ziggehunderslash wrote...
If you had the full text then it could have read like a death threat, and would have been contradicted by the voice over, the intent of which was more accurately potrayed by the wheel.
Indeed.
ziggehunderslash wrote...
If you had the full text then it could have read like a death threat, and would have been contradicted by the voice over, the intent of which was more accurately potrayed by the wheel.
Nah, we're people with a vested interest, and the dynamic of this forum and the nature of forums generally dictates the kind of people who post and continue to post. You'd need a random sample, and we're a ways off.Upsettingshorts wrote...
That doesn't mean it isn't necessarily representative, that's how polling works, but it also means we ought not to take the numbers we see on the forum too seriously.
ziggehunderslash wrote...
Nah, we're people with a vested interest, and the dynamic of this forum and the nature of forums generally dictates the kind of people who post and continue to post. You'd need a random sample, and we're a ways off.
Modifié par Upsettingshorts, 02 décembre 2010 - 06:17 .
Yellow Words wrote...
Some of the fanbase you see on some forums.. I bet most of their fanbase don't visit this forum on a regular basis.
Drasanil wrote...
Then they're not really a fanbase, yes?
Modifié par Upsettingshorts, 02 décembre 2010 - 06:25 .
It's one of my personal points of pedantry, I worked in market research for years. I get a sort of mental tic whenever adverts say things like "9 out of 10 people prefer it". I DEMAND METHODOLOGY.Upsettingshorts wrote...
ziggehunderslash wrote...
Nah, we're people with a vested interest, and the dynamic of this forum and the nature of forums generally dictates the kind of people who post and continue to post. You'd need a random sample, and we're a ways off.
I was referring to "internet forum feedback" in general, not just BSN. We're more like a focus group here, I think.
There I just have to take people's word for it that that's true, since I don't react that way at all. But some people enjoy being a passenger in a car, and some people have to be the driver or they're antsy the entire time (*visions of my mom teaching me how to drive*). This system makes me feel like a passenger, even if I still get to pick which highway we're taking. It's not just that you can only choose a paraphrase, it's also the voice acting that adds a layer of distance.Apollo Starflare wrote...
Er, OT: I think the paraphrase system undeniably can be improved, but at the same time I think it has the potential to be much better than the old system. I don't like it when I come across one of those cases where the paraphrase doesn't accurately represent what my character will say, but at the same time when it gets it right I find the conversations become seamless, more involving and very fluid and enjoyable.
Guest_LiamN7_*
Not buying a game can be a vote also.Upsettingshorts wrote...
Drasanil wrote...
Then they're not really a fanbase, yes?
Sure they are. To use a clumsy political example: We're members of the party, debating issues that come up in primary elections, and trying to determine which candidate or position best represents our views. The election will ultimately be decided by a much larger group of less involved, possibly less influential people who ultimately count for more.
The way a customer votes is with his or her wallet. By definition, someone who buys a Bioware game is a voter. But their reasons might be broad and may or may not be similar or as esoteric as those more involved in giving feedback to the party.
Addai67 wrote...
There I just have to take people's word for it that that's true, since I don't react that way at all. But some people enjoy being a passenger in a car, and some people have to be the driver or they're antsy the entire time (*visions of my mom teaching me how to drive*). This system makes me feel like a passenger, even if I still get to pick which highway we're taking. It's not just that you can only choose a paraphrase, it's also the voice acting that adds a layer of distance.
LiamN7 wrote...
Not buying a game can be a vote also.
Modifié par Upsettingshorts, 02 décembre 2010 - 06:30 .
Upsettingshorts wrote...
Drasanil wrote...
Then they're not really a fanbase, yes?
Sure they are. To use a clumsy political example: We're members of the party, debating issues that come up in primary elections, and trying to determine which candidate or position best represents our views. The election will ultimately be decided by a much larger group of less involved, possibly less influential people who ultimately count for more.
The way a customer votes is with his or her wallet. By definition, someone who buys a Bioware game is a voter. But their reasons might be broad and may or may not be similar or as esoteric as those more involved in giving feedback to the party.
If a political party only considers the narrow interests of their most core members, they might be in big trouble when election time comes.
/end clumsy metaphor
Piecake wrote...
I find that analogy quite disturbing, and it almost makes me not want to post on here anymore just so I'm not affiliated with an extreme fringe
Modifié par Upsettingshorts, 02 décembre 2010 - 06:36 .
Drasanil wrote...
Yellow Words wrote...
Some of the fanbase you see on some forums.. I bet most of their fanbase don't visit this forum on a regular basis.
Then they're not really a fanbase, yes? More like a largely apathetic player group, kind of like people who don't vote, Bioware could suddenly change DA 2 to DA Furries and they probably still wouldn't care either way
Yellow Words wrote...
Why wouldn't they be part of the fanbase? I'm a fan of a lot of bands and artist but I don't spend hours on their pages or forums.
And I wont even respond to the 'apathetic' comment as I find it irrelevant.
Modifié par Drasanil, 02 décembre 2010 - 06:58 .
