Modifié par Perfect-Kenshin, 30 novembre 2010 - 07:55 .
So its confirmed we can't upgrade companion inventory, at all?
#76
Posté 30 novembre 2010 - 07:53
#77
Posté 30 novembre 2010 - 07:54
#78
Posté 30 novembre 2010 - 07:57
#79
Posté 30 novembre 2010 - 07:58
#80
Posté 30 novembre 2010 - 08:00
#81
Posté 30 novembre 2010 - 08:00
You kidding? Asala turned out to be pretty mediocre. There were way better 2 handed Weapons which I would have given Sten provided I didn't use Morrigan, Allistair and the Dog 95% of the time, therefore little to no interest in the character.Upsettingshorts wrote...
I'm reading it to be like Asala for Sten in Dragon Age, except if it was better than Tier 3 and you'd almost want to use it the whole game - but you wont have to.
Modifié par Perfect-Kenshin, 30 novembre 2010 - 08:01 .
#82
Posté 30 novembre 2010 - 08:00
#83
Posté 30 novembre 2010 - 08:02
Latest podcast says that you can give them different weapons. I don't remember if you can give them a different weapon type (non-crossbow for Varric) but I think they gave the example of giving Isa a different set of daggers. Stats only upgrades I think only applies to armor/clothing. I could be mistaken since I listened to it almost a week ago.Perfect-Kenshin wrote...
Hold on, I think I can resolve the contradiction. Perhaps Gaider is misinformed (given that he is in charge of the story, not the gameplay). You CAN customize character's weapons, but only stat wise. Otherwise,it's the same weapon throughout the whole game in terms of appearance. Bingo?
#84
Posté 30 novembre 2010 - 08:02
Now DA2 will just do that for me! I look forward to having an upgrade process of their unique armor because it will at least fit them. Deciding what makes Wynn look less awful when I make her an arcane warrior is not immersion to me. Deciding what I wear will still be there, and that's what I enjoy since I am the main character and the others are just supporting cast.
#85
Posté 30 novembre 2010 - 08:04
At best, with the information we have been told straight from the developers, is that this is the "style" of weapon he will be using or like what Upsettingshorts has said. Taking that line to the extreme of its meaning with out laying context of what we have been told by developers, is for lack of a word, overly dramatic and purposely hyperbolic.
#86
Posté 30 novembre 2010 - 08:04
I think that's his point. Asala wasn't that great a weapon and there were better things to equip Sten with. If Asala had been better, it might have been used more.Perfect-Kenshin wrote...
You kidding? Asala turned out to be pretty mediocre. There were way better 2 handed Weapons which I would have given Sten provided I didn't use Morrigan, Allistair and the Dog 95% of the time, therefore little to no interest in the character.Upsettingshorts wrote...
I'm reading it to be like Asala for Sten in Dragon Age, except if it was better than Tier 3 and you'd almost want to use it the whole game - but you wont have to.
#87
Posté 30 novembre 2010 - 08:05
Perfect-Kenshin wrote...
You kidding? Asala turned out to be pretty mediocre. There were way better 2 handed Weapons which I would have given Sten provided I didn't use Morrigan, Allistair and the Dog 95% of the time, therefore little to no interest in the character.Upsettingshorts wrote...
I'm reading it to be like Asala for Sten in Dragon Age, except if it was better than Tier 3 and you'd almost want to use it the whole game - but you wont have to.
You completely misunderstood what I was saying.
It would be like Asala except if it was better than Tier 3 and you'd almost want to use it the whole game.
#88
Posté 30 novembre 2010 - 08:08
The way I see it, we've got at least 5 playthroughs (Warrior-Mage, Normal Mage, Two handed Warrior, Shielded Warrior and Rogue) for players who like to try out every weapon combination. Sounds like plenty. Not to mention that the 'shorter game' issued will be resolved when the plethora of DLC are released .Rawgrim wrote...
Truth be told, I am more worried about the level up stuff. Aparantly you have less skills this time, and less spells. But you can improve each one several times. I think, after a few playthroughs, it will feel as if I am playing the exact same character as before. Warrors can only use shield + weapon, or a two hander. Not dual wield. That removes alot of choices, really. Each class being more streamlined and simplified. Wich probably leads to just a couple of ways to go for each class?
#89
Posté 30 novembre 2010 - 08:08
David Gaider wrote...
So you can't think of a reason-- so therefore it's "without question" and "there is no argument"? These seem to be things you say as well, as if they're indisputible. Sorry, but I know an agenda when I smell one.
David...
what is this "agenda" you (and I've seen others say this as well) think people have?
#90
Posté 30 novembre 2010 - 08:09
Modifié par Upsettingshorts, 30 novembre 2010 - 08:11 .
#91
Posté 30 novembre 2010 - 08:10
Then what's the deal with the Interview in the OP?Neesee wrote...
Latest podcast says that you can give them different weapons. I don't remember if you can give them a different weapon type (non-crossbow for Varric) but I think they gave the example of giving Isa a different set of daggers. Stats only upgrades I think only applies to armor/clothing. I could be mistaken since I listened to it almost a week ago.Perfect-Kenshin wrote...
Hold on, I think I can resolve the contradiction. Perhaps Gaider is misinformed (given that he is in charge of the story, not the gameplay). You CAN customize character's weapons, but only stat wise. Otherwise,it's the same weapon throughout the whole game in terms of appearance. Bingo?
#92
Posté 30 novembre 2010 - 08:12
Apoligies. I misread your post.Upsettingshorts wrote...
Perfect-Kenshin wrote...
You kidding? Asala turned out to be pretty mediocre. There were way better 2 handed Weapons which I would have given Sten provided I didn't use Morrigan, Allistair and the Dog 95% of the time, therefore little to no interest in the character.Upsettingshorts wrote...
