Was looking for a placed effect for a place I'm making on our pw... and it's an effect I know has been used, but even though I have all the current haks, etcetera, I'm not finding it.
Do effects have some sort of scroll-down thing like alternate tiles do, to get to variations? For the life of me, I can't figure out why, with all the same files I've got, why I can't seem to find, for instance, all the same window-lights or force-fields...
Silly question on placed effects...
Débuté par
Happycrow
, déc. 05 2010 05:21
#1
Posté 05 décembre 2010 - 05:21
#2
Posté 05 décembre 2010 - 01:28
There are vfx that are used in official campaigns that are not in the toolset. Thankfully, someone compiled them into a pack on the vault.
http://nwvault.ign.c...ts.Detail&id=50
http://nwvault.ign.c...ts.Detail&id=50
#3
Posté 05 décembre 2010 - 03:42
And sometimes (crazy, I know) providing a description of the effect you're actually looking for might be an advantage worth possibly giving away the surprise of knowing the Effect. It allows others to help you find it.
dno
dno
#4
Posté 05 décembre 2010 - 03:53
There's a couple of examples. One of them, for instance: window beams, of which there are 4, are easy. But where to find the placed light effect showing shutter-panes of glass on the floor?
Now, for the force-field stuff, if I had a name, I could give it to you. ;p But a descriptive example, how about the pink force walls, or the spiral-galaxy gnomish forcefields from SoZ?
Now, for the force-field stuff, if I had a name, I could give it to you. ;p But a descriptive example, how about the pink force walls, or the spiral-galaxy gnomish forcefields from SoZ?
#5
Posté 05 décembre 2010 - 03:54
Thanks, Kamal.
#6
Posté 05 décembre 2010 - 04:10
window beams are the ones with shutter panes on the floor, they just don't look like that in toolset. They look like "god rays" which are just beams.Happycrow wrote...
There's a couple of examples. One of them, for instance: window beams, of which there are 4, are easy. But where to find the placed light effect showing shutter-panes of glass on the floor?
Now, for the force-field stuff, if I had a name, I could give it to you. ;p But a descriptive example, how about the pink force walls, or the spiral-galaxy gnomish forcefields from SoZ?
gnomish forcefields are part of the missing vfx pack, as well as the garius force fields and some portals.
#7
Posté 05 décembre 2010 - 08:37
Okay, thanks. My windowbeams don't get panes on the floor later, but that gives me the clue I've been lacking.
#8
Posté 05 décembre 2010 - 08:51
kamal, when you say "missing vfx pack" is that a set of vfx the developers made, but didn't set up as placeable effects in the toolset?
dno
dno
#9
Posté 05 décembre 2010 - 08:55
Yes. "These VFX’s were missing in the toolset due to them being containeddunniteowl wrote...
kamal, when you say "missing vfx pack" is that a set of vfx the developers made, but didn't set up as placeable effects in the toolset?
dno
within various MODULES and not contained within the NWN2_VFX.zip or the
NWN2_VFX_X1.zip Data files.
"





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