I haven't played a lot of other games, so my entry to playing any video game at all was through MUSH which is text-based. It was actually a revelation for me to play first Bethsoft games and then DAO and get a similar, what I consider a literate and imaginative, experience from a toon game. Which is why I can spend hours and hours playing them, but if I watch more than a half hour of TV I start wanting to do the dishes or read (much to the marital unit's dismay). I will even read or do something else while watching a TV show or movie, unless it's really good. Sitting back and passively watching a screen is like torture.Upsettingshorts wrote...
See, I've always felt like a passenger in cRPGs. Even before the paraphrased dialogue wheel and voiced protagonist were introduced, it was inevitable that I would eventually prefer them. The distance has, to me, always been implied - even in Baldur's Gate. If games like Mass Effect or Dragon Age 2 make that distance explicit via such features, it can only enhance my gameplay experience.
Drasanil wrote...
They're potential consumers, but not really fans, fans normally care enough to have an opinion and voice it. So with regards to those bands/artists you consider yourself fan of, I'd have to disagree with you, it's doesn't require hours of forums use or what not but fans normally don't just go "yeah I guess I'll buy it".
Drasanil wrote...
It's quite relevant actually, to reference Upsettingshort's voter analogy, it's like trying to appeal to voters who flip a coin to decide whether or not they actually vote and then flip another to decide who they vote for. In other words, it's pointless beause they simply aren't as reliable as your base. There's a reason political parties normally try to fire up their base while trying not to look unappealing to undecided voters, as opposed to the other way around.
Addai67 wrote...
A video game that seeks to approximate a movie or TV show is thus moving in the wrong direction as far as I'm concerned. So I probably just need to accept that I'm the square peg and move on.
Drasanil wrote...
They're potential consumers, but not really fans, fans normally care enough to have an opinion and voice it. So with regards to those bands/artists you consider yourself fan of, I'd have to disagree with you, it's doesn't require hours of forums use or what not but fans normally don't just go "yeah I guess I'll buy it".
Games have never been widely regarded as art. Perhaps the name of the medium does it no favours.Upsettingshorts wrote...
Did writers/directors/actors get to make vanity projects during the height of the studio system? I mean, we're in the post-Golden Age of Hollywood now... it's a bit different than when films were relatively new and trying to establish themselves as part of the public consciousness. I mean, there's a sense of the auter in game development - there are definitely recognizable names out there - but you're right in that I don't think there are too many examples of a "vanity project."
Drasanil wrote...
Yellow Words wrote...
Why wouldn't they be part of the fanbase? I'm a fan of a lot of bands and artist but I don't spend hours on their pages or forums.
They're potential consumers, but not really fans, fans normally care enough to have an opinion and voice it. So with regards to those bands/artists you consider yourself fan of, I'd have to disagree with you, it's doesn't require hours of forums use or what not but fans normally don't just go "yeah I guess I'll buy it".And I wont even respond to the 'apathetic' comment as I find it irrelevant.
It's quite relevant actually, to reference Upsettingshort's voter analogy, it's like trying to appeal to voters who flip a coin to decide whether or not they actually vote and then flip another to decide who they vote for. In other words, it's pointless beause they simply aren't as reliable as your base. There's a reason political parties normally try to fire up their base while trying not to look unappealing to undecided voters, as opposed to the other way around.
Addai67 wrote...
I haven't played a lot of other games, so my entry to playing any video game at all was through MUSH which is text-based. It was actually a revelation for me to play first Bethsoft games and then DAO and get a similar, what I consider a literate and imaginative, experience from a toon game. Which is why I can spend hours and hours playing them, but if I watch more than a half hour of TV I start wanting to do the dishes or read (much to the marital unit's dismay). I will even read or do something else while watching a TV show or movie, unless it's really good. Sitting back and passively watching a screen is like torture.
A video game that seeks to approximate a movie or TV show is thus moving in the wrong direction as far as I'm concerned. So I probably just need to accept that I'm the square peg and move on.
Video game occupy a strange position, having neither the descriptions of novels nor the acting of films. As an interactive medium it has advantages neither has, but it's the rare game that explores them.Piecake wrote...
I take a different approach. I don't think a video game's narrative can ever hope to compare to live up to a novel because the video game is essentially limited to just dialogue(not saying that you think it does/can). It either doesnt have or poorly does description, narration, exposition, introspection, fansy-shmansy literary techniques, and what-not.
It does, however have access to a visual and audio medium, and I think it should take advantage of that by having visuals work as its description (obviously) and audio/voices to convey the feelings/emotions/reactions(the whole he nervously replied, she screamed in agony, what-have-you) of the character. I know some people want to provide that reaction themselves, but I cant. I know what my characters feelings/tone should have been based on the other characters reaction, so Id rather just have it explicity conveyed and not have this disconnect.
Modifié par ziggehunderslash, 02 décembre 2010 - 09:04 .
ziggehunderslash wrote...
Video game occupy a strange position, having neither the descriptions of novels nor the acting of films. As an interactive medium it has advantages neither has, but it's the rare game that expores them.