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Leaving the consoles. (see, will my system run ME2?)


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#1
Lazy Cat

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Been an avid consoleish gamer for a while now (was a PC gamer until around 2000) and have recently decided I'd like to switch back to the PC for several reasons. This of course includes the whole ''would my system run X?" situation we don't really get on consoles. Which is my issue. I realize I now know pretty much nothing PC gaming anymore. Loved ME2 on my 360, but could anyone tell me if the below is able to run it (I'm a little iffy on the video card mostly), and if possible how well? Assuming it can, I'll be buying another copy of ME2 (cerberus activation doesn't carry across does it?)

  • 2.66GHz Intel Core i5-750 Quad Core Processor
  • 4GB DDR2-800Mhz RAM (2*2GB)
  • 2GB Nvidia GeForce GT330 Dedicated Graphics Card
Obviously running windows 7 these days as well. Though it's not the correct forum for it, any info on running DA (or the chance of DA2 when it's released) on it would also be nice (and impact game choices in future).

#2
Bravenu3

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Have you read the official minimum system requirements? It looks like your machine is well above them :-)

#3
Enscar

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Judging from the information available Lazy Cat, your system will be able to run those games fine :)



As Bravenu3 said above me, check with the minimum/recommended system requirements prior to purchasing PC games if you're unsure about it's compatibility.

#4
Gorath Alpha

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nVIDIA doesn't make understanding where their graphics devices fit in at all simple. Formerly, a "500" meant you could play some games, not the very latest, though ~~ it's an in-between card, not as slow as an ordinary business card (old # 300 / 400), not nearly as fast as a Mainline Gaming card ("600").

Now, that's where the "30" sits, so it will work, but nothing outstanding about it (the "10s" are what to avoid, same as the old 100 / 200 parts).

The current "300" number only refers to features, not performance, and onboard VRAM is the least important thing to look at when shopping.  You want to look at core speed, RAM speed, memory bandwidth, and count of shader units as what really means anything about performance.

Modifié par Gorath Alpha, 04 décembre 2010 - 01:11 .