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I'm really concerned about the PC version...


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#51
flamesoul32

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marbatico wrote...

Maria Caliban wrote...
...suggest a PS2

that better be a typo.


It's still my personal favorite console.

As far as this topic goes I doubt there is anything to worry about. All my reasoning has already been listed by other people though so I'm going to stop here.

Modifié par flamesoul32, 02 décembre 2010 - 07:27 .


#52
Darkhour

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Johnny Chaos wrote...

buy a xbox


Blasphemy!!!

Why would the gods lower themselves to the likes of stinking console peasants???

We PC gamers are the master race!!!

#53
BartusssBP

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Darkhour wrote...

Johnny Chaos wrote...

buy a xbox


Blasphemy!!!

Why would the gods lower themselves to the likes of stinking console peasants???

We PC gamers are the master race!!!


+1


Still about that PC / console version on new game. New DAO games had Stone prisoner codes .... does the DA2 will have something like this?

#54
RedRoo

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Beaner28 wrote...

You know why they call it an Xbox 360? Because when you see one you do a 360 and walk away!


I'm no fancy math person, but...

About a PC version: without the isometric view, no matter which way you slice it, the game won't look as "PC" as DAO did. Which, frankly, I'm fine with-- modern games do perfectly fine without an isometric view. You can play WoW with the camera firmly up your characters butt and still have a good experience with the game. But I think once people start seeing the "real PC" screenshots and how far back the new camera goes, there'll be some disappointment.

#55
Sir Ulrich Von Lichenstien

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BartusssBP wrote...

Darkhour wrote...

Johnny Chaos wrote...

buy a xbox


Blasphemy!!!

Why would the gods lower themselves to the likes of stinking console peasants???

We PC gamers are the master race!!!


+1


Still about that PC / console version on new game. New DAO games had Stone prisoner codes .... does the DA2 will have something like this?

If you pre-order DA2 before 11th January next year then you'll get signature edition (the DA2 equivalent of collectors edition but at no extra cost) which has extra stuff in it. Am not sure if the standard copy that you can get on release will have anything extra on it.

#56
BartusssBP

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Sir Ulrich Von Lichenstien wrote...

BartusssBP wrote...

Darkhour wrote...

Johnny Chaos wrote...

buy a xbox


Blasphemy!!!

Why would the gods lower themselves to the likes of stinking console peasants???

We PC gamers are the master race!!!


+1


Still about that PC / console version on new game. New DAO games had Stone prisoner codes .... does the DA2 will have something like this?

If you pre-order DA2 before 11th January next year then you'll get signature edition (the DA2 equivalent of collectors edition but at no extra cost) which has extra stuff in it. Am not sure if the standard copy that you can get on release will have anything extra on it.


I've already ordered mine BSE. But still there can be something more that will be both in BSE and SE ( standard edition ) and that's what I'm asking about :P

#57
Drake Sigar

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Beaner28 wrote...

You know why they call it an Xbox 360? Because when you see one you do a 360 and walk away!

180, you stupid, spaghetti-slurping cretin - 180! If I did a 360, I'd go completely around and end up back where I started!

Beaner28 wrote...

What?

Trust me!

Image IPB

Been waiting over fifteen years to say that. Totally worth it.

Modifié par Drake Sigar, 02 décembre 2010 - 11:24 .


#58
slimgrin

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I just want to know how the new tactical camera will work. And Laidlaw confimed customizable hotkeys among some other pc perks. They are giving more attention to the pc version than ME2 did.

As far as the ME2 pc port goes, it ran smoothly on my pc, looked quite good ( with some exceptions) and crashed very little, so Bioware deserves credit for those things, even if the interface had a severe case of consolitus.

Modifié par slimgrin, 03 décembre 2010 - 01:29 .


#59
RedRoo

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slimgrin wrote...

I just want to know how the new tactical camera will work. And Laidlaw confimed customizable hotkeys among some other pc perks. They are giving more attention to the pc version than ME2 did.

As far as the ME2 pc port goes, it ran smoothly on my pc, looked quite good ( with some exceptions) and crashed very little, so Bioware deserves credit for those things, even if the interface had a severe case of consolitus.


