Gleym wrote...
Pretty much this: Somehow in your eyes, it seems that my prefering the old style as opposed to you prefering the new is 'wrong'. To use your exact words, 'monolithic'.
That was not what I said. I said that you were implying that your preferences are universally represented, thus resulting in a monolithic ideal - which was shared by other people, the "old fans." Some sort of shared notion of what an RPG should and must be. My dispute was that opinions on the matter are far more diverse than your argument requires them to be.
Gleym wrote...
And as a result, you have summed up, rather mockingly if I must be honest, the various reasons for why as 'they don't do what I like, hmph!' and a paranoid exaggeration of the remarks made about EA's control over Bioware, even though this worry is a very legitimate one, given that EA has an actual reputation for doing this.
I'm not mocking your opinions. If I'm mocking anything, it's your conclusion. It is at best circumstancial, at worst self-serving nonsense.
Gleym wrote...
If you've been a Bioware fan for as long as you say, i.e. as far back as the 90's, then please explain to me how you were the only one who apparently didn't let out a huge 'Oh no!' at the news of Bioware being bought out by EA?
Because EA was the producer for many games I absolutely loved and viewed their acquisition with the big picture in mind. Instead of making one game I'm interested in every few years, Bioware is making a handful of them. Is there a chance EA would slam the door on them like they did with EA Canada after they made the atrocious
NBA Elite 11? Possibly. Electronic Arts was even responsible for shutting down my favorite developer of all time, Origin Systems. But I'm not going to derail this into a pro or anti EA thread. Let's just say my opinion on them is nuanced, complicated, and would be another topic unto itself that would mostly live in a gray area of "I'm not sure what to think." I certainly don't view them as the bogeyman others do. They're a company, not some evil cartoon villain.
And for the record my first Bioware game was Baldur's Gate. In many ways, it was one of my first RPGs, as I never played the Ultima games, Final Fantasy, even the earliest Elder Scroll games. The only other RPG series I played back in the day was Fallout, I was more of a space and flight sim fan if I was anything. My cRPG gaming "roots" is Bioware.
Gleym wrote...
So in other words, because of how you've 'summed up' the reasons as being a petulant 'I don't like!' and a paranoid 'EA is evil!', I can only assume that you are condemning my stance simply because you enjoy this new era and I do not.
I'm attacking your argument, not your views on Dragon Age 2. And if it's because of anything, it's because the argument
is petulant. I never call out Sylvius in this way for example.
Gleym wrote...
And since you're clearly working so hard to debunk my points at every turn, you likely must want me to share your outlook on this matter. Which means that you don't care, as long as people enjoy the game as much as you do, and expect them to do so, regardless of how they might feel.
Nope. I want to read good arguments, and I imagine Bioware does too. I don't care if I've heard it 9000 times, but a discussion on the actual pros and cons of any feature - even if the post simply goes on for page after page about why the feature stinks - is far more interesting, compelling, and defensible. My favorite discussion on these forums so far was the back and forth I had with Sylvius in which we figured out how we approach cRPGs. We couldn't be more different, neither expects the other to change, but the insight I gained from understanding how wildly different approaches to these games can be afforded me the ability to understand opinions wildly different from mine without dismissing them as misguided nonsense or corporate pandering. My interest in arguments is to encourage discussions like those, not to convert anybody.
Gleym wrote...
Mass Effect 2 is guilty of this. Hence the worry that Dragon Age 2 will follow.
Considering how many people who use the term "dumbing down" with regards to Mass Effect 2's wildly different weapon performance characteristics, I'm not sure its appropriate in that specific case - considering ME2 introduced a feature that so many missed
completely simply because it wasn't - and this is the problem - indicated clearly in the GUI.
If I consider Mass Effect 2 "guilty" of anything, it's guilty of having realized it's actually a shooter, and becoming one.
Modifié par Upsettingshorts, 01 décembre 2010 - 04:28 .