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Why Do I Really Feel That ME2's Story Is Inferior To ME1's?


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#101
Cornelian

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kraidy1117 wrote...

We know nothing new about the Reapers, unless you think knowing how Reapers are made is going to help us destory the Reapers.

As for our allies, al that is optonal, it will not matter in ME3 at all. The most ou will get is a email.


We know very well now that reapers use all others beeing as tools and even more weapons as soon as they can.

You can not tell me that all we aknowledged and did in ME2 will not matter in ME3, as i can not say it will matter too.

I just prefer to be optimistic.

Cerberus, Krogans, Quarians, Geth, entire normandy's crew optionnal and not in ME3? Wow! I can't wait!

#102
kraidy1117

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The final choice in ME didn't even mater, you expect the final choice in ME2 to matter? I am going on Biowares history and from what I have seen, we are going into ME3 with our pants down and we spent 25 hours picking people up and doing stuff that will not make a difference.

Modifié par kraidy1117, 01 décembre 2010 - 08:37 .


#103
Cornelian

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kraidy1117 wrote...

The final choice in ME didn't even mater, you expect the final choice in ME2 to matter? I am going on Biowares history and from what I have seen, we are going into ME3 with our pants down and we spend 25 hours picking people up and doing stuff that will not make a difference.


:o...:?...<_<...:happy:...<3<3<3<3

#104
Luigitornado

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kraidy1117 wrote...

The final choice in ME didn't even mater, you expect the final choice in ME2 to matter? I am going on Biowares history and from what I have seen, we are going into ME3 with our pants down and we spent 25 hours picking people up and doing stuff that will not make a difference.


They affected how the game was skinned, but yeah, it didn't change the world significantly. It gave the illusion of changing ME2, and that was good enough for me to warrant more than one play through.

#105
wulf3n

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Schneidend wrote...

Sorry to c-c-c-c-combo breaker the self-indulgent "we all hate ME2's story so let's nod and agree with each other for pages on end" soundboard, but I enjoyed ME2 overall a great deal more than ME1.

That is to say, I love both games, but just find ME2 to be superior in every single respect.


... could you elaborate?

or were u just tyring to replace the "we all hate ME2's story so let's nod and agree with each other" with "ME2 iz teh best so STFU."

Im not trying to say that liking ME2 over ME1 is a bad thing, i just that most ppl that say they like ME2 better, never actually put foward actual elements that make it better, they usually just bag ME1.

#106
Googlesaurus

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Luigitornado wrote...

You are assuming now. You are assuming that important plot keys/choices won't have any significance in the final battle. Last time I checked, the final decision in the ME2, is more important than deciding to punch a reporter in the face.


Is it? We won't know until ME3. 

#107
Nozybidaj

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kraidy1117 wrote...
ME2 is the middle of the trilogy and the middle of the trilogy advances the overall plot, which ME2 did not.


I agree that a middle part of the trilogy should advance the plot.  I disagree that ME2 is the middle part of a trilogy.  Its more like an intermission in the middle of a 2 part series. :P

That's really my biggest disappointment.

#108
kraidy1117

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Nozybidaj wrote...

kraidy1117 wrote...
ME2 is the middle of the trilogy and the middle of the trilogy advances the overall plot, which ME2 did not.


I agree that a middle part of the trilogy should advance the plot.  I disagree that ME2 is the middle part of a trilogy.  Its more like an intermission in the middle of a 2 part series. :P

That's really my biggest disappointment.

Oh it's the middle, your just going to have to pay extra for it to advance the overall plot :P

This is EA after all.

#109
Terraneaux

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Zulu_DFA wrote...

The story of ME2 is inferior because the arcade shooter has no reason to have a story at all.


Hate to interject like this, but the shooter gameplay of ME2 was not arcade - arcade shooter is like quake or UT, fast movement, no regenerating health.  

#110
Nozybidaj

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kraidy1117 wrote...

Nozybidaj wrote...

kraidy1117 wrote...
ME2 is the middle of the trilogy and the middle of the trilogy advances the overall plot, which ME2 did not.


I agree that a middle part of the trilogy should advance the plot.  I disagree that ME2 is the middle part of a trilogy.  Its more like an intermission in the middle of a 2 part series. :P

That's really my biggest disappointment.

Oh it's the middle, your just going to have to pay extra for it to advance the overall plot :P

This is EA after all.


/shrug  I still haven't played LotSB, doubt I ever will.  I don't think I can will myself to play ME2 again just to see it, and this from the creator of the Liara support thread. :P

#111
VutaatVerd

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kraidy1117 wrote...

This is EA after all.



Image IPB

had to post it.


I guess Bioware is carrying EA on its broad shoulders....Just wish they did more with storylines than action.

