Templar vs Reaver
#26
Posté 13 novembre 2009 - 01:53
#27
Posté 13 novembre 2009 - 01:54
Kathila wrote...
The trouble is that the only Templar ability that's really "anti-magic" is dispel. Holy Smite works equally well on everything, because as far as I can tell the mana destroying part doesn't do diddily. They're both on long cooldowns and they're both stamina hogs.
I think you're missing the point. Templar on the whole provides more anti-magic utility than any of the other warrior specializations. It's certainly not the only way to play, but it enhances the basic warrior spec in a way that's very useful for tanking.
The value of the spec will depend largely on your group composition and the capabilities of your other party members. Nobody is saying it's the only way to go but let's not forget the OP asked which is "better" for a defensive warrior.
Reaver might be useful for tanking, but looking at the skills I'd rather select it for someone I intend to use as a damage-dealer, not a damage-soaker, since their abilities flirt with low health situations and affect regen rates. Two things you don't want as a tank are to be low on health and low on stamina. In my experience, of course.
Modifié par marshalleck, 13 novembre 2009 - 02:02 .
#28
Posté 13 novembre 2009 - 01:59
#29
Posté 18 novembre 2009 - 09:03
I've not specialized yet. The only one I've unlocked is Templar (manual from party camp merchant). So far I've kept the spec point, and I'm about to hit level 10. Do I waste that spec point on Templar or hope to unlock one of the others soon?ComTrav wrote...
It's possible to acquire Templar much earlier in the story, if that's a consideration at all.
#30
Posté 19 novembre 2009 - 04:19
#31
Posté 19 novembre 2009 - 04:25
Modifié par relhart, 19 novembre 2009 - 04:29 .
#32
Posté 19 novembre 2009 - 04:31
#33
Posté 19 novembre 2009 - 04:42
ITSSEXYTIME wrote...
Reaver isn't a bad idea for a tank because there's some health regen abilities and what not but definitely go Champion if you're gonna tank as War Cry debuffs all nearby enemies. Beserker is better suited to a damage dealer and Templar is rarely useful. (Especially since a party member already has it by default)
your name has www.youtube.com/watch stuck in my head now, so thank you for that.
#34
Posté 19 novembre 2009 - 05:31
Champion has a pretty aoe buff and a debuff/knockdown once you finish all of it, I use that as well.
What pisses me off is both berserk and the champion buff are both combat activated, and once you're out of combat they tick off, and you have to wait the cooldown again.
A no brainer to me.
#35
Posté 19 novembre 2009 - 06:23
Most battles started with me activating berserker, Activating blood fury, then activating the reaver stuff and just cleaning house using the Starmetal Greatsword (swapped out for Yusaris when fighting dragons). Very dangerous build, because if you over extend you can die easily, but if you keep a close eye on your health you can cut through droves of enemies very quickly.
Modifié par Zoe Dedweth, 19 novembre 2009 - 06:23 .





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