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Helmets


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#101
Gvaz

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People cared about seeing their faces that much? I'd rather have the stats and a cool helmet than look at my ugly mug.

#102
Eveangaline

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This is great, but I liked most of the helmets in DAO, I'd love to keep them (tho I did like that they came off during cutscenes). I love having the option but I don't think I'll use this feature much.



Except the mage hats, sorry, but I just can't.

#103
Harid

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Helmets in DA:0 and well, In Baldur's Gate were awful. Ultimately it doesn't matter, though, as NPC's don't wear helmets, so thematically I'll probably turn them off anyway.

#104
Blacklash93

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crimzontearz wrote...

wo....wait a minute.

everything can change from now until march?

3 months from release and the game is not in feature lockdown already?

Three months? It's not even that. Game development usually ends quite a while before release. Probably around a few weeks or a month before.

Modifié par Blacklash93, 06 décembre 2010 - 09:15 .


#105
Sharn01

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Some good news, thanks for letting us know.

#106
Crimson Invictus

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This is one less mod I'd use then. I'm not really keen on spending a good while creating a face only to have it hidden most of the time.

#107
Maria Caliban

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GvazElite wrote...

People cared about seeing their faces that much? I'd rather have the stats and a cool helmet than look at my ugly mug.


Then don't make an ugly mug?

#108
upsettingshorts

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GvazElite wrote...

People cared about seeing their faces that much? I'd rather have the stats and a cool helmet than look at my ugly mug.


It would be criminal to conceal Errol Cousland's overpowering smugness beneath a helmet.  It would have been an affront to his vanity.
Posted Image

#109
Crimson Invictus

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The problem with the DA:O creator is just about everybody, at some point, has that smugness.



Your choices are basically:

Vacant.

Slightly suggestive.

Smug.

Trapped something tender.

Stupid.

#110
upsettingshorts

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Except in his case, that was my first character - the first I even attempted to make - so I had intended "overpowering smug" from the very start! But yeah, the options were pretty limited.

#111
silentassassin264

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GvazElite wrote...

People cared about seeing their faces that much? I'd rather have the stats and a cool helmet than look at my ugly mug.

Well the only thing you get to customize to make it your own is your face.  You have the same body structure as everyone else.  If the helmet covers your face and hair, you might as well have picked the default because you can't tell how they look.

But I have faith in Bioware that they made the hats look better anyway...Or maybe it is because Laidlaw is a blood mage and is making me think that.  I CAN'T TELL ANYMORE!

#112
atheelogos

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Mike Laidlaw wrote...

First off, I promise nothing. Anything can happen between here and March....

...but it looks very likely that you will be able to hide your helmet while still enjoying the statistical protection it offers in DA II.

I know this particular feature was something a few people held near and dear to their hearts, so there you go. Breaking news straight to the forum. Not something I do often, but hey, it's late, I'm tired, have a cookie.

And you know the best part? I'm willing to bet there's a sizeable number of people who will see the new helmets (for all classes) and not bother turning them off at all, because they are wicked.

Happy Monday, folks.

Good! Cuz the mages hats/helmets were horrible....:pinched:

#113
Big Blue Car

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This is such a minor issue and he can't even say for sure it's coded yet. And the game is out in 3-4 months.



Better have some insect repellent on hand if you buy this game at release, if you catch my drift.

#114
Bryy_Miller

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Liana Nighthawk wrote...

The problem with the DA:O creator is just about everybody, at some point, has that smugness.

Your choices are basically:
Vacant.
Slightly suggestive.
Smug.
Trapped something tender.
Stupid.


You forgot HERP DERP. It's between Tender and Stupid.

#115
upsettingshorts

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Big Blue Car wrote...

This is such a minor issue and he can't even say for sure it's coded yet. And the game is out in 3-4 months.

Better have some insect repellent on hand if you buy this game at release, if you catch my drift.


You'll be posting then too, and I'll need something to spray at you?

#116
Xewaka

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Upsettingshorts wrote...

Big Blue Car wrote...

This is such a minor issue and he can't even say for sure it's coded yet. And the game is out in 3-4 months.

Better have some insect repellent on hand if you buy this game at release, if you catch my drift.


You'll be posting then too, and I'll need something to spray at you?


Housemade flamethrowers, yo.

#117
Big Blue Car

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Upsettingshorts wrote...

Big Blue Car wrote...

This is such a minor issue and he can't even say for sure it's coded yet. And the game is out in 3-4 months.

Better have some insect repellent on hand if you buy this game at release, if you catch my drift.


You'll be posting then too, and I'll need something to spray at you?


The fandom gets the game it deserves homes. You just called someone a bug because they were critical about a game you think you'll like.

Examine yourself.

#118
Big Blue Car

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Xewaka wrote...

Housemade flamethrowers, yo.


There's enough weak-ass flaming coming from that guy I think, no need for incendiary weapons too.

#119
upsettingshorts

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Big Blue Car wrote...

The fandom gets the game it deserves homes.


Good, I can't wait.

Big Blue Car wrote...

You just called someone a bug because they were critical about a game you think you'll like.

Examine yourself.


I was just trying to figure out what the heck you were talking about.  I still don't know.  It seemed like you were claiming to have a better understanding of Bioware's development procedure than their own lead designer.   Nah, that couldn't be.  You must have meant something else.  Are we going to use the insect repellant on the game disc?  What if we opt for digital download?  

Oh, and just to be clear, I wasn't imagining you as a bug.  Just a guy getting insect repellant sprayed in his face general direction.

Modifié par Upsettingshorts, 06 décembre 2010 - 11:13 .


#120
Big Blue Car

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You think that interface decisions not being finalised 3-4 months before release suggests there won't be anything like enough time for proper product testing? Damn you! I want to spray your face with toxic chemicals! You will not besmirch the name of DRAGON AGE!

You are like an infant that can type. Critical thinking is objectively more valuable than empty praise, on official forums especially.

Modifié par Big Blue Car, 06 décembre 2010 - 11:18 .


#121
John Epler

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Hey, bickering and personal insults.



My favourite!



Bring it back on-topic and cut out the hostility.

#122
lv12medic

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Yay!



However, if the helmets are better looking (as was hinted) I will now have to agonize over turning the helmets on or off.



Not as much Yay!



Yay!

#123
Maria Caliban

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Pretty sure feature lockdown was at least three months before release for Dragon Age: Origins, but they had that release date change as well. Kittens beware, but I don't think helmets are a major issue.

#124
upsettingshorts

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Big Blue Car wrote...

You think that interface decisions not being finalised 3-4 months before release suggests there won't be anything like enough time for proper product testing?


Nope, I don't.  Where's your evidence?  What is the basis of your "critical" thinking?  Do you have intimate knowledge of Bioware's development resources?  Do you work QA for Bioware and you're legitimately worried that you won't have time to test the game?  Have you clandestinely acquired internal EA memos that raise these doubts?  Or is it simply empty criticism based on no facts? 

Big Blue Car wrote...

You are like an infant that can type.


*yawn*

Modifié par Upsettingshorts, 06 décembre 2010 - 11:25 .


#125
Big Blue Car

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Upsettingshorts wrote...

*yawn*


It's probably past your bedtime, it's okay.

I'm glad this option is in, I am. But this is the General Discussion forum, not the Cheerleading forum. It's shocking how aggressive some of you are.