#112
Sneelonz

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Mass Effect 2 Plot Analysis

ME2's plot is inferior. Watch the video above if you haven't already. Image IPB

#113
Busomjack

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It's thanks to EA that Bioware has the budget to make great games like Mass Effect 2 to begin with. I know it's considered cool and trendy to bash EA since gamers like to vilify publishing companies as a way of justifying their torrent habits or whatever nitpicky, easily overlooked detail they may happen to be ****hing about, but games like Mass Effect 2 are greatly helped by EA's deep pockets.
No game is perfect and neither is Mass Effect 2.  Some game's problems are more easily overlooked than other and when a game is as superlative as Mass Effect 2 the problems are practically unnoticeable.  It's just that some hipster douchebags decide they're going to try to look counter-culture and cool by actively looking for the smallest of problems, blowing them way out of proportion and then declaring the game a failure just as a way of making themselves feel intelligent and cool.

Modifié par Busomjack, 01 décembre 2010 - 10:28 .


#114
RiouHotaru

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Sneelonz wrote...

Mass Effect 2 Plot Analysis

ME2's plot is inferior. Watch the video above if you haven't already. Image IPB


I did, I'm tempted to do a counter to it.  Smudboy seems to have taken his leave of the Forum Boards anyway.

#115
Luigitornado

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Busomjack wrote...

It's thanks to EA that Bioware has the budget to make great games like Mass Effect 2 to begin with. I know it's considered cool and trendy to bash EA since gamers like to vilify publishing companies as a way of justifying their torrent habits or whatever nitpicky, easily overlooked detail they may happen to be ****hing about, but games like Mass Effect 2 are greatly helped by EA's deep pockets.
No game is perfect and neither is Mass Effect 2.  Some game's problems are more easily overlooked than other and when a game is as superlative as Mass Effect 2 the problems are practically unnoticeable.  It's just that some hipster douchebags decide they're going to try to look counter-culture and cool by actively looking for the smallest of problems, blowing them way out of proportion and then declaring the game a failure just as a way of making themselves feel intelligent and cool.


I like you.

#116
wizardryforever

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RiouHotaru wrote...

AdmiralCheez wrote...

@Schneidend: I liked ME2 better, too. A lot better, in fact. It just needed better villains, and the loyalty quests could have been a touch more integrated into the central plot.


Eh, the problem I had with Saren is that he was introduced FAR too early in the story.  His motivations are established within the first few hours, and then BLAM.  Off we go Saren-hunting.  Then you spend the ENTIRE game with him always two or more steps ahead of you, despite the fact you seemingly score some major victories.  Only to catch up to him and actually deal him a decisive blow RIGHT at the end of the game.  And only because he's about a few steps from winning.

ME2's enemy, The Collectors, being far more nebulous and unknown felt better to me.  There was always this uncertainty, this question of: "Why are they doing this?  What do they possibly gain?"  We start gathering a team, then come across the fact that the Collectors ARE in fact working for the Reapers, and have this nebulous leader known as Harbinger who has an unhealthy obsession with Shepard, but can't be killed.

But again, we don't know why the Reapers took a sudden interest in humanity.  In fact, establishing that fact was NEVER THE POINT.  The point of the game was to put an end to the abduction of human colonists.  While there's obviously the argument of "WHAT ABOUT THE REAPER INVASION??" the fact remains that there was no way to establish when they'd get here, or even IF they'd make it.  You only have Shepard's word.  How much preparation could you do?  How long would you plan for these preparations to last?

The fact that we discover things like "Collectors = Protheans" and "Collectors work for Reapers" is just icing on the cake.  The cake itself is the attempt to go through the Omega-4 Relay and stop the collectors from taking any more humans.  TIM had that set has his goal from the start: Stop the immediate Reaper plot, which could be the prelude to something sinister.  Which as it turns out, it was.  What was that plot?  We'll never know for sure, because the Reaper's Blue and Orange morality makes their intentions uncomprehendible.

Did we do anything to stop the incoming invasion?  No.  Did we put an end to their scheme which could've have unknown but potentially disasterous consequences?  Yes.  And THAT, was the point of ME2.

As for the loyalty missions?  Perhaps some slight integration into the plot.  But for the most part they made sense to me.  They were disconnected because of how the characters in question start them.  For example, you can't really integrate Jacob's mission into the plot.  It requires Miranda to find the distress call and route it to Jacob, or it doesn't happen.  Garrus [and also by default, Thane], have to have their contacts on the Citadel find someone important.  So me personally, I didn't have a problem with how the missions were established.

In all honesty, I didn't have any problem with ME2 at all.  I actually enjoyed the quicker and more consistent pacing.  But that's just me.


Bravo!  This is exactly how I've felt for quite a while now, and every time I see a thread like this I'm tempted to post something similar.  But quite frankly I've grown tired of arguing the point, especially when smudboy still decided to bash every single aspect of the game that this forum is based on.

