Terror_K wrote...
Except --as I've said a hundred times now it seems-- the problem isn't that the option isn't available at all, but that it's only available to Renegades who have already done so much red bar of Renegade actions in the past.
We're not talking about not having access to options that aren't there at all, we're talking about not having access to actions that are there IN. THE. GAME. but simply aren't available to a more Paragon character (or in other cases, a Renegade one).
Now before you respond to this post, Lumikki (if you do), I encourage you to read what I wrote at least 5 times and then think on it for at least a couple of minutes.
Please don't make assumption that I don't understand you meaning.
Option of action is there in game code , but does the action fits the role of you character is the question what developers maybe did. Meaning what's the different between allow you to do action what is there, but it does not have wanted end result. I ques it could be sometimes better allow to do it, if there is action code allready, but it also means more content for developers, because even if action is same, the result isn't allways same based moral reputation. This means npcs doesn't act same ways for same action, based character moral reputation.
For some reason developers in ME serie don't allow actions what arent in sertain role. Like player going out of character roles. It's the different between what player wants and what fits in character role as action. I don't fully agree with developers, because it's limiting, but I do understand that it also cost more. Example making diffrent end results after action, requires new voice acting.
So, ask from you self , is it real life player wanting to do the action or would you character in the role really do the action. I think this is like behavior patern is different based how player character does stuff and developers did not allow behavior what doesn't fit sertain roles. But it's interesting question, because it's different between developers guiding the role of character in right direction or leave all to player, even if player goes beyond role of character. So, developers desided that they allow three actions and all of them belong to different behavior model. So, you can't do actions what belong to wrong behavior model.
This is like three actions possibility for player.
1. Kiss the npc (paragon)
2. Shake hands with the npc (neutral)
3. Hit the npc face (renegade)
This is like the action is counter to sertain type, because it's behavior model. It doesn't restric player to choose the action, but it does limit what behavior model the action fits. So, the question is why paragon character can't hit the npcs face? Because it's not paragon action. This is not about are you paragon or neutral or renegade, it's about what kind of action player choose to do. Those choises cause sertain moral reputation.
Modifié par Lumikki, 08 décembre 2010 - 04:03 .