I'm reading it to be like Asala for Sten in Dragon Age, except if it was better than Tier 3 and you'd almost want to use it the whole game - but you wont have to.
You completely misunderstood what I was saying.
It would be like Asala except if it was better than Tier 3 and you'd almost want to use it the whole game.
#93
Posté 30 novembre 2010 - 08:12
MerinTB wrote...
David Gaider wrote...
So you can't think of a reason-- so therefore it's "without question" and "there is no argument"? These seem to be things you say as well, as if they're indisputible. Sorry, but I know an agenda when I smell one.
David...
what is this "agenda" you (and I've seen others say this as well) think people have?
Trying to pin the idea, that the design choices, outside of a persons personal desires, is bad? Would be my guess.
#94
Posté 30 novembre 2010 - 08:12
That guy is wrong? Messed up his info and now it's available to the internet? I'm going with what podcast said and Gaider confirmed. Not that this stuff really bothers me. I'm mostly here for the story.Perfect-Kenshin wrote...
Then what's the deal with the Interview in the OP?Neesee wrote...
Latest podcast says that you can give them different weapons. I don't remember if you can give them a different weapon type (non-crossbow for Varric) but I think they gave the example of giving Isa a different set of daggers. Stats only upgrades I think only applies to armor/clothing. I could be mistaken since I listened to it almost a week ago.Perfect-Kenshin wrote...
Hold on, I think I can resolve the contradiction. Perhaps Gaider is misinformed (given that he is in charge of the story, not the gameplay). You CAN customize character's weapons, but only stat wise. Otherwise,it's the same weapon throughout the whole game in terms of appearance. Bingo?
#95
Posté 30 novembre 2010 - 08:13
Perfect-Kenshin wrote...
Then what's the deal with the Interview in the OP?
Misinterpretation of what the word "throughout" means in context? This thread operates under the assumption that it implied exclusivity, I'm not sure that it does.
#96
Posté 30 novembre 2010 - 08:14
Rawgrim wrote...
Just because we cant custumize our companions, doesnt mean the game itself will suck. Planescape Torment anyone?
Yeah, what about it?
I didn't like it. Not everyone falls on their knees in worship to this one game (as much as I may often fall on my knees to praise Black Isle Studios on most occasions.)
I've tried multiple times over the years to enjoy this game, because it's Black Isle, it's D&D, and so many people claim it is awesome. I cannot get into it.
Being a predetermined character in an RPG is a huge part of it, largely being a party of one or a party of one plus a floating annoying head for a good chunk of the beginning didn't help, either. The pacing... you know what, I'll just leave it at there was really nothing in that game that kept me interested.
I wonder if PS:T is becoming something of a Casablanca or Citizen Kane - one of those items that gets trotted out as "great" even if the person mentioning it hasn't experienced said items.
Anywho, claiming a feature is good because it was in PS:T has the opposite effect on me than you intended. Not customizing my companions doesn't mean a game will suck - but it does lower my enjoyment quite a bit.
Modifié par MerinTB, 30 novembre 2010 - 08:15 .
#97
Posté 30 novembre 2010 - 08:14
Maria Caliban wrote...
Even simplified, WoW is far more complex. I wouldn't say that it's storytelling or character are particularly deep or compelling, but its gameplay is quite complex.
I've seen recent changes in WoW that effectively parallel changes made from DA:O to DA2: fewer talent points in our talent trees (aka streamlining of talent trees) and less choice/less distinction as far as armor goes because there will be only one tier of armor in Cataclysm.
I was just surprised that the OP isn't up in arms about that sort of thing. *shrug* As a raider, I know abou the complexity inherent in trying to have 25 people work together to down bosses - hehe. It's just that WoW is not much of an RPG as far as story goes (plus, I'm a little burned out after going to ICC week after week I suppose, lol). Anyhow, someone better steer things back to DA2.
EDIT: dang typo...
Modifié par AtreiyaN7, 30 novembre 2010 - 09:46 .
#98
Posté 30 novembre 2010 - 08:15
Who the heck is Randall Bishop?Neesee wrote...
That guy is wrong? Messed up his info and now it's available to the internet? I'm going with what podcast said and Gaider confirmed. Not that this stuff really bothers me. I'm mostly here for the story.Perfect-Kenshin wrote...
Then what's the deal with the Interview in the OP?Neesee wrote...
Latest podcast says that you can give them different weapons. I don't remember if you can give them a different weapon type (non-crossbow for Varric) but I think they gave the example of giving Isa a different set of daggers. Stats only upgrades I think only applies to armor/clothing. I could be mistaken since I listened to it almost a week ago.Perfect-Kenshin wrote...
Hold on, I think I can resolve the contradiction. Perhaps Gaider is misinformed (given that he is in charge of the story, not the gameplay). You CAN customize character's weapons, but only stat wise. Otherwise,it's the same weapon throughout the whole game in terms of appearance. Bingo?
#99
Posté 30 novembre 2010 - 08:18
Perfect-Kenshin wrote...
Then what's the deal with the Interview in the OP?
The guy also says that you can't import saves from DA:O. He doesn't know what he's talking about.
#100
Posté 30 novembre 2010 - 08:19
Doubtful. Throughout is pretty clear cut for 100%. Not to mention that although the guy doesn't remember the name of the weapon (which makes this intereview questionable), he does insinuate that it's A weapon rather than saying something to suggest 'any' or 'some' weapons.Upsettingshorts wrote...
Perfect-Kenshin wrote...
Then what's the deal with the Interview in the OP?
Misinterpretation of what the word "throughout" means in context? This thread operates under the assumption that it implied exclusivity, I'm not sure that it does.
The way I see it, either he doesn't know what he's talking about or there was miscommunication in the podcast.




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