Aller au contenu

Photo

Would you like to choose between killing the Quarians or Geth in Mass Effect 3?


  • Veuillez vous connecter pour répondre
60 réponses à ce sujet

#51
Busomjack

Busomjack
  • Members
  • 4 131 messages

Killjoy Cutter wrote...

I wouldn't call Quib Quib a moderate. His stated position isn't one of negotiation or compromise with the Geth, it's one of complete capitulation.   None of the three Admirals who voted during the trial are moderates.


You're right, he does represent the polar opposite of Loghain.  However, comments made by Legion make it clear that the Geth do not seek further hostilities against the Quarians provided the Quarians do not pose a direct threat.  So if there is any aggressor in this hypothetical conflict then it will be from the Quarians with neocons like Loghain in charge.
Qwib Qwib doesn't seek war and neither do the Quarians so if Qwib Qwib rules the admiralty board there will likely be no conflict.

#52
Epic777

Epic777
  • Members
  • 1 268 messages
To the OP I think this is a bad idea on many levels it sounds more like Mass Effect:Dragon age. Even in dragon age you did not kill whole factions (you did not destroy all the dalish potentially one tribe). Facetions? These factions are whole races, galaxy wide organization, a whole species' military etc. Shepard and a small team should not be all to destroy any of the completely. Lastly it makes no sense why? You need everything and everyone to help against the reapers.



On a side why do forumites call this type of stuff "hard/complex moral descion", it is just being a pyschopath because you have a chance.

#53
mopotter

mopotter
  • Members
  • 3 742 messages

Busomjack wrote...

I don't know if I mentioned this already but I also think it should be possible to cure the genophage.

If you do cure the genophage it will mean the Krogan destroying the citadel but they will join Shepard and form a massive Krogan army.

If you decide to let the genophage continue then the council will join you against the reapers although their fleet will not be as formidable as the Krogan.


I don't really think curing the genophage will give  you a massive army right away, I would like to let Wrex know it's being work on, since some of my Shepard didn't destroy the research, but the process will take years to complete.  

#54
mopotter

mopotter
  • Members
  • 3 742 messages

Busomjack wrote...

Killjoy Cutter wrote...

I prefer to not have my RPGs or stories try to hammer me as a player or reader with some false dichotomy.


You should consider playing Final Fantasy XIII.  Sounds like it would be your perfect RPG.



Final Fantasy XIII - a game I could not finish.  Bored silly.

#55
Busomjack

Busomjack
  • Members
  • 4 131 messages

Epic777 wrote...

To the OP I think this is a bad idea on many levels it sounds more like Mass Effect:Dragon age. Even in dragon age you did not kill whole factions (you did not destroy all the dalish potentially one tribe). Facetions? These factions are whole races, galaxy wide organization, a whole species' military etc. Shepard and a small team should not be all to destroy any of the completely. Lastly it makes no sense why? You need everything and everyone to help against the reapers.

On a side why do forumites call this type of stuff "hard/complex moral descion", it is just being a pyschopath because you have a chance.


The Quarians number in the 10's of millions at the most and are all concentrated within one fleet versus what is perhaps the most powerful force in the galaxy.  The heretic Geth compose only about 5 percent of the total Geth population yet they were able to stage a war of galactic scale against the entire whole of Citadel space which lasted years even after Sovereign's destruction.  They no doubt have bilions of platforms which could easily wipe out the Quarians so why shouldn't Shepard be given the option to kill off the entire species?  I'm writing under the pretext that this game's premise will center around a reaper invasion which will unless it's stopped result in the anihillation of all spacefaring, sentient life in the galaxy so damn straight such difficult decisions will have to be made.
As for your last point, it may make sense from Shepard's point of view but keep in mind that the Quarians have no reason to believe the reapers are even real.  They weren't even at the citadel during the war against Sovereign so as far as they're concerned their only real problem is with the Geth.  Shepard should have to earn the trust of such species if he's going to expect them to commit to something which he cannot even prove is happening.

#56
Epic777

Epic777
  • Members
  • 1 268 messages

Busomjack wrote...

Epic777 wrote...


The Quarians number in the 10's of millions at the most and are all concentrated within one fleet versus what is perhaps the most powerful force in the galaxy.  The heretic Geth compose only about 5 percent of the total Geth population yet they were able to stage a war of galactic scale against the entire whole of Citadel space which lasted years even after Sovereign's destruction.  They no doubt have bilions of platforms which could easily wipe out the Quarians so why shouldn't Shepard be given the option to kill off the entire species?  I'm writing under the pretext that this game's premise will center around a reaper invasion which will unless it's stopped result in the anihillation of all spacefaring, sentient life in the galaxy so damn straight such difficult decisions will have to be made.
As for your last point, it may make sense from Shepard's point of view but keep in mind that the Quarians have no reason to believe the reapers are even real.  They weren't even at the citadel during the war against Sovereign so as far as they're concerned their only real problem is with the Geth.  Shepard should have to earn the trust of such species if he's going to expect them to commit to something which he cannot even prove is happening.


Why should Shepard be given that option?. The quarians and the geth are not a council problem, this not Shepards business. Besides why would you destroy the quarians or geth when the reapers are comming? Again you would need all the allies you can get. If the geth really wanted to wipe out the quarians they wold have do so eariler, they have the power to, obliviously they don't. Also Han'Gerrel vas Neema seems to know abut the reapers and I am sure the other admirals do to. The geth obviously do.

#57
earthbornFemShep

earthbornFemShep
  • Members
  • 488 messages

Busomjack wrote...