ME2 ran better on my PC than ME. So if that's the kind of "port" we have in store... I'm all for it. Though I get the sneaking suspicion the tactical camera will just be a bit of a further back zoom. I'm not holding out a lot of hope on something that'll be a game changer.

#60
edeheusch

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Martanek wrote...

Good people, forget about DA2 and get Drakensang:River of Time. I have heard a lot of praise for it.
The game is PC only, "RPG heavy", it is a skillfully crafted party-based RPG by RPG enthusiasts for RPG enthusiasts. I am already seriously thinking of buying it instead of DA2. It looks way more promising than DA2, particularly in terms of character customisation and the traditional RPG flavour. No dumbing-down guaranteed. Plus, it offers an overhead view! [end of promotion text]
So, I am no longer concerned about the PC version of DA2 because a serious alternative has emerged!

I don't know if Drakensang: River of Time is better but I have the first Drakensang and only played about a third of it (in comparison I have finished DAO 4 times).  In the first Drakensang there are no real interactions with you companions and I just saw them as a band of puppets that followed me. I also never felt immersed in the story: I never wanted to progress trough it to know what would happen next. To conclude, my experience with the first Drakensang didn’t give me the urge to try the next one.

Concerning the “buy a console” debate, my answer is simply: NEVER!
None of the gameplay I like is compatible with the controllers of any console. I don’t like action games and I neither bought any ME nor any of the 2 last Fallouts because (for me) there are just shooters. Although it is not a shooter, I have the same problem with the Witcher, I have tried the demo of the first one and the combat system is too much action oriented. Indeed, I find it either worst than the shooters, if sometime I can enjoy a small dose of a shooter; I just considered any fight in the demo of TW as a chore (it is sad as many players consider the story as excellent).    

My two main concerns about the PC version of DA2 are the fact that it is announced as more action oriented than the first one and the lost of the tactical camera. I really hope that we will still be able to pause the game to issue orders (without any stupid reflex based fights) and that the completely zoomed out camera will offer an experience similar to the tactical view of the first one.
And the last thing, I really hope that DA2 will be less bugged than Awakening, the huge amount of (unpatched) bugs in this extension ruined my trust in bioware.    
 

#61
Snoteye

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edeheusch wrote...

I don’t like action games and I neither bought any ME nor any of the 2 last Fallouts because (for me) there are just shooters.

I always thought shooters especially should be played with a mouse. Aiming on consoles doesn't work for me.


edeheusch wrote...

I really hope that we will still be able to pause the game to issue orders (without any stupid reflex based fights) and that the completely zoomed out camera will offer an experience similar to the tactical view of the first one.

We will still have pausing in DA2. It sounds like you will be able to play it mostly like DA:O, except you don't have to wait for an action to complete before the next one starts. It's not going to be a twitch game like The Witcher. Nobody quite knows what the new camera will mean.

#62
MaaZeus

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ME1 PC port was easily superior to ME2 PC port. Yes, textures itself were not improved and some things were even botched up for some odd reason (Garrus face and some clothes), but GUI itself was outstanding. Plus they even had support for hardware capabilities of soundcards (for those who have proper soundcards and not that integrated crap).



ME2 reeked of console port. GIU is bad. Easy to use, yes, but still terrible compared to ME1. I didnt mind the textures too much as I got used to them, but Unreal Engine should be capable of much higher textures. They just didnt bother to make them. Typical for multiplatform games.

#63
Itkovian

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To be fair, the ME2 PC controls were a bit clunky, mostly for menus. The lack of double-click support alone is very unusual and makes me sigh in relief when I switch back to playing DAO.

That said, ME2 PC was still better. All it takes is mouselook. :)

As for DA2, don't forget that DA2 is still based on the DAO engine, which was made primarily for PC. Sure, they modified it so it works better on console, but I seriously doubt they would have removed PC control functionality.

Itkovian

#64
slimgrin

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MaaZeus wrote...

ME1 PC port was easily superior to ME2 PC port. Yes, textures itself were not improved and some things were even botched up for some odd reason (Garrus face and some clothes), but GUI itself was outstanding. Plus they even had support for hardware capabilities of soundcards (for those who have proper soundcards and not that integrated crap).

ME2 reeked of console port. GIU is bad. Easy to use, yes, but still terrible compared to ME1. I didnt mind the textures too much as I got used to them, but Unreal Engine should be capable of much higher textures. They just didnt bother to make them. Typical for multiplatform games.


A very accurate assessment of the 2 ports. ME1 port had care and love written all over it. ME2 was good despite having consolitus.

#65
AzureNightmareX

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get an Atari 2600.

#66
Pugnate

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While I too am seriously concerned about Dragon Age 2 on the PC, I wouldn't go as far as to say that ME2 was a 'horrible' port.

Yes, it wasn't optimized as well as ME1, but horrible?

If you want to see a horrible port, try Splinter Cell: Double Agent. I used to still review games at the time, so I had to the pleasure of tearing it a new one.

One of the worst things about DA on the PC was that any customization of controls would result in crippling bugs. Bugs that would often only show their ugly head at the end of a level.

EDIT:

Should mention that while ME1's interface was better optimized for the PC, the actual game ran far worse than ME2 did on the same machine.

Then again, ME1 was rendering a more open world than ME2.

Modifié par Pugnate, 03 décembre 2010 - 09:36 .


#67
MIke_18

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Thing is effort went into ME on PC, but not in ME2 on PC. Now that DA II is developer the same way, i think we will see consolised interface and combat and other stuff like that. I tolerate this in some games, but it would feel like an slap in the face, because DA:O really felt like a PC game.



An isometric camera is not much to ask. Some reworked textures, better FOV, better lightning, is not too much to ask either, especially when the game really sold on PC.



I don't think any of this will happen, because unlike DA:O this game is console focused.

#68
Sylvius the Mad

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Maria Caliban wrote...

The PC port of Mass Effect 2 was not 'horrible.' It had poor menu support and you couldn't assign hotkeys. Other than that, it was fine.

The use of the same key for multiple functions was a very bad idea.

I can see why a console game would do that (there are only so many buttons on a console controller), but with a PC game there's no reason not to allow us to map commands to all of our 101+ keys.

#69
slimgrin

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Sylvius the Mad wrote...

Maria Caliban wrote...

The PC port of Mass Effect 2 was not 'horrible.' It had poor menu support and you couldn't assign hotkeys. Other than that, it was fine.

The use of the same key for multiple functions was a very bad idea.

I can see why a console game would do that (there are only so many buttons on a console controller), but with a PC game there's no reason not to allow us to map commands to all of our 101+ keys.


+101

#70
CoS Sarah Jinstar

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Brockololly wrote...

Maria Caliban wrote...
Yes, they've cut down on the number of abilities and lowered the camera in order to get parity, but I don't doubt that the X-Box's normal mode will still be the PC's casual mode.


Actually, I think back in the thread Peter Thomas had going, he mentioned the plan was for difficulty to be the same across platforms. Seeing as they seem to be doing away with firendly fire and no tactical camera for the PC or increased enemy count.



Just another sign the pc is just a port and they're not really playing to the platform's strengths. Though once the camera limitations were let out of the bag it was pretty obvious to anyone with half a brain to begin with.

#71
Dave of Canada

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People see what they want to see.

#72
HighMoon

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Dave of Canada wrote...

People see what they want to see.


That just reminded me of Flemeth. What was the quote again? "People believe what they want to believe"?

God that old coot is SO quote-worthy.

#73
nightcobra

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Golden-Rose wrote...

Dave of Canada wrote...

People see what they want to see.


That just reminded me of Flemeth. What was the quote again? "People believe what they want to believe"?

God that old coot is SO quote-worthy.


she's full of them :P


my personal favorite

"names are pretty but worthless/useless (can't remember the exact word)"

#74
TMZuk

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Johnny Chaos wrote...

buy a xbox


Not in a quadzillion years.

Modifié par TMZuk, 04 décembre 2010 - 01:38 .


#75
Piecake

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TMZuk wrote...

Johnny Chaos wrote...

buy a xbox


Not in a quadzillion years.


good for you!