I don't want ME2's skill tree. Or whatever it was supposed to be. It was far more believable that there was a multitude of options and things you could pick and choose from to make your character suit your personal playing style. It wasn't feasible in ME2 that all of your so-called skills in the 'tree' amounted to 'I do more damage/I get more health or defense', and it was disappointing.
ME2's Inventory. Or rather, lack thereof. If the inventory was so bad in ME1, then the logical thing to do is fix it. Not throw it out altogether.
I don't want ME2's shortness and lack of immersion.
I don't want loadscreens either, but that can be chalked up to lack of immersion.
I don't want five-minute 'drop in, shoot everything, chopper out of there' missions like in ME2 - give me back my longlasting, 'get to point A by dealing with multiple people and situations, and from there to point B under the same circumstances, and then on to point C, etc' where I actually feel like I'm doing something relevant.
I don't want rifle-butting as my melee command. It's retarded. Give me some form of melee alternative, be it a knife or something else. Just don't expect me to believe I can kill a krogan with the butt of my rifle or a pistol-whip.
I don't want the confined, secular areas of ME2. I liked getting lost in ME1 and stumbling across something new and interesting, and having it feel like this was an actual city. ME2's Citadel felt like an airport terminal. Probably because it was, in hindsight.
I don't want faceless, unimpressive emotionless drones as my main villain - as the main villain's mooks? Sure. As the primary enemy of the game? No. The Collectors were boring. Give me someone like Saren, someone I can focus my attention on as an antagonist. Someone I can have a showdown with.
Ammo Clips. The idea of sticking a cooling rod or whatever in the weapon IS a good idea, but making the gun rely on it isn't. Give the gun an overheat/cooling sequence like in the first game, with cooling clips to be inserted if it overheats and you're in a pinch.
Ammo Powers. Pressing a bunch of random buttons on your weapon shouldn't give it the power to shoot cryogenic, incindery, biotic, or anything, rounds. Weapon and ammo mods made sense as they even implied a black market of weapon mods in the first game.
Upgrades/Research. Or rather, the nonsensical implementations of them from ME2. All they did was enforce more and more combat damage, health, and defense. There was no other function for them, which was a wasteful and disappointing thing. Refer to the weapons and ammo mods and the skill tree issue for that.
People running around half-topless in freezing cold/radioactive sunflare landscapes, without helmets on. This was stupid. Either give them plausible things to wear in those kind of circumstances, or don't make them wear fanservice getups like that in the first place.
Tedious, tiny DLC packs. I don't care if it takes you a year longer to get everything you wanted in the game in there, just don't halfass the game and then decide you're gonna make us pay extra for a DLC of data that's already in the damned game, like Kasumi, or that half of the game's additional content that was intended to be in there was cut so you could fit it all on one CD. I find it inexcusable to force people to pay extra for something that should've been in there in the first place.
Lack of Shepard. Funny how Shepard is the main character in this story and yet is the least present to what's going on in ME2. Sure, you bark orders a lot, tell people what to do, and all that stuff. But outside of Lair of the Shadowbroker, you don't ever see much of anything in terms of Shepard as a person with views, opinions and personal issues. There were plenty of moments like this in ME1, and yet as good as none in ME2.
Planet Harvesting/The Hammerhead. What a waste that was. Bring me back the Mako and my terrain exploration, thanks.
More streamlining. Seriously. Stop that. If you have things like the shooter functions that need fixing, that's fine. If the inventory is a complaint, then fix it. Don't remove the spleen, liver, lungs and heart when all that you needed to do was perform a simple kidney transplant.
Modifié par Gleym, 30 novembre 2010 - 08:27 .