Upsettingshorts wrote...
I would support an all-human fantasy word... I've just never been a fan of elves or dwarves in general. It's possible to raise the same issues as the ones faced by the Dalish elves, city elves, or even the dwarves in DA:O without making them different subspecies or something. Use the extra character models to introduce more varied heights and builds.
But I admit I'm probably in the minority here. I'll also admit there's little consistency in my preference as I don't mind aliens in science fiction. It's probably purely aesthetics driving my opinion.
If you use human phenotypes as your different groups, you're going to end up with charges of racism no matter how well you handle it. Having racism vs. elves or dwarves or orcs in your game seems to fly. Having racism against blacks or arabs in your game is gonna cause issues. Well, maybe, it probably depends on the game.
One of the main genre themes of fantasy and science fiction is how humans might deal with things that are foreign to their experience, and the foreign-ness is exaggerated as part of the genre conventions. What gets really weird is when the foreign species talk about humans as though human culture is homogenous--which it isn't. I'd like to see a plot where these outsiders are confronted with some of the REAL oddities of human cultures (and how they differ). The elves in Origins are pretty much the most racist people you meet (particularly Zarithien), it's just hidden under an urbane countenance. The racist humans, on the other hand, are all obvious scumbags.
I think the reason why we get a bunch of humans and then one person of each other race is that the other races are generally shown to be culturally homogenous (or close)--so any dwarf can "represent" the dwarven race--but you need like 400 humans to "represent" the human race. Maybe more.
Having two dwarves in Awakening was refreshing.
Modifié par PsychoBlonde, 03 décembre 2010 - 03:54 .