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Templar vs Reaver


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34 réponses à ce sujet

#1
Guest_Naveek_*

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wich is better a templar or a reaver? for a defensive warrior? ive just made my warrior almost out of the beggining quest, what should i be? i dont yet know how to be a templar but i have seen the reavers. Can anyone help?

#2
Guest_Crawling_Chaos_*

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Well the reaver can increase effectiveness of Taunt and Threaten, so that's quite good.



Templar is good for anti-magic.

#3
Guest_Naveek_*

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well yea i know that but whats better for the story line? lol

#4
Guest_Naveek_*

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oh also where do u find the info to become a templar?

- mesage me since its a spoiler -

#5
marshalleck

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The person you receive Templar training from *should* be painfully obvious if you've listened to or read any of the game's dialogue. Who do you think it is? You get one guess.



Personally I think Templar/Champion makes a good sword and board tank, because like most games your core melee class tends to suffer at the hands of magic-users. Templar gives your tank some critical tools for defending themselves against magi.




#6
TheWabbit

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I'm using a Champion/Tank and works great. Mages die first. They lose mana quickly as I'm cutting them apart.

#7
hexaligned

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Reavers also do more damage the less health they have, wich is wasted on a dps if you are using your tank right. Reaver is the best tanking class is the game imo.

#8
marshalleck

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I guess the only problem with that strategy is the risk involved in letting your tank's health get low.



Obviously there is more than one way to play the game though. :)

#9
Taritu

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Unlocking Reaver requires you to do something fairly obnoxious.

#10
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alistar? but he says hes not aloud to and i know what the reavers gotta do but they start it lolz but yea so im thinking ima go Reaver

#11
hexaligned

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marshalleck wrote...

I guess the only problem with that strategy is the risk involved in letting your tank's health get low.

Obviously there is more than one way to play the game though. :)


Unless you are using force field (wich horribly breaks the game and takes any fun out of it imo) your tanks hps are going to be flucuating all the time, so you will at least get some use out of the talent, the only way dps is going to benifit from it is if you are intentionaly letting them get hurt, wich is generaly a bad idea, but yes I guess you could.

#12
Guest_Naveek_*

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are u a reaver relhart?

#13
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OH and one more thing what build should i use for a reaver? the revenants or w.e us sword/shield what shud i use?

#14
GodsWolf

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If you have Reaver mixed with Blood pact or whatever from soliders peak (download Warden) you can atk fast and lose blood in the process, if you use Momentum. Mix that with say champion you can make a good tank that atks fast and if you have threaten even more hate for your tank. If you get to low on health thats what Devour is for. There are other ways of course my fav is Reaver/Berserker lol its just a good laugh.

#15
Guest_Naveek_*

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i dont have Soldiers Peak :[ but still do the revenants give u weapons? i have the list of where they are

#16
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i dont have Soldiers Peak :[ but still do the revenants give u weapons? i have the list of where they are

#17
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so a shield and sword would be my best bet? or no cuz id be to defensive?

#18
Vhul

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I am thinking a Reaver/Templar build would be effective too.

#19
Blue_dodo

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Vhul wrote...

I am thinking a Reaver/Templar build would be effective too.


as would I though theres the issue in that one talent tree is focused solely on killing mages, something I found out the cleansemagic talent can also be used to clear allies of negative effects, glyph etc, as well as enemies that are buffed magically...

to put it simply think of it as an emergency reset button, although it only works on spell effects.

as for reavers I have yet to test them, the above  berserker/ reaver sounds fun but risky 

#20
UnAffectedFiddle

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relhart wrote...

marshalleck wrote...

I guess the only problem with that strategy is the risk involved in letting your tank's health get low.

Obviously there is more than one way to play the game though. :)


Unless you are using force field (wich horribly breaks the game and takes any fun out of it imo) your tanks hps are going to be flucuating all the time, so you will at least get some use out of the talent, the only way dps is going to benifit from it is if you are intentionaly letting them get hurt, wich is generaly a bad idea, but yes I guess you could.


I've got to admit, without Force Field there are simply a bunch of fights I'd never be able to do without having my healer do NOTHING but spam a single heal spell and chugging potions non stop. i.e. Various Dragons and so on simply devestate a tank, even in full Juggernaut. Perhaps I missed something, but without +healing effects working on gear my basic heal is...60 odd hp returned which is nothing when chunks are flying off.

Outside of those big fights, sure you dont need it since anything but an orange now is usually trampled over quite easily. But withotu Force Field....well, as I said maybe I'm missing something but bar chugging potions like its out of fashion, I dont think I could have done them.

#21
Rattleface

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Reaver is superior for overall tanking, and can cross into being an awesome dpser.

They get a self heal [that doesn't always work], a boost to taunt percentages, and even a CC spell.
Templars? They really don't have any tanking abilities.
Champions get shout buffs.

Obviously, Reaver is the best tank. Also, that plus damage as they get close to death isn't useless just because you're a tank. Tanks do damage too.

Edit:  There -is- some templar only armor in the game, which gives massive resists to spell damage.

Modifié par Rattleface, 13 novembre 2009 - 01:20 .


#22
Kathila

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You can achieve 100% spell resist as a templar, yes? There's a 40% spell resist armor you can buy from Faryn for around 27g, and a 30% spell resist amulet from Feddic, and then you can stick some dweomer runes in your weapon.

But honestly, I don't think you need more than one.  Alistair is perfectly adequate for that role.

Modifié par Kathila, 13 novembre 2009 - 01:31 .


#23
ComTrav

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It's possible to acquire Templar much earlier in the story, if that's a consideration at all.



I haven't played all that much with reaver stuff yet, but the Templar anti-magic abilities seem more useful.

#24
boiga

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The templar 4th tier talent Holy Smite is pretty awesome. It's an aoe with decent damage, stun, knockback, and mana drain.

Considering that it's the only aoe attack available for sword and shield, templar seems extremely valuable for late game tanking.

Modifié par boiga, 13 novembre 2009 - 01:42 .


#25
Kathila

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The trouble is that the only Templar ability that's really "anti-magic" is dispel. Holy Smite works equally well on everything, because as far as I can tell the mana destroying part doesn't do diddily. They're both on long cooldowns and they're both stamina hogs.