SPOILERS RIGHT THE WAY THROUGH --------------
My problem with the Morrigan story is this.....She and Flemeth seem to have come up with the plan of performing the ritual on the eve of battle with the archdemon so her foetus would be possessed by the soul of the old god/archdemon, very early in the game & that is the premise for Flemeth saving you & alistair & for insisting Morrigan goes with you.
But how incredibly unlikely would it be that a grey warden of all people, would agree to a plan which would see their child possessed by an old god.....something which could be corrupted by the darkspawn and made into an arch demon, or which could cause untold havoc itself. Especially considering it would be raised by Morrigan with her cold "survival of the fittest" approach to everything and contempt for things like love and compassion?
So her story starts off on a very unlikely and weak premise. There is a circumstance which can arise which takes Morrigans story beyond the territory of the very unlikely & into the land of ridiculous.
That happens if you romance Morrigan through the game & your character shows her real affection. Now if you refuse to go through with her ritual, she then basically asks you to have a word with one of the other wardens and persuade them to screw her so she can conceive her little monster. If your character has had a relationship with Morrigan & has already refused to countenance her idea......doesnt it seem silly for her to then ask again, but this time asking the man she's in a relationship with to ask either his friend, or the man he reviles most in the world, the man who has tried to murder him and his companions again and again to screw her?
I think the whole Morrigan story is badly flawed.
Apart from that i only have a few minor issues like......why is your character forced into being a warden when it's not even neccesary for them to strike the final blow as someone else can do it? Wouldnt a rebellious character be likely to tell duncan to shove his rite of conscription? that's what i wanted to do.
I didnt like the fact the game actually ended, rather than you being allowed to wander round and revisit places to see how they have changed, catch up with your companions, finish side quests. Actually that's not such a minor issue & i hope that bioware change it for DAO 2. If they dont it would seriously dent my enthusiasm for the game, bethesda goofed when they did the same thing with Fallout 3, although they did fix it in the broken steel dlc.
You should have a house & somewhere to store your things, and that should have been sorted in a free patch rather than DLC.
It's cumbersome in combat to cycle through people to administer health potions, for DA2 bioware should consider allowing the player to put potions in the companions inventory, which they can administer themselves as needed.
The difficulty levels.......are a bit mad, casual is a doddle, but many times in normal, i would run into a room & my whole party would be frozen or stunned instantly & then cut down before they could get in one attack!! That's insanely frustrating. The difficulty needs to walk a fine line between challenging & insane, as it was i played through on normal, but had to switch to casual on maybe a dozen occasions because i was repeatedly butchered within 10 seconds in certain confrontations....and not always with bossess, it happened with random encounters and regular enemy's too. Normal on DAO is as tough as veteran on the mass effects, easily.
And do the mage hoods really need those silly tufts on the back?
That may seem a longish list for a game i said was great, but if i wrote about all that was good in this game i would be typing until next week. These are the only things that really bugged me, the Morrigan story in particular.
A quick question for anyone who's made it this far & has witch hunt.......does the story in that DLC differ depending on whether your character allowed her to perform the ritual on the eve of the final battle, or whether he refused her?
And how much game time is it? I've only gotten one piece of bioware dlc yet - lair of the shadow broker, thought it was good, but very short.
Modifié par KaiserSaucy, 01 décembre 2010 - 11:07 .





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