The Wizard's Apprentice II: Development Update
#126
Posté 22 octobre 2011 - 01:09
#127
Posté 07 novembre 2011 - 01:00
An Arcane Labrynth.
Modifié par M. Rieder, 07 novembre 2011 - 01:01 .
#128
Posté 07 novembre 2011 - 02:45
#129
Posté 07 novembre 2011 - 07:25
It looks realy nice, is that how it will be lit in game?
PJ
#130
Posté 07 novembre 2011 - 04:26
dno
#131
Posté 07 novembre 2011 - 07:16
PJ156 wrote...
I match your oooh and raise is to a cor!
It looks realy nice, is that how it will be lit in game?
PJ
In game it will be lit by scantily clad nymphs dancing provocatively while wantonly waving flaming batons as a young Benjamin Franklin looks on approvingly..... that is, if I can get the animations right... and legal rights to Benjamin's likeness. Otherwise this is how it will look in-game.
#132
Posté 11 décembre 2011 - 12:00
#133
Posté 11 décembre 2011 - 02:22
M. Rieder wrote...
In game it will be lit by scantily clad nymphs dancing provocatively while wantonly waving flaming batons as a young Benjamin Franklin looks on approvingly..... that is, if I can get the animations right... and legal rights to Benjamin's likeness. Otherwise this is how it will look in-game.
How did you get on with the wanton flaming baton animation. I have to say that is the part I am looking forward to the most.
PJ
#134
Posté 11 décembre 2011 - 05:55
M. Rieder wrote...
Just finished building. I'm starting testing. Estimate release mid to late Jan 2012
Boo! The last thing we need is to encourage more wizards running around.
Just kidding. Congratulations on reaching this point, and good luck with the testing.
Harumph!
#135
Posté 13 décembre 2011 - 04:56
#136
Posté 18 décembre 2011 - 03:06
Dorateen wrote...
Boo! The last thing we need is to encourage more wizards running around.
Beware... lest you find yourself polymorphed into a bearded gnome.
#137
Posté 18 décembre 2011 - 07:48
Cly.
#138
Posté 19 décembre 2011 - 05:56
#139
Posté 30 décembre 2011 - 02:28
400x300http://dl.dropbox.com/u/25548109/twa2_title_screen_2.jpg[/IMG]
#140
Posté 30 décembre 2011 - 10:22
Modifié par M. Rieder, 30 décembre 2011 - 10:22 .
#141
Posté 30 décembre 2011 - 01:21
PJ
#142
Posté 30 décembre 2011 - 01:33
#143
Posté 30 décembre 2011 - 02:33
#144
Posté 30 décembre 2011 - 09:13
#145
Posté 30 décembre 2011 - 11:59
Atleast I don't feel so bad about being human all the time (normaly female cause I hate the male models and most over races). I tend to abuse my local buddy (NPC party member) that has light handy at all times. Who needs to see in the dark when you got light spells to help you out....?kamal_ wrote...
I always keep the light cantrip memorized.M. Rieder wrote...
kamal_ wrote...
Thank goodness it's actually dark in the deep.
Players who choose races with infravision will be thankful they did so.





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