I'd add that I would be disappointed if all of the recruitment or loyalty missions had to do with the main plot.  Characters do have lives outside of the mission, they have concerns that may have nothing to do with the mission, that may have nothing to do with Shepard.  Recruitment missions were there to introduce characters, and loyalty missions were for fleshing out the characters.  Honestly I'd take lots of character development that is independent that character development that is married to the plot.  "Shepard!  The Collectors have hit the colony with my sister on it!  We have to go save her!"  "Shepard!  The Collectors have targeted my father's crashed ship for harvesting!  We really should stop them, if only for the crew's sake."  "Shepard!  It turns out that Morinth is working with the collectors, seeking to spread the Ardat-Yakshi gene in exchange for victims!"  And Shepard would respond with "Damn!  For a secretive race that most think don't even exist, the Collectors sure get around!"  The plot does not need to poke its nose into every mission.  That's a great way for the missions to just run together.  I'll take variety of missions and mission types over the alternative anyday.

#117
wulf3n

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Busomjack wrote...
It's thanks to EA that Bioware has the budget to make great games like Mass Effect 2 to begin with. I know it's considered cool and trendy to bash EA since gamers like to vilify publishing companies as a way of justifying their torrent habits or whatever nitpicky, easily overlooked detail they may happen to be ****hing about, but games like Mass Effect 2 are greatly helped by EA's deep pockets.


Agreed, publishers like EA are a double edged sword. Sure, they tend to make games into generic rehashes of what works, but remember they are a business, and without them, we wouldn't get the blockbuster games that require massive budgets. and for all its flaws ME2 is by no means a "bad" game. WIth out companies like EA the majority of games would be as complex as what you find on Xbox Live, or the iTunes store. Think how many developers are out there that don't need big publisher backing, and how many games they produce.

Busomjack wrote...
No game is perfect and neither is Mass Effect 2.  Some game's problems are more easily overlooked than other and when a game is as superlative as Mass Effect 2 the problems are practically unnoticeable.  It's just that some hipster douchebags decide they're going to try to look counter-culture and cool by actively looking for the smallest of problems, blowing them way out of proportion and then declaring the game a failure just as a way of making themselves feel intelligent and cool.


I'd hardly call the bad plot of ME2 small and unnoticeable.

Modifié par wulf3n, 01 décembre 2010 - 10:51 .


#118
wulf3n

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wizardryforever wrote...
I'd add that I would be disappointed if all of the recruitment or loyalty missions had to do with the main plot.  Characters do have lives outside of the mission, they have concerns that may have nothing to do with the mission, that may have nothing to do with Shepard.  Recruitment missions were there to introduce characters, and loyalty missions were for fleshing out the characters.


It's not so much that the character missions needed to intertwine with the plot as much as the characters themselves needed to be intertwined with the plot.
All the suicide mission roles can be assigned to whomever you want, and the mission still succeeds, meaning none of the characters are "required"
The characters "loyalty" never comes into question, their focus does, maybe they should have just have just called them focus missions.
The suicide mission itself seems excessive given the complete lack of knowledge about the collectors, bringing in to question the characters motives. I don't doubt that they would follow shepard on a suicide mission...if it served a purpose. Think Ilos in ME1, i just don't get how they all believe the suicide mission is necessary, and would be willing to give their lives for it.

Also in terms of the plot, Shepard doesn't really do anything to advance it, and it takes such a back seat that by the time the next plot mission comes along, i've completely forgotten about the collectors. I also like the idea of a mystery plot, but in this case it seems like TIM is the detective solving the mystery, and shepards just a beat cop cleaning up the scenes of the crimes. 

Modifié par wulf3n, 01 décembre 2010 - 11:14 .


#119
Nozybidaj

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Sneelonz wrote...

Mass Effect 2 Plot Analysis

ME2's plot is inferior. Watch the video above if you haven't already. Image IPB


OMG, that's the first time I ever watched that.  That was fantastic! :lol:

#120
Killjoy Cutter

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Sneelonz wrote...

Mass Effect 2 Plot Analysis

ME2's plot is inferior. Watch the video above if you haven't already. Image IPB



I am still utterly unimpressed by that "analysis". 

#121
RiouHotaru

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Killjoy Cutter wrote...

Sneelonz wrote...

Mass Effect 2 Plot Analysis

ME2's plot is inferior. Watch the video above if you haven't already. Image IPB



I am still utterly unimpressed by that "analysis". 


By "analysis" you mean....? ;P

#122
Killjoy Cutter

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Both games have "wins" in their column when compared head-to-head.



However, both are still far better than most games out there. Most video games suck, IMO.

#123
Praetor Knight

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Killjoy Cutter wrote...

Sneelonz wrote...

Mass Effect 2 Plot Analysis

ME2's plot is inferior. Watch the video above if you haven't already. Image IPB



I am still utterly unimpressed by that "analysis". 


Me too, I barely got through two and a half minutes, that video is awful :sick:, all it sounded like was his negative opinion.

Not impressed by the narrator either.

#124
kraidy1117

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While he has some good complaints, the video is ruined by his nitpicking.

#125
Praetor Knight

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kraidy1117 wrote...

While he has some good complaints, the video is ruined by his nitpicking.


The tone of voice killed his credibility for me.