1. So I want to have a vfx spawn at a spesific place, and then have it
stay there 'till the last wave of enemies is defeated. I know the
scripting part of getting the events and so on, however, I don't know
how to spawn a vfx (large bluish visp, I want to have). Then have it
removed by a script later. It is going to be a ritual where 5 waves of
demons attack and I know how to have the waves come and go, but not how
to have a vfx spawn and dissappear, let alone having one in an area.
2. Secondly I want to have a barrier á la the one in the tower Wynne has to remove, but have it depend on team 31 and team 32 being alive (different team for my versatile call-minion script activating teammates). Most important is the barrier though.
EDIT: While I am at it, it seems the creatures I add to my areas all are very weak, like level 1, how do I scale them, as well as their equipment (regarding humanoid creatures).
Modifié par Gisle Aune, 04 décembre 2010 - 01:32 .





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