the "framed narrative" thing, assuming we don't continue in the present.

Not necessarily.  Maybe Varric's telling a fictional story.  Maybe Varric is telling the tale of the loser.

#50
Nerivant

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Sylvius the Mad wrote...
Maybe Varric is telling the tale of the loser.


I've been preaching this idea for a while. So great to meet another believer.