Monica83 wrote...
but i prefear more content a less rushed game than a: Short game poor of content and toons of DLC
Those things aren't necessarily in conflict.
Monica83 wrote...
but i prefear more content a less rushed game than a: Short game poor of content and toons of DLC
Monica83 wrote...
In case of dragon age 2 Yes they are...
Guest_BrotherWarth_*
nightcobra8928 wrote...
Monica83 wrote...
In case of dragon age 2 Yes they are...
how?
BrotherWarth wrote...
nightcobra8928 wrote...
Monica83 wrote...
In case of dragon age 2 Yes they are...
how?
I think what she's saying is that since DA2 will only be about half as long as Origins they will bombard us with DLC to extend the game's life.
Guest_BrotherWarth_*
nightcobra8928 wrote...
BrotherWarth wrote...
nightcobra8928 wrote...
Monica83 wrote...
In case of dragon age 2 Yes they are...
how?
I think what she's saying is that since DA2 will only be about half as long as Origins they will bombard us with DLC to extend the game's life.
it may or may not happen as far as i'm concerned but i wouldn't put it as fact considering there's so much we don't know.
BrotherWarth wrote...
But it would be illogical to assume that we won't get a lot of DLC.
Modifié par nightcobra8928, 07 décembre 2010 - 04:29 .
Pretty sure we've had this discussion with you before. Building on work from previous iteration, development time not equaling man hours, yadda yadda yadda.Monica83 wrote...
Short dev time means Less content...
Post hoc ergo propter hoc!Monica83 wrote...
In this case people are tempted to puchase DLC to complete theyr game..
What content is poor, just out of interest?Monica83 wrote...
Poor content...
ziggehunderslash wrote...
What content is poor, just out of interest?
Modifié par Monica83, 07 décembre 2010 - 04:46 .
Guest_BrotherWarth_*
ziggehunderslash wrote...
What content is poor, just out of interest?Monica83 wrote...
Poor content...
Monica83 wrote...
Ho...i can make many example of short dev time games that at release day are a sea of disappointment..Time is important if you have more time you have much opportunity to fix bugs you have much opportunity to add things you have much opportunity to add content and improve the game... But its seems is something extremely hard to understeand...Anyways this is a fact..
Say dev time dont influence the content of the games is= Climbing the glass
Guest_Shavon_*
Monica83 wrote...
Ho...i can make many example of short dev time games that at release day are a sea of disappointment..
Chris Priestly wrote...
WE.DO.NOT.RUSH.GAMES.
I cannot state this any clearer. BioWare does not rush games. If we did, you would already be playing Mass Effect 3 and Star Wars the Old Republic. We take the time we need to make the game great.
Now, I know that saying this means nothing. Certainly Dragon Age II isamong the shortest developement times we have had. Until you start to see game reviews sayign that DA II IS a very good game and, even more importantly, you play it for yourself, no matter what I or Mike Laidlaw, David Gaider, Ray, etc say, there will be doubts.
However, a couple of points:
Work on DA II had started by team members long before DAO was launched
Much of the story (concept wise) was worked on during the development for DAO
We are not reinventing the game engine (which saves a huge amount of time)
And as for "EA is rushing them", if you are someone who believes that EA is all about the money and only wants a profit, which do you think makes them a bigger profit:
a - a hastily made game that comes out too soon, gets bad press and possibly spoils a valuable franchise
b - a game that is complete and awsome that will get great fan/critic acclaim and sell a ton of copies leaving the door open for more in the future.
Still, haters gonna hate (or, more accurately, worriers gonna worry) until there is proof. That's the way it is. