tmp7704 wrote...
Why should there be explicit option for it, when it's pretty much character's internal monologue? Whatever reasons you have to stop the Blight they're your own, the game never actually makes you declare them if i remember right.
It actually does. Wynne asks you outright what being a Warden means to you. Here are your options:
Wynne starts with "I must ask, what does being a Grey Warden mean to
you?" (note: This conversation superscedes Wynne complaining about
Morrigan)
[*]It means I've been chosen to do something important.
[*]Glory and honor on the battlefield.
[*]I suppose its about killing as many darkspawn as possible.
[*]It means everyone needs to show me some respect. -3 Approval
[*]I don't know. Does it have to mean something?
[*]But the Grey Wardens bow to no one.
[*]I don't quite understand.
[*]You mean to say I serve as a protector? +2
Approval
[*]I will keep that in mind. (Choice doesn't matter)
[*]I suppose that makes sense. (Choice doesn't matter)
[*]I wish I could be served instead. (Choice doesn't matter)
[*]So in a way, having power confines you.
[*]Many kings are tyrants.
[*]I don't want power. I've never wanted it.
[*]If I'm strong enough to take power, then I deserve it. -3 Approval
[*]I serve no one, and don't you forget that. -3 Approval
[*]I never thought of it that way. ((continues conversation as
though one of the first three options above was chosen)
[*]Because I guard them, they should listen to me. -5 Approval (ends conversation)
[*]You're not making this Grey Warden job any better. -3 Approval (ends conversation)
This is the conversation tree. You're being forced to internalize the role. There's no ''insane order of kidnappers option''.
And you certainly aren't required to stick with the Wardens once the Blight is over, you can express plans to do other things in the epilogue and it's taken into account.
And then comes Awakening, which tells you take your reasons and shove them if you want to keep playing, because you're commanding the Warden Order in Ferelden and that's it.
On personal sidenote my character certainly wasn't stopping the Blight out of thinking of herself as a Warden, but simply because by the sound of it it was going to wipe out her Alienage along with everything else. And as much as she'd rather just run and hide or plain go back home, it seemed no one else was in position to try and do something to ensure that home would remain.
I'm not talking about stopping the Blight. I'm talking about being a Warden.
It wasn't a reasoning i'd agree with myself, but apparently as far as the NPCs (and the game's writers) are concerned, it's supposed to work this way.
And that's the problem. The writers do not consider the possibility people will react poorly to their forced conscription and kidnapping.
Modifié par In Exile, 13 décembre 2010 - 05:26 .