Archereon wrote...
http://www.xbox360ac...nd-Weapons.html
"Yeah. Varric right here – I forget the name of the weapon – has this badass crossbow that's really really cool. That's his signature weapon that he uses throughout. It's still that kind of Medieval themed though, with swords, axes and that kind of thing. People really identify with and love that universe, so we'll do our swords and shields here, and then we have our Mass Effect for the laser blasters and so on."
Yep, looks like, in addition to having static armor, companions will also have static weapons. Really, I'm wondering if its time to just drop the illusions that this is going to be anything like a party based game. I've honestly ceased to care about the party in this game at all, and am hoping to do my first run solo (if BioWare doesn't force us to bring party members along, and someone doesn't figure out how to hack the game) Considering that loot is exclusively for Hawke, its likely we'll be seeing a slightly refined version of the ME2 system for Hawke, with inventory being rare, and mostly cosmetic, and all the real numbers being handled by the rune system
And it also looks as if console gameplay is being dumbed down to the point where I could play it in my sleep. Lets hope "Santa" is in the mood to give me a shinny new laptop this year, 'cause there's no way in hell I'm upgrading my current computer to support DAII, and pretty much no chance I'm gonna buy the piece of Hack and Slash trash that most reviewers make the console game out to be, and honestly, considering that BioWare is clearly exaggerating the differences between PC, and console gameplay, it might end up being just a "rent for console, play until rent expires, then go back to WoW until Diablo III comes out" game.
Funny thing - it's the same exact engine, so there's really no need to upgrade your computer if it ran DA:O just fine, but yes, life is unfair because DA2 isn't exactly the same as DA:O. Companions have their assorted accessory slots, and there is already a thread devoted to the issue of companion armor (and accessory slots/inventory). Loot is obviously not exclusively for Hawke if companions can still equip rings, belts and necklaces - unless they just don't count all of a sudden.
It's interesting that you complain about DA2's lack of complexity and bring up WoW. All I can do is kek at that one. I play WoW and have seen how Blizzard has simplified things for people more and more over time (including tier gear being the same in Cataclysm in 10-man or 20-man raids). I don't really care about it myself, but considering the standards you seem to be holding DA2 to, I'm surprised that you aren't raging over how things have been "dumbed down" in WoW (which isn't exactly a shining example of a deep, complex or rich RPG in any case).
Modifié par AtreiyaN7, 30 novembre 2010 - 07:14 .