Dragon Age II looks disturbingly confined
#1
Posté 02 décembre 2010 - 02:12
#2
Posté 02 décembre 2010 - 02:16
http://social.biowar...1/index/5362586
#3
Posté 02 décembre 2010 - 02:17
Yes, they're confined. They're 15 minute demos. BioWare doesn't want people sitting at the console for three hours as they explore a town for the first time.
sethroskull79 wrote...
I know what you mean. I posted about this earlier, hoping by the size of the map of Thedas we would have many new areas to explore. But I guess this topic isn't that big a deal to others.
http://social.biowar...1/index/5362586
You actually posted a different issue. The abstraction of how wide an area you explore is not the same as the size of a game map. If that were the case then Mass Effect 2 would be the biggest BioWare game as you explore an entire galaxy.
Instead, the biggest game is BG 2, where you actually explore the smallest in-world area of any BioWare game.
And yes, if you post something at 7 am EST, you're not going to get a lot of responses on this board.
Modifié par Maria Caliban, 02 décembre 2010 - 02:22 .
#4
Posté 02 décembre 2010 - 02:18
#5
Posté 02 décembre 2010 - 02:24
#6
Posté 02 décembre 2010 - 02:27
#7
Posté 02 décembre 2010 - 02:30
#8
Posté 02 décembre 2010 - 02:31
I was just playing the Human Noble origin last night. If that's all I ever saw, I too would say the game is disturbingly confined.
Point is, we haven't seen 2% of the game areas yet, it's far too early to judge the environments.
Itkovian
#9
Posté 02 décembre 2010 - 02:38
#10
Posté 02 décembre 2010 - 02:46
ErichHartmann wrote...
My biggest concern is Kirkwall. I'll be a little disappointed if the city doesn't open up and reduce the need for small sections.
It would be great if BioWare managed to stream areas like in Fallout 3 or Assassin's Creed 2. Cities do well with that sort of treatment. As DA 2 has the same engine as DA:O, I imagine that the areas will only be slightly larger.
#11
Posté 02 décembre 2010 - 02:58
In the DA II gameplay footage it just looks like one small path. Hope I'ts not represantative of the whole game though.
It makes sense now that they removed the Isometric camera.
#12
Posté 02 décembre 2010 - 03:07
#13
Posté 02 décembre 2010 - 03:12
#14
Posté 02 décembre 2010 - 03:38
#15
Posté 02 décembre 2010 - 03:46
DarthCaine wrote...
All BioWare games are linear, which is IMO a great thing
Baldur's Gate disagrees.
#16
Posté 02 décembre 2010 - 03:47
#17
Posté 02 décembre 2010 - 03:51
And unsurprisingly Baldur's Gate offered the best exploration out of all the BioWare games.Xewaka wrote...
DarthCaine wrote...
All BioWare games are linear, which is IMO a great thing
Baldur's Gate disagrees.
#18
Posté 02 décembre 2010 - 04:08
Modifié par biostarfan, 02 décembre 2010 - 04:09 .
#19
Posté 02 décembre 2010 - 04:48
#20
Posté 02 décembre 2010 - 04:52
#21
Posté 02 décembre 2010 - 04:53
Let's wait for more info before we cry foul about this
#22
Posté 02 décembre 2010 - 04:53
#23
Posté 02 décembre 2010 - 04:54
Johnny Chaos wrote...
BW has only brought up Kirkwall, no other places. DA2 does sound likes it's going to be restricted
Wouldn't bother me if Kirkwall is a big, varied place.
#24
Posté 02 décembre 2010 - 04:57
#25
Posté 02 décembre 2010 - 04:57




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