Lots of crashing on Illium with patch or DLC; stable before
#1
Posté 03 décembre 2010 - 05:18
Recently, after getting a bunch of the DLC (including Lair of the Shadow Broker), I started another game.
I've found that it crashes quite often on Illium, usually when entering the tunnel leading to the transportation area. I have one save right now that crashes consistently after walking a few feet forward from the save point (I developed a habit of saving before walking down that tunnel). Here's the error information:
Problem Event Name: APPCRASH
Application Name: MassEffect2.exe
Application Version: 1.2.1604.0
Application Timestamp: 4bd611db
Fault Module Name: MassEffect2.exe
Fault Module Version: 1.2.1604.0
Fault Module Timestamp: 4bd611db
Exception Code: c0000005
Exception Offset: 0010f01f
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 1033
Additional Information 1: 01bf
Additional Information 2: 01bf342c2a3a9018ca1b1e44ba5fecdd
Additional Information 3: 7bdd
Additional Information 4: 7bdd70dc18e92aafb112222b6e71d745
That offset is the same with each crash, and this one is 100% reproducible.
Fortunately, I think I've already done everything there is to do down that way now, and was heading there only to double-check the stores.
Anyone else have this problem?
#2
Posté 04 décembre 2010 - 04:56
#3
Posté 04 décembre 2010 - 10:49
#4
Posté 05 décembre 2010 - 12:24
#5
Posté 05 décembre 2010 - 01:08
somthing like.. before you enter the tunnel turn off your dynamic shadows in your video options and walk (not run) through the tunnel and you should be fine... turn back on your shadow options once you are through.. note it will crash both ways if you come from the other direction... sometimes you can get away with just walking but it is almost guarenteed if you turn your shadow options off
#6
Posté 05 décembre 2010 - 12:33
#7
Posté 05 décembre 2010 - 02:18
#8
Posté 06 décembre 2010 - 09:25
page_fault_in_nonpage_area
*** stop:0x00000050 (0xfffffa0003d34270,0x0000000000000001,0xfffff80001c57b72,0x0000000000000007) or was it 1 the last seven , dont remember anymore XD
#9
Posté 10 décembre 2010 - 11:52
Walk up and the game will crash, deal with Windows then re-load ME2. Load up the save file you just made and I can't believe I've saying this but it runs, and so far completely without incident. I'm not sure if it just loads something differently or if it's a video effect from a different angle but what matters is that it works for a temp. fix. Hope it works for you guys too.
*** Update, this is my first time playing through the game and after I got past the afforementioned crashing area, I completed both Liara's initial terminal hacking missions and the dossier on Samara. But seeing how most of you guys are reporting issue after installing the Shadow Broker, Im assuming it had to do with her first mission.
I say this because at the end of your first meeting with her, you can say "let's get the shadowbroker" right off the bat without actually completing the opening mission, said mission than appears in your Journal as completed (without giving credits or exp) so I am just making the assumption there may have been some kind of conflict.
Modifié par Cola-Bear, 10 décembre 2010 - 02:15 .
#10
Posté 17 décembre 2010 - 03:02
NipWup wrote...
yes, someone has already posted a temporary solution.. dont remember where to find it...
somthing like.. before you enter the tunnel turn off your dynamic shadows in your video options and walk (not run) through the tunnel and you should be fine... turn back on your shadow options once you are through.. note it will crash both ways if you come from the other direction... sometimes you can get away with just walking but it is almost guarenteed if you turn your shadow options off
Thank you NipWup! I had the same problem but I followed your suggestion and it worked!! appreicate your info!
#11
Posté 09 janvier 2011 - 03:18
Like you I saw your post and thought - dude, that's just retarded but it worked! Just save anywhere near that crash point and you can walk through. Haven't tried to cross back yet but hey at least I can progress in the game now.
Cheers holmes!
#12
Posté 20 février 2011 - 07:06
#13
Posté 20 février 2011 - 09:24
An accurate report will help the devs narrow it down to wether its a particular OS version, GPU brand, driver revision or whatever. You wouldnt go to a doctor, tell him you're sick, then refuse to answer any more questions, or refuse to let him look at you would you? No. Same thing applies here. Provide information that can be used in the fault finding process, or you will be stuck with the fault.
#14
Posté 22 février 2011 - 08:27
You mean like an instruction offset, complete description of the circumstances, and an implicit offer to supply a save game that exhibits the problem consistently?Bogsnot1 wrote...
Ive said it before, and I'll say it again. Given that noone can be bothered submitting a proper error report as listed in the "Read First" thread, and just say "Ive got problems here", or worse stills, a "me too", its going to be hard for any solutions to be developped.
An accurate report will help the devs narrow it down to wether its a particular OS version, GPU brand, driver revision or whatever. You wouldnt go to a doctor, tell him you're sick, then refuse to answer any more questions, or refuse to let him look at you would you? No. Same thing applies here. Provide information that can be used in the fault finding process, or you will be stuck with the fault.
Honestly, what's the purpose of your response?
#15
Posté 22 février 2011 - 09:08
TrueThanny wrote...
You mean like an instruction offset, complete description of the circumstances, and an implicit offer to supply a save game that exhibits the problem consistently?Bogsnot1 wrote...
Ive said it before, and I'll say it again. Given that noone can be bothered submitting a proper error report as listed in the "Read First" thread, and just say "Ive got problems here", or worse stills, a "me too", its going to be hard for any solutions to be developped.
An accurate report will help the devs narrow it down to wether its a particular OS version, GPU brand, driver revision or whatever. You wouldnt go to a doctor, tell him you're sick, then refuse to answer any more questions, or refuse to let him look at you would you? No. Same thing applies here. Provide information that can be used in the fault finding process, or you will be stuck with the fault.
Honestly, what's the purpose of your response?
http://social.biowar...6/index/4795299 this is what Bog is talking about that ppl don't know how or just don't want to read.
edit add* READ FIRST that is stickied.
Modifié par IBPROFEN, 22 février 2011 - 09:11 .
#16
Posté 23 février 2011 - 04:48
Bioware or Ea you should look into this.
It is ruining the games replay value.
#17
Posté 23 février 2011 - 05:05
#18
Posté 03 juin 2011 - 08:27
#19
Posté 03 juin 2011 - 08:38
Bugs cannot be fixed until the devs have a fair idea of where to start looking for the root cause of the problem. This could be related to a particular make or model of video card, a driver revision, cound card, CPU, motherboard, etc.
It has also been shown that certain 3rd party applications cause the game to crash. ASUS GamerOSD and SmartDoctor have been responsible for the Weapons Locker Crash. Kapersky Antivirus has been responsible for the game not running at all. Comcast apps have been shown to cause keyboard problems.
Ive said it before, and I'll say it again. Posrt a proper error report, and we might be able to pinpont the problem. If you just rely on saying "me too" on these forums, and dont lodge the fault with EA, then nothing will get done.
#20
Posté 03 juin 2011 - 09:23
To the rest of the folks, creating a save a few feet from the crash and then reloading it does let you go through to tunnel just fine. It's an annoying work-around, but it does work.
Modifié par Roguewolfe, 03 juin 2011 - 09:24 .
#21
Posté 03 juin 2011 - 09:59
For someone who has been building their own rigs for 12 years, you havent been all that keen to share your alleged expertise with your fellow gamers. You also show your lack of knowledge of the very system you have built by proclaiming your continued sufference to this bug. I too have been building my own gaming rigs for years, and yet I have never suffered from this bug.
I also do not hesitate to help out others on this forum when they have problems, yet your silence in sharing your alleged expertise is deafening. Call me snarky and a douchbag if you will, but at the end of the day, you're the one with the problem, and my game is unaffected.
#22
Posté 03 juin 2011 - 05:25
#23
Posté 03 juin 2011 - 05:41
1.1: Playing the game via Steam (Product version 01604.00)
1.2: Here's a full system report:
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Problem Details
1) Nature of the problem: Lockup/crash to desktop (desktop is recoverable in all cases).
2) The problem began occuring after my latest playthrough, and not on my previous 3. It always occurs in the tunnel in Illium under Liara's office which runs between the first and second sections of the city.
3) See number 2. Others in the thread have indicated it's related to the Lair of the Shadow Broker DLC. It would seem that this is probable, since I recently installed that.
4) What steps are involved in replicating the problem? About 100 steps -- from the normandy airlock to the illium tunnel
5) I had edited coalesced.ini to change my squadmates weapon loadouts, but I reverted to the native coalesced.ini to see if it was causing the problem. The native .ini crashes just the same.
#24
Posté 04 juin 2011 - 12:45
Roguewolfe wrote...
An interesting thing about this bug: it only affects new games started with LotSB DLC installed. Game saves in progress when the DLC is installed are apparently unaffected. I can say that with relative certainty because the crash is very consistent, but two of my playthroughs I had going when I installed LotSB did not experience this at all (and no settings changes and only a couple of realtime days between them).
1.1: Playing the game via Steam (Product version 01604.00)
1.2: Here's a full system report:
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Problem Details
1) Nature of the problem: Lockup/crash to desktop (desktop is recoverable in all cases).
2) The problem began occuring after my latest playthrough, and not on my previous 3. It always occurs in the tunnel in Illium under Liara's office which runs between the first and second sections of the city.
3) See number 2. Others in the thread have indicated it's related to the Lair of the Shadow Broker DLC. It would seem that this is probable, since I recently installed that.
4) What steps are involved in replicating the problem? About 100 steps -- from the normandy airlock to the illium tunnel
5) I had edited coalesced.ini to change my squadmates weapon loadouts, but I reverted to the native coalesced.ini to see if it was causing the problem. The native .ini crashes just the same.
I'll tell you what's odd, is that I had this trouble when I had a pair of Visiontek Radeon 4870's. After I pulled them out, got rid of ATI's drivers entirely, and stuck in a pair of MSI GTX 460's, this problem quit. At that time, I was very disgusted with ATI's drivers.
Out of curiosity, what is the heatsink fan on your videocard like, and how many fans do you have in your case. You may want to try running the fan on your videocard or cards at 100 percent using NTune or MSI Afterburner. Next if your case fans have speed selectors set them to 100 percent, if not this can be done in the bios if the fans are hooked up to motherboard connectors for them. It's a possibility, that either your videocard is overheating or some other component, based on your description of the problem. By the way this crashing problem was fixed in the GeForce 270.61 drivers from Nvidia, and you may want to give them a try if you don't have them already.
#25
Posté 04 juin 2011 - 02:47





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