CrypticZer0 wrote...
AudioCGlive wrote...
Zulu_DFA wrote...
Phaedon wrote...
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Starcraft 2 is all about constant balancing, if it wasn't it wouldn't be an actual sport in South Korea and a ton of other competitive venues. You need constant balancing to keep things competitive in an RTS game.
The posts you see on the Starcraft 2 forums are mostly filled by people who would rather whine about why they lost a game and instantly blame it on this or that being "overpowered" or "imbalanced" instead of looking at their own mistakes and faults as to why they lost that game.
That's the difference between those people and the actual majority of the community that Starcraft 2 has in which if you watch this simple commentary, www.justin.tv/tpfour/b/275447644, from the latest rounds of the GSL tournament in South Korea is what Starcraft is all about.
Say what you want about that being "too serious" to take a game, but Starcraft 2 in the end is a competitive arena that the original Starcraft was as well.
Dont get me wrong, I get the constant balancing, I played SC1/BW for several years, and saw the many evolutions in the Meta Game. I still play SC2 to this day, not digging the mega macro sim city factor that much anymore though, gets boring real quick. (and I am a Blizzard fan, dont mistake me for a random "hater" I own every Blizzard game ever made, ditto goes for Bioware.)
But I swear to god, all these SC fanboys touting the fact that SC2 is an "eSport" as the primary basis for why it should be game of the year is utterly retarded.
Case in point:
Halo has been part of the "eSport" scene since its inception, same goes for Counter Strike, and quite frankly, there are MORE players, in MORE regions for those titles, same goes for COD, Street Fighter (actually, SF games have a VERY long history of eSport success in MANY regions).
Are any of those titles many of which had a version come out this very year worthy of GOTY just based off thier MORE successful eSport status? (as based off number of total players, and supported regions, international tournaments, etc.)
Yeah, I didnt think so......
The massively retconned story in SC2 is a very, VERY sore point amongst the SC2 community, has been since day 1. The fact that the SP did not live up to the classic SC/BW story line is common place conversation on startcraft2.com, plain as day.
Yes, SC2 is a good game, but Blizzard stumbled in several areas, Bnet functionality, no LAN support, the Single player, etc. I would honestly agree with SC2 taking GOTY if the Single player was up to the standard we all expect from Blizzard, but it wasnt, and if Bnet 2.0 was actually an improvement instead of lacking many, MANY features.
Just being an eSport in Korea doesnt make for GOTY, sorry. (yes I get that there are tourneys in other regions as well, including NA, but it doesnt even hold a candle to the other aforementioned eSport games)
Modifié par AudioCGlive, 10 décembre 2010 - 06:27 .