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Are Bioware having to rush this?


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#276
Piecake

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Upsettingshorts wrote...

Piecake wrote...

I think its a bit more complicated than that, isnt it?


Well, yeah, but this is the Bioware Social Network and the thread is "Are Bioware having to rush this?"  :)


Then you should have been ironic and wrote out a lengthy, well-reasoned post! 

#277
John Epler

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This has taken the topic, offed it, then wrapped it in an old rug before tying large weights to it and throwing it in the river.



Let's get back on topic.

#278
upsettingshorts

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:ph34r:[spam video removed]:ph34r:

Modifié par Stanley Woo, 07 décembre 2010 - 06:38 .


#279
Realmjumper

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Bioware a simple yes or no to the topic title of "Are Bioware having to rush this?" would suffice. In fact you might as well tell EA that if this game is rushed I will not purchase it. Neither will thousands of people meaning less sales.

#280
AlanC9

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Realmjumper wrote...

Bioware a simple yes or no to the topic title of "Are Bioware having to rush this?" would suffice. In fact you might as well tell EA that if this game is rushed I will not purchase it. Neither will thousands of people meaning less sales.


You really think someone from Bio would ever answer "yes" to that question? Seriously?

#281
Ortaya Alevli

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AlanC9 wrote...

Realmjumper wrote...

Bioware a simple yes or no to the topic title of "Are Bioware having to rush this?" would suffice. In fact you might as well tell EA that if this game is rushed I will not purchase it. Neither will thousands of people meaning less sales.


You really think someone from Bio would ever answer "yes" to that question? Seriously?

Anything's possible.

/zaeed

#282
Crimson Invictus

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JohnEpler wrote...

Let's get back on topic.




It has a topic?


#283
Aggie Punbot

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It's never a good sign when people are talking about what they'd like to see in a potential third game in your franchise when the second game hasn't even come out yet.

Modifié par TS2Aggie, 07 décembre 2010 - 07:40 .


#284
Dave of Canada

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Realmjumper wrote...

Bioware a simple yes or no to the topic title of "Are Bioware having to rush this?" would suffice.


You have unrealistic expectations.

#285
Maria Caliban

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Upsettingshorts wrote...

--Monty Python Sketch--

...come to think of it that sketch is a pretty good take on almost all the discussions here.


The older I get, the less funny Monty Python is.

TS2Aggie wrote...

It's never a good sign when people are talking about what they'd like to see in a potential third game in your franchise when the second game hasn't even come out yet.


People talked about what they'd like to see in the second game before Origins came out.

Modifié par Maria Caliban, 07 décembre 2010 - 07:48 .


#286
GodWood

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Not as often from what I remember.

#287
Super_Fr33k

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This has been 12 pages of people arguing about what to do with a lack of information (including just go off-topic entirely and debate food, politics, and food politics). I think there may be something wrong with me for reading all of it.



I'll figure that out once I'm done playing around with a lack of information. :P



I think there are reasons for optimism. BW has a long track record of making very good games, and despite the growling about EA, if any developer were to get latitude in designing a game their own way, it would be BW.



I also think it should not be discounted that DA introduced an entirely new setting. I remember very early screenshots for DA which were totally different than the final game. Not having to build everything from the ground up, along with us not knowing when work on DA2 really began, could imply the release date is reasonable. Also, we know that some features are being simplified or streamlined, but we don't know what features are being added in compensation.



On the other hand, I am one of the people that still wants to see more information prior to pre-ordering. Frankly, I think Awakenings and Witch Hunt were not up to the standards DA initially set. Awakenings was too short for $40 and its story needed work. Witch Hunt, in recycling so many old environments and rushing us right to a very short, uninformative convo with Morrigan, was quite anti-climactic. In not giving these additions to DA better treatment, I worry BW may still be riding a wave of DA's success and its reputation as a developer.



Ultimately calling the game rushed is an accusation without substance at this time. I choose to remain optimistic, overall, that BW is properly and intensively investing its time and effort into this latest installment of DA. To do otherwise would be counterproductive. DA stood above other fantasy games, and it reaped many benefits from that. Each time it loses stature, it becomes more like pedestrian and less-profitable games. No one wins from that.

#288
Guest_BrotherWarth_*

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I wholeheartedly expect DA2 to be delayed past the March release if they plan on having even half as much content in 2 as they had in Origins. If the game isn't ready for gameplay demos at this point then it is behind schedule or they know the game won't be polished and plan to release it anyway and are releasing as little info/videos as possible to keep people's expectations high and inflate sales. Do I think Bioware would do that? Not really, but it is something EA, Ubisoft and Activision regularly do.

And this isn't a "zOMG Bioware is EA's lapdog now and will churn out inferior product!" post. Just a realistic interpretation of events and the info available at this time. The game is obviously far from going gold, and you have to take into account the time needed for playtesting, the time needed to manufacture and distribute the game, and the time needed for Microsoft and Sony to approve the game. They need to go gold in less than 2 months if they plan to make the March release and I just really think it ain't gonna happen or it will happen at the expense of quality.

#289
Guest_BrotherWarth_*

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Super_Fr33k wrote...
along with us not knowing when work on DA2 really began, could imply the release date is reasonable.


We do know when development on DA2 began. A former Bioware employee said as much.Work on DA2 began shortly before Origins went gold for consoles, so August-October of 09.

