Upsettingshorts wrote...
What I'm saying is that to me, when a Bioware dev says "action RPG" - they're talking about aesthetics and presentation, nothing more. It strikes me as a marketing ploy to appeal to non-RPG fans who feel games like DA:O are too slow and stuffy for them by tacking the word action in front of it. DA:2, to me, isn't even remotely an action RPG. It's a traditional CRPG, it may not have all the same features as some devotees of the genre were hoping for, but it hasn't left the genre.
That's using my definition, though. My definition of an ARPG starts with twitch mechanics and DA:2 doesn't have them.
That really wouldn't surprise me at all, considering the deception they tried with DA:O. That's what makes the lack of real video annoying because I kind of feel like as soon as I see some gameplay I'm going to go "oh, okay, can't wait."
I remember I wasn't paying much attention to Origins outside its marketing and was very meh about the game, then I saw the giantbomb quick look and was blown away. OMG, a tactical RPG! Why didn't they tell me?





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