The Quarians number in the 10's of millions at the most and are all concentrated within one fleet versus what is perhaps the most powerful force in the galaxy.  *snip*


There are roughly 17 million quarians, according to the wiki.  They may have a "powerful" fleet of ships, but their ships don't seem very reliable.  Tali is always talking about her fear of the ships shutting and breaking down (Tali references this often in ME1).  Further, if you put the quarian ships into battle, they will be straining their resources because they will have to not only keep up with the usual repairs and emergencies, but will have many additional repairs/emergencies due to the battles.  Combine that with the easily injured/diseased quarians, there might not be enough crew to repair the ships and fight the enemy.

Sure, I like the quarians but I've never counted on them as backup in a firefight (whether it be in land or space).  I'd rather them be behind the scenes improving our shields and making new weapons, etc.  From a tactical standpoint, I feel that the geth would be a better ally in the fight against the reapers.... as long as they aren't turned against us again.

So... my answer to the OP... if I had to choose, I would pick the geth as allies.  

EDIT: I would like to say, that my ultimate decisions would depend on what actions my Shep had taken in the past. For some Shepards, I really don't think that choosing the geth would be an option...  I mean, for the Shepard that has always encouraged the quarians to go to war, sold Legion, threatened to rip out EDI, and gave the quarians the info in ME1... I don't see why siding with the geth would be an option... and even if Shep did side with the geth, with that history I'd be surprised if they accepted his help without skepticism.

For my most paragon Shepards, working things out diplomatically seems like the optimal solution.  (Besides, they have been working toward diplomacy between to two in ME2, anyways.  Why not continue that path?)

Modifié par earthbornFemShep, 03 décembre 2010 - 09:11 .


#58
Bio Addict

Bio Addict
  • Members
  • 494 messages
I think this would be an excellent decision for ME3. Given Bioware's history I'd bet that being able to broker a peace between the two factions is probably a safe assumption.

#59
Killjoy Cutter

Killjoy Cutter
  • Members
  • 6 005 messages

Epic777 wrote...

To the OP I think this is a bad idea on many levels it sounds more like Mass Effect:Dragon age. Even in dragon age you did not kill whole factions (you did not destroy all the dalish potentially one tribe). Facetions? These factions are whole races, galaxy wide organization, a whole species' military etc. Shepard and a small team should not be all to destroy any of the completely. Lastly it makes no sense why? You need everything and everyone to help against the reapers.

On a side why do forumites call this type of stuff "hard/complex moral descion", it is just being a pyschopath because you have a chance.


One does detect a certain strain of sadomasocism in certain posts -- "Man I hope they force me to make a terrible decision that causes a lot of people to suffer no matter what I do with no way around it!" 

#60
Busomjack

Busomjack
  • Members
  • 4 131 messages

Epic777 wrote...

Busomjack wrote...

Epic777 wrote...


The Quarians number in the 10's of millions at the most and are all concentrated within one fleet versus what is perhaps the most powerful force in the galaxy.  The heretic Geth compose only about 5 percent of the total Geth population yet they were able to stage a war of galactic scale against the entire whole of Citadel space which lasted years even after Sovereign's destruction.  They no doubt have bilions of platforms which could easily wipe out the Quarians so why shouldn't Shepard be given the option to kill off the entire species?  I'm writing under the pretext that this game's premise will center around a reaper invasion which will unless it's stopped result in the anihillation of all spacefaring, sentient life in the galaxy so damn straight such difficult decisions will have to be made.
As for your last point, it may make sense from Shepard's point of view but keep in mind that the Quarians have no reason to believe the reapers are even real.  They weren't even at the citadel during the war against Sovereign so as far as they're concerned their only real problem is with the Geth.  Shepard should have to earn the trust of such species if he's going to expect them to commit to something which he cannot even prove is happening.


Why should Shepard be given that option?. The quarians and the geth are not a council problem, this not Shepards business. Besides why would you destroy the quarians or geth when the reapers are comming? Again you would need all the allies you can get. If the geth really wanted to wipe out the quarians they wold have do so eariler, they have the power to, obliviously they don't. Also Han'Gerrel vas Neema seems to know abut the reapers and I am sure the other admirals do to. The geth obviously do.


It's because Shepard may decide that he thinks the Geth will be a greater asset in the war against the Reapers than the Quarians, especially if the Quarians using their technical expertise find a way to compensate for their lack of numbers and become a serious threat to the Geth.
Ideally you would need all the allies you could get and I do think it should be possible to get the Geth and Quarians to work together but if that fails then I think you'll have to choose.
You may not like the idea of choosing to eliminate a potential resource against the Reapers and Hell who could blame you but it's the fact that we have choices that help make Mass Effect so great and not a linear snoozefest like Final Fantasy XIII.

Modifié par Busomjack, 03 décembre 2010 - 10:52 .


#61
Killjoy Cutter

Killjoy Cutter
  • Members
  • 6 005 messages
Other than the Vermine Choice, name *ONE* instance in ME where you're absolutely forced to choose between two rotten courses of action... between suck and suck.

There's always a way to fight or talk your way through the problems, which is something I like about ME.  It's not full of false dichotomies.


EDIT:  Actually, I thought of one in ME2:  Zaeed's mission. 

Which sucks.  Because it's entirely contrived.... if you choose to get Vido, you can take literally hours to play through the mission, and he's still waiting there for Zaeed to kill him with fire.  But if you choose to save the workers, no amount of speed and skill will change the fact that he JUST gets away on his gunship just before you get to the door.

Modifié par Killjoy Cutter, 04 décembre 2010 - 04:23 .