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Creating your Own Party Members


3 réponses à ce sujet

#1
Warren Cousland

Warren Cousland
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Does the tool kit allow you to create your own party members? I know it allows you to create your own NPC's but I was wondering if I could create my own party members, cause if so that would be really awesome.

#2
Allan Schumacher

Allan Schumacher
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David Gaider made a post in response to someone asking about creating new Origin stories. I suspect that, like the Origin stories, a brand new character would run into issues at the various points of the game where party members provide feedback. These situations could possibly not be robust enough to handle situations that are unexpected, since it wouldn't be necessary for the main game.



Large alterations to the single player game will pose the risk of the game not responding properly, possibly with game breaking consequences.

#3
Allan Schumacher

Allan Schumacher
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Thanks. So would it be safe to say that creating a custom NPC companion would be an issue mostly because it wouldn't be able to respond to situations as the game is expecting, thus leaving the player at a dead end? That's what it sounds like you're saying, at least.



But I suspect that modifying one of the existing NPC regarding their appearance, equipment, and possibly even their background -- provided that nothing else was modified -- would work. Not that I'm gonna try it, mind you.


Yes, if something were to happen and it checked for a party member and all it got was a created one it wasn't expecting, something strange could happen depending on the scenario. (also, I completely forgot about the party picker...a new party member could very likely cause issues there). Modifying appearance and equipment should be safer, in that you wouldn't be tweaking the scripts or anything like that. I'd still make sure I was careful ;)



Okay would it be okay to create your own party members during the new campaigns creator. Because that is what I was planning on using mostly anyway because it seems to be alot less difficult. are both of these assumptions true or otherwise?


This should definitely be safer, and is probably more the intention of the toolset IMO (I liked making content in NWN). If you have issues with created party members in your own campaign, then I'd suggest checking out the toolset forum for help in that regard, as other people probably had similar experiences as they learn the system.



Thanks for the feedback though guys.



Allan

#4
Allan Schumacher

Allan Schumacher
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Hmmmm, if it's like the NWN Toolset, it "should" be yes. I could see it being possible, with Mabari hounds being both hostile creatures as well as party members. However, I couldn't definitively say yes or no. The Toolset forum might be able to help you out with that question.