Acid flask tactics and mechanics
#1
Posté 02 décembre 2010 - 06:54
I am finding it hard to target the enemies running in towards my group. It is easier to have my tank run in the middle and drop the flask on him/her. This doesn't seem ideal though.
#2
Posté 02 décembre 2010 - 07:15
If you select it, you will notice the big circle it creates. All creatures that will be hit by it will light up, so it should be easy to avoid hitting your tank or other characters.
#3
Posté 02 décembre 2010 - 07:16
#4
Posté 02 décembre 2010 - 07:54
#5
Posté 02 décembre 2010 - 10:03
#6
Posté 02 décembre 2010 - 10:04
Strikers1945 wrote...
Sounds like a good option for my spell caster. Thanks, I'll practice that.
Keep in mind they need to have the Poison Making skill in order to use them.
#7
Posté 03 décembre 2010 - 04:52
ModerateOsprey wrote...
Can be very effective in the hands of a stealthed rogue
Just watch out that enemies don't surround you after you use it, it happened to me!
#8
Posté 03 décembre 2010 - 04:58
Mixku wrote...
ModerateOsprey wrote...
Can be very effective in the hands of a stealthed rogue
Just watch out that enemies don't surround you after you use it, it happened to me!
Errr, yes
I am terrible at remembering the notion of aggro, hit pause and shout why me? Then I remember...
#9
Posté 04 décembre 2010 - 11:57
I only discovered the fun you can have with bombs on my third playthrough, when I played a rogue. I used to team up with Zevran and each of us would sneak up on a large party and throw four bombs within seconds. (Since you have four different types, and each one has a separate cooldown, you can throw one of them in quick succession). With eight bombs hitting the enemy almost simultaneously, you can clear out a large party without anyone realizing what's happening... very satisfying...
ModerateOsprey wrote...
I am terrible at remembering the notion of aggro, hit pause and shout why me? Then I remember...
Modifié par Marvin_Arnold, 04 décembre 2010 - 11:58 .
#10
Posté 04 décembre 2010 - 06:17
#11
Posté 04 décembre 2010 - 07:21
(Make all your chars have poison making :-P)
#12
Posté 04 décembre 2010 - 09:57
#13
Posté 05 décembre 2010 - 02:33
#14
Guest_Glaucon_*
Posté 05 décembre 2010 - 05:39
Guest_Glaucon_*
#15
Posté 05 décembre 2010 - 01:44
There are actually 5 grenade types - not 4 as somebody previously mentioned.
And if you have all party members with poison-making, that's up to 20 grenades within a couple of seconds - each dealing 80 damage each!
#16
Posté 05 décembre 2010 - 01:49
#17
Posté 05 décembre 2010 - 07:51
That was me. You are right, as I just discovered. I had only noticed four types of bombs on my playthroughs, so it was always eight bombs for me... and the Denerim back alleys was exactly where I developed the techique.Zeus_Deus wrote...
Grenades are a good tactic, especially against really difficult elite/boss units or when you are seriously outnumbered like in the Denerim random encounters.
There are actually 5 grenade types - not 4 as somebody previously mentioned.
Modifié par Marvin_Arnold, 06 décembre 2010 - 11:53 .
#18
Posté 05 décembre 2010 - 09:12
Hmm, pretty interesting ideamousestalker wrote...
Dual wielding rogues can use the clumping to good effect. Throw bombs, get as many as you wish to surround you, use whirlwind, then use single attacks or sweep to polish them off.
#19
Posté 05 décembre 2010 - 11:57





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