I purely looking for a build that can line a enemy in the scope and drop him quicker than Garrus can
the first love is the sniper, and the second is disabling targets before killing them....
Modifié par Manic Sheep, 01 décembre 2010 - 09:11 .
SSoG wrote...
If the only thing you're really looking for is a 1-shot kill sniper, Soldier actually fills the role better than Infiltrator. Both classes get access to the Widow (the only sniper rifle you should even consider using if you're going for a 1-shot kill), and while Assassination Cloak gives a 75% damage bonus, Heightened Adrenaline Rush gives a 140% damage bonus. If all you're looking for is the ability to kill the most enemies in the fewest shots, Widow Soldier is the class.
I've used practically the same build, going with 10 Heavy Incinerate, but 1 Cryo Ammo instead of Hack. Maxing out Heavy Incinerate will give you the most burst damage, so between that and your Widow, you'll bust any single tank-type enemy in no time. I think you can use Incinerate to animation cancel the Widow's reload too. I used a single cryo as my attempt at anti-husk I think... I used this build was on my 1st playthrough of the class, when I was still learning the basics.SSoG wrote...
So, to sum it up...
10 points in Tactical Cloak (Assassination evolution)
10 points in Operative (Assassin evolution)
10 points in Disruptor Ammo (Squad evolution)
10 points in Armor Piercing or Warp Ammo (Tungsten or Heavy evolution)
and either:
10 points in Incineration (either evolution, but I usually go AoE) + 1 point in AI Hacking
-or-
10 points in Cryo Ammo (squad evolution) + 1 point in Incineration
I wouldn't worry too much about it. The more time I spend on this forum and the more times I play this game, the more I realize how versatile each class can be. I don't think we should limit our thinking to "Soldier = Tank" or "Infiltrator = Sniper" or whatnot. As others have shown, the Infiltrator can be a potent cqc class as well, as can the Soldier. Likewise, the Sentinel and Engineer are also very good at sniping, although in a very different way than the prior two.ScroguBlitzen wrote...
I really hope soldiers don't get a +155% damage boost with Snipers in ME3. I understand they want to make up damage for the time dilation BUT it seems like overkill to apply it to a single sniper shot. They shouldn't be that much better than Infiltrators. Remember that Infiltrators were actually better at Sniper Rifles in ME1 than Soldiers. They had heat buildup reduction that the Soldiers lacked.
Modifié par Locutus_of_BORG, 01 décembre 2010 - 04:18 .
Praetor Shepard wrote...
Not sure how to describe the Soldier though, Jack of all Trades, Master of None? I'm really not sure.
In addition to these, I recommend using Tungsten Ammo on your Widow. Having Miranda by your side with her 10% squad damage bonus also helps.swk3000 wrote...
SSoG wrote...
If the only thing you're really looking for is a 1-shot kill sniper, Soldier actually fills the role better than Infiltrator. Both classes get access to the Widow (the only sniper rifle you should even consider using if you're going for a 1-shot kill), and while Assassination Cloak gives a 75% damage bonus, Heightened Adrenaline Rush gives a 140% damage bonus. If all you're looking for is the ability to kill the most enemies in the fewest shots, Widow Soldier is the class.
This. Infiltrators may be Sniper Focused, but Soldiers have the benefit of being weapon specialists. Commando + Heightened gives a whopping 155% damage bonus. Basically, a Widow with no Sniper Rifle Upgrades and no Ammo Power goes from 368.3 damage to 939.165 damage. And if you're going to be using the Widow, you'll have as many Sniper Rifle Upgrades as you can get, meaning you'll get over 1000 damage a shot easily. Infiltrators only get +90% damage on top of the Sniper Rifle Upgrades (Assassin + Assassination Cloak).
Modifié par FieryPhoenix7, 01 décembre 2010 - 06:38 .
Battlemaster. Rambo. Killdozer. The soldier is arguably the master of combat with weapons, so not a JoAT, MoN at all. Exploit mechanics aside, it's the only class that can dominate all ranges of combat in the game at all points in the game.Praetor Shepard wrote...
Not sure how to describe the Soldier though, Jack of all Trades, Master of None? I'm really not sure.
lol, presumably not, I hope... But even if it were the case, I'm sure you'd agree that the best kind of kill is the overkill anyway.Kronner wrote...
Difficulty? If you play on Casual, Mantis should be good enough for 1S1K too.
Modifié par Locutus_of_BORG, 01 décembre 2010 - 11:59 .
Locutus_of_BORG wrote...
Battlemaster. Rambo. Killdozer. The soldier is arguably the master of combat with weapons, so not a JoAT, MoN at all. Exploit mechanics aside, it's the only class that can dominate all ranges of combat in the game at all points in the game.Praetor Shepard wrote...
Not sure how to describe the Soldier though, Jack of all Trades, Master of None? I'm really not sure.
There's more to sniping than just raw bullet damage. Soldiers trump Infiltrators in bullet damage, but the Infiltrators have more frequent/more reliable time dilation (every time they scope in as opposed to every time they aren't in cooldown), and they've also got that invisibility thing. Soldiers get more damage because they don't go invisible. Seems like a fair balance tradeoff to me.ScroguBlitzen wrote...
I really hope soldiers don't get a +155% damage boost with Snipers in ME3. I understand they want to make up damage for the time dilation BUT it seems like overkill to apply it to a single sniper shot. They shouldn't be that much better than Infiltrators. Remember that Infiltrators were actually better at Sniper Rifles in ME1 than Soldiers. They had heat buildup reduction that the Soldiers lacked.
ScroguBlitzen wrote...
Bit off topic, but you know what I really want with my Infiltrator? I want to carry both the Widow AND the Viper. Can you do that with PC hacks?
Locutus_of_BORG wrote...
Battlemaster. Rambo. Killdozer. The soldier is arguably the master of combat with weapons, so not a JoAT, MoN at all. Exploit mechanics aside, it's the only class that can dominate all ranges of combat in the game at all points in the game.Praetor Shepard wrote...
Not sure how to describe the Soldier though, Jack of all Trades, Master of None? I'm really not sure.lol, presumably not, I hope... But even if it were the case, I'm sure you'd agree that the best kind of kill is the overkill anyway.Kronner wrote...
Difficulty? If you play on Casual, Mantis should be good enough for 1S1K too.
Modifié par Locutus_of_BORG, 02 décembre 2010 - 07:57 .
Modifié par FieryPhoenix7, 03 décembre 2010 - 09:14 .
FieryPhoenix7 wrote...
In addition to these, I recommend using Tungsten Ammo on your Widow. Having Miranda by your side with her 10% squad damage bonus also helps.
That way, essentially all generic enemy personnel will perish with a single shot from any distance. It's not even a fair fight most of the time, which is exactly how I like it!
I completely agree. I'm very much the same.SSoG wrote...
The widow makes me really sad that there's no bullet penetration in ME2. I can't count the number of times I've lined up a perfect double-shot and pulled the trigger, only to immediately remember that all that spillover damage just disappears. If I line up a Widow double-headshot on a pair of defense-stripped Loki Mechs while I've got my Heightened AR or Assassination Cloak active, I want the double kill. I've earned the double kill. I deserve the double kill.
SSoG wrote...
There's more to sniping than just raw bullet damage. Soldiers trump Infiltrators in bullet damage, but the Infiltrators have more frequent/more reliable time dilation (every time they scope in as opposed to every time they aren't in cooldown), and they've also got that invisibility thing.