hi everyone,
i have a question i can't find nowhere,
you see, i've loved dragon age (as normally most of the world does), but i want to play BG 2, but i got some doubts.
you see, the problem is that i've bought neverwinter nights long before dragon age, and i never made it any further then tutorial and the first couple of quests, beyond it, problem is i like being a mage, but i don't understand anything about the need for resting, i got two kobolds and they kill me, cause i can only cast three spells, then it's done.
i know baldur's gate 2 is with a party much like dragon age (or neverwinter nights 2?), but is the combat like dragon age? and by that i mean mana regeneration and all that? (mage being easy) cause neverwinter nights is for me way too hard.
and i need my fix of partybased combat badly.
thanks in advance!
-shihuandgi
BG 2 question
Débuté par
shihuandgi
, déc. 01 2010 10:29
#1
Posté 01 décembre 2010 - 10:29
#2
Posté 01 décembre 2010 - 12:07
BG2 is old school. That means it's difficult. Resting (yes, that's necessary) will be the least of your problems when you run into creatures immune to fire or normal weapons or when somebody is eating your levels.
#3
Posté 01 décembre 2010 - 02:39
Your mage will have to rely on his NPCs (you can have as many as five) to shield him/her at the beginning of BG2, but by the end of the BG2 extension (Throne of Bhaal) a mage is the most powerful type of character. A common party is 2 tanks (draw from Minsc, Korgan and Keldorn), a cleric (Anomen or Viconia or Aerie), a druid (Jaheira), and another mage (Imoen, Nalia, Edwin) and a thief (Yoshimo, Imoen, Nalia, Jan).
You could use the initial 2 dungeon levels to experiment with the different spells available to you to see which ones you want to stock up on, and then try going to the Circus!. You can rest frequently in Chez Irenicus without being attacked, and while you're learning the spell book, play on Easy/Novice. You can switch to Normal once you get the hang of things.
Or instead of playing a straight mage, try Sorcerer. They use fewer spells, but can use them more often.
The fact that people are still playing and discussing this 10+ year old game indicates that to a lot of people it's better than the vanilla NWNs and DAO. Give it a shot!
You could use the initial 2 dungeon levels to experiment with the different spells available to you to see which ones you want to stock up on, and then try going to the Circus!. You can rest frequently in Chez Irenicus without being attacked, and while you're learning the spell book, play on Easy/Novice. You can switch to Normal once you get the hang of things.
Or instead of playing a straight mage, try Sorcerer. They use fewer spells, but can use them more often.
The fact that people are still playing and discussing this 10+ year old game indicates that to a lot of people it's better than the vanilla NWNs and DAO. Give it a shot!
#4
Posté 01 décembre 2010 - 07:58
okay, i'll try it, and it's the best role playing game for a reason i guess, but i'm just concerned if it's like after two spells u need resting, i get owned by a kobold during tutorial in nwn for crying out loud:p, so that's something i'd like to avoid.
#5
Posté 01 décembre 2010 - 08:47
That is the nice thing of BG2 compared to BG, at least for me, that you have a decent number of spells, so you only have to rest once in a while. With a full party I can usually do fine with one rest per large quest or once every 2-3 quests even if you have a magic light party(with a large number of smaller quests in between).
#6
Posté 01 décembre 2010 - 09:05
I recommend a traditional mage for a first run.
And remember, this is not DA:O where you can spam spells and mana potions all the time. Magic is the most important part of the BG2 combat, sometimes each spell slot must be carefully thought out.
And remember, this is not DA:O where you can spam spells and mana potions all the time. Magic is the most important part of the BG2 combat, sometimes each spell slot must be carefully thought out.
Modifié par Rzepik2, 01 décembre 2010 - 09:05 .
#7
Posté 01 décembre 2010 - 09:06
Baldur's Gate & Neverwinter Nights are D&D based games and henceforth use no mana but the so-called "Vancian casting" (after Jack Vance's fantasy novels that use the same system), where mages have to pick and memorize a certain number of spells, which takes several hours depending on the level of the spell.
Modifié par virumor, 01 décembre 2010 - 09:07 .
#8
Posté 01 décembre 2010 - 09:34
i know that dragon age is perhaps way too easy, certainly considering baldur's gate, also the fact going back old school can be demanding, but i how can i call myself rpg lover if i never played the classics? And i'll pick up planescape torment too (that has regen if i'm not mistaken, perhaps more easily then BG2).
but i just can't have any fun playing nwn, i hope for the best with BG2.
but i just can't have any fun playing nwn, i hope for the best with BG2.
#9
Posté 01 décembre 2010 - 10:52
Check out all the "how the hell am I supposed to play this?" threads. They may give you an idea of what's waiting for you. 
http://social.biowar...3/index/5276261
http://social.biowar...3/index/5127872
(oh yes, I enjoy scaring people - fear tastes like chicken - and chicken tastes like something really nice)
http://social.biowar...3/index/5276261
http://social.biowar...3/index/5127872
(oh yes, I enjoy scaring people - fear tastes like chicken - and chicken tastes like something really nice)
#10
Posté 02 décembre 2010 - 09:54
hahaha, thanks dude! i'll check it out. and if it's not my cup of tea then i'm damned for all eternity playing hack n slash wannabe rpg's =( (sure hope not, though divinity 2 was not that bad)
#11
Posté 02 décembre 2010 - 09:56
but, on easiest setting it's not that hard so i read? or am i mistaken?
#12
Posté 02 décembre 2010 - 11:00
Yeah, on easy it's easier than on difficult.
#13
Posté 02 décembre 2010 - 12:00
If you know the game mechanics well enough the base game is not that hard, some people are playing with mods that up the difficulty tenfold and still manage to complete the game without a single reload(called no-reload challenge in the spoilers forum). Once you understand what to do it becomes easier, and if you use some form of "cheese" (do something that makes fights appear a lot easier than by "standard" tactics), some of the fights become very easy... I would go so far as to say that knowledge of the game mechanics makes the game rather easy even on the most difficulty settings while not knowing anything at all makes even the easiest difficulty rather hard.
#14
Posté 02 décembre 2010 - 05:14
shihuandgi wrote...
but, on easiest setting it's not that hard so i read? or am i mistaken?
The monsters only have half the hit points they do on Core (I think Normal is 75%) and your PC and NPCs get max additional hit points when they are promoted.
Speaking of PeT, these forums seem to be divided half and half between people who think PeT is better than BG and visa versa. But I think most people would recommend that you try BG first.
Stop worrying about kobolds, Boo will eat their eyeballs and protect your PC.
#15
Posté 03 décembre 2010 - 12:30
haha, okay, still need to understand the numurous go for the eyes boo! and other boo jokes, but that will come when i play it i guess, i'll try it nevertheless, then i'll see how it winds up
#16
Posté 03 décembre 2010 - 02:21
There is quite a vast difference between BG2 and NWN, mechanically.
First, BG2 is based on 2nd Edition AD&D rules, while NWN draws from 3rd edition. In practice, this means BG2 is less skill-driven, and that it inherits a lot of the counter-intuitive and seemingly illogical features inherent to the 2E ruleset.
Second, while NWN restricts you to one player character and a possible henchperson—pressuring you into a jack-of-all-trades type of role, something implausible within a party-based rules system—in BG2 you can assemble a full six-person party. This allows you a lot more playing room, from a strategic and RP perspective, and opens up a world of party interaction. It's a lot more fun, varied, and interesting dynamic, overall.
Here's a good newbie-friendly, spoiler-free guide on the game mechanics, if you're interested.
First, BG2 is based on 2nd Edition AD&D rules, while NWN draws from 3rd edition. In practice, this means BG2 is less skill-driven, and that it inherits a lot of the counter-intuitive and seemingly illogical features inherent to the 2E ruleset.
Second, while NWN restricts you to one player character and a possible henchperson—pressuring you into a jack-of-all-trades type of role, something implausible within a party-based rules system—in BG2 you can assemble a full six-person party. This allows you a lot more playing room, from a strategic and RP perspective, and opens up a world of party interaction. It's a lot more fun, varied, and interesting dynamic, overall.
Here's a good newbie-friendly, spoiler-free guide on the game mechanics, if you're interested.
I thought that on Normal party members incur 3/4 damage, and on Novice they incur 1/2 damage. No changes to monster HP, at all.Morbidest wrote...
The monsters only have half the hit points they do on Core (I think Normal is 75%) and your PC and NPCs get max additional hit points when they are promoted.
Modifié par igneous.sponge, 03 décembre 2010 - 06:13 .
#17
Posté 03 décembre 2010 - 04:02
Oops! Igneous is right, of course. You suffer less while making them suffer about the same. Also I think on Easy your PC gets a big Luck bonus which makes him both harder hitting and much harder to hit, among other things. However, the drawback to Easy is that there is an experience point penalty on your kills, meaning that the PC and NPCs will rise in level at a slower rate. Hence, once you feel comfortable with the game, you might want to think about increasing the difficulty to Normal. You can always temporarily drop back to Easy for a particularly tough battle.
#18
Posté 03 décembre 2010 - 04:27
Oo-ooh, I'd forgotten that vanilla BG1 is a bit less forgiving in this regard, what with the experience penalty on Easy. I think BG2 (and BG2-derived engine conversions, like Tutu and BGT) do away with this penalty. According to the in-game description, the only changes when lowering the difficulty slider in BG2 are that:Morbidest wrote...
However, the drawback to Easy is that there is an experience point penalty on your kills, meaning that the PC and NPCs will rise in level at a slower rate.
(i) Party members incur less damage;
(ii) All HP rolls are maximised;
(iii) All spell-scribing is automatic; and
(iv) party members can't be chunked (permanently killed).
So you don't have to worry about getting shafted if you need to turn the difficulty down a notch.





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