I am not that good at head morphs, but I only seem to get only yellow and watered-out oraange colors on the eyes, all the other ones are dragons' eyes and so on.
How do I change the color to blue, green and other normal eyecolors?
Head morphs, eye-color and the frustrated toolset user.
Débuté par
0x30A88
, déc. 04 2010 12:26
#1
Posté 04 décembre 2010 - 12:26
#2
Posté 04 décembre 2010 - 12:32
you have to change the eye color and not the texture itself. the color can be adjusted at "part selection", first entry.
Modifié par -Semper-, 04 décembre 2010 - 12:32 .
#3
Posté 04 décembre 2010 - 11:33
just jumping this forward before i get one my chars i made has a dragon's eyes is it possible to re-shape into a human eye?
#4
Posté 05 décembre 2010 - 01:44
Eyes are split into three options in the morph editor, under the 02. Part Selection tab. The first is the colour. This is determined by a tint, as all normal eye models use tints instead of textures to provide colour. You can use any TNT file you want, although non-eye ones may give you some odd results. The second is the model. The appropriate models should be selected by default for the sex/race of the morph, so you should rarely, if ever, need to change this, unless you are using custom eye models (like the 2 colour ones I made). The third is texture. This is essentially an override of the model's default tint map and tint. If you have "dragon eyes" this will be what you need to remove. Again, this is something you don't normally need to tamper with. For normal eyes, you need to leave this blank (which is the default).





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