Nerivant wrote...
Pugnate wrote...
Nerivant wrote...
Pugnate wrote...
In other news, I hear EA is changing its mantra to: EA, we do bad things to good developers.
I agree 100%. Enabling developers to produce games is a horrible thing.
How will the games of our dreams live up to our standards if they get produced!?
The horror!
Yup, that is *exactly* what I meant. You are obviously a very intelligent person.
I can't take threads seriously when people post interviews that don't actually reveal anything new.
I don't take any thread seriously.

Except mine. They are very serious.


OK I love these emoticons.
To the dude who thinks EA should be lauded for simply handing out budgets for triple A titles to Bioware... so that's your yardstick for developers, is it? AAA titles? I guess that's why IW was so happy with the way Activision was doing things. (Note: That
is sarcasm)
For the record, I loved ME2. I thought it was a fantastic third person shooter with great storytelling and some well integrated minor RPG elements, and was probably one of my favorite games of the past few years.
But while I approve of what Bioware did to the Mass Effect franchise (ME1's system was completely broken), I don't see the changes here based out of neccessity or some form of artistic vision.
The watering down of Dragon Age is simply a financial decision. That's something companies like EA and Activision do. I understand they have to protect their busienss, but it doesn't mean I have to like it when a beloved CRPG is slowly moulded into a consolized title.
As I said, it was necessary to do that for ME2, but for Dragon Age? I doubt it.
Note, I am not talking about all of the changes. But I will miss the tactical view, queing up orders, and handing out lame virtual gifts... (wow, that last one sounds so silly).