I only said that you start out as a master of none.Zombie Chow wrote...
I respectfully disagree with "master of none" as I think the Sentinel's the master of damage protection.
Both are great classes with high burst damage potential, but neither can tank the way a sentinel can. I found my engineer to be a glass cannon - I could clear out enemies really fast with heavy long range damage, but if I got hit, I'd be toast really fast. I've seen cqc engineers being played, but I don't think I'm at that level of play yet.Homey C-Dawg wrote...
Try engi or adept. Mix it up a bit.
I can clear a battlefield quicker with an adept than any other class as long as I bring Energy Drain as a bonus or have overload on a squadmate to deal with shields. It's the only class that can set up it's own warp-bombs.Engineer is the master of not getting hit since you can spam drones and enemies always turn to engage them. Probably the slowest at clearing a battlefield though. Neither really is as "in your face" as a vanguard though.
All the classes are a blast, though sentinal is a bit "yawn" to me. Fun, but not as exciting as the specialized classes.
I'd agree on the sentinel becoming boring later in the game after the ownage-high passes over. Makes me want to improve my game with the other classes though.





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