#290
Super_Fr33k

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Noted. Any known preproduction prior to then?

#291
Guest_BrotherWarth_*

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Super_Fr33k wrote...

Noted. Any known preproduction prior to then?


Possibly, but I doubt it. From what I understand the former employee in question(I don't want to post his name or link to the blog where he posted this because it seems to be a sore spot) was brought in from the very beginning of the process but declined participation and shortly thereafter left Bioware just before Origins went gold for console. So I doubt if any significant development was taking place before then.
Unless I've misinterpreted the facts and this took place as Origins was going gold for PC, which would add 6 months to the development time of DA2. But wouldn't really change the fact that the game is nowhere near meeting a March release presently.

#292
Monica83

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It's not the first time that EA push to trow out a game following the title strenght... So yes im thinking its possible that EA are forcing the release of this title... I also think that all the decision maded for dragon age 2 like conversation wheel and the global streamlization are maded under the EA pressure.. Since im a customer of bioware from long time... And i don't recognise bioware acting in this way..

And if you consider de development times...

They changed all the artstyle (this takes time)
They maded the game much more cinematic (so a lot more of animation and this take time)
They changed the class system (same)
They worked in a new plot (same)

This mean for sure when the game is realeased have very low contents from Origins...And if you consider its shorter than origins...

EA loves make base game and updating it with DLC of course you have to pay for them.. And its what its happening with dragon age 2...

Also the strategy to release very poor info in the game helps to create hype and make people buy the game...

(a nice example?: spore a great marketing campagn lot of sales lot of disappointment)
This is how EA works and many people falls in this tricks

Modifié par Monica83, 07 décembre 2010 - 09:44 .


#293
philbo1965uk

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The game will be release in March.



Obviously it's a bit rushed but they have stripped it down to 35 hours so it won't be a huge problem for them to meet the date.



Minor bugs like always will be addressed via patches...and plenty of DLC as per EA's instruction.



I don't like the direction the big Publishers are taking with modern games..it seems the persuit of money is to the detriment of gameplay and gamer.Less for more and shiny eye candy seems to be the order of the day.



I just hope the pressures on the team haven't been so severe that the dialogue is cheesy



Hawke " I seem to be trapped here"

companion " wait there" and runs off.



Varic " its me hawke"

hawke "Is that you Varic"


#294
Xewaka

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If there's a deadline, it's gonna be rushed. No exceptions.

#295
Snoteye

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Monica83 wrote...

And if you consider de development times...

They changed all the artstyle (this takes time)
They maded the game much more cinematic (so a lot more of animation and this take time)
They changed the class system (same)
They worked in a new plot (same)

Many of these things are handled by different departments. Engine changes will have very little impact on writing because it's generally not the same people, meaning work can progress in both areas at the same time at no cost. By scheduled release date DA2 will have been in development for a year and a half. The basic engine hasn't been changed and all the lore is already in place -- from DA:O's five year development cycle -- so the writers can mostly concentrate on the story. It will eventually be rushed because, as Xewaka observes, there's a release date, but that's not the same as the game feeling rushed.

#296
philbo1965uk

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You are right it' s not..but rushed games usually feel rushed and ultimately disappointing.



Does anyone have anything good to say about cutting down development time...streamlining :)



It would be interesting to hear the devteams feelings about the culling of development time and the pressure to bang out titles every 12 month or so.

#297
Guest_BrotherWarth_*

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philbo1965uk wrote...


Minor bugs like always will be addressed via patches...


Yup, becuase all of the major glitches effecting Origins have been patched, right? Right?

#298
Maria Caliban

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BrotherWarth wrote...

Super_Fr33k wrote...

Noted. Any known preproduction prior to then?


Possibly, but I doubt it. From what I understand the former employee in question(I don't want to post his name or link to the blog where he posted this because it seems to be a sore spot) was brought in from the very beginning of the process but declined participation and shortly thereafter left Bioware just before Origins went gold for console. So I doubt if any significant development was taking place before then.


If development started after DA:O went gold, then there would have had to be preproduction before that. Keep in mind, pre-production means many things: securing a budget for the game, deciding how many people will be needed, coming up with benchmarks and deadlines, deciding what features to include, concept art, deciding on the story, deciding what upgrades to make to the engine, etc. Games are simply too expensive for Mike to mosey on into the conference room on day one and say, "So guys, anyone want to make a sequel to Origins?"

Though I agree that none of that qualifies as 'significant development.'

#299
philbo1965uk

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BrotherWarth wrote...

philbo1965uk wrote...


Minor bugs like always will be addressed via patches...


Yup, becuase all of the major glitches effecting Origins have been patched, right? Right?


Note the emphasis ......minor

#300
Snoteye

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philbo1965uk wrote...

You are right it' s not..but rushed games usually feel rushed and ultimately disappointing.

A game that feels rushed usually is. The opposite is not necessarily true.


philbo1965uk wrote...

Does anyone have anything good to say about cutting down development time...streamlining :)

We don't know that they're "cutting down development time." DA2 would never require as much development time as DA:O because a lot of stuff is already in place. Some developers churn out new instalments on a yearly basis and still sell well (e.g. Call of Duty). Besides, streamlining isn't inherently bad.


BrotherWarth wrote...

Yup, becuase all of the major glitches effecting Origins have been patched, right? Right?

Patch 1.05 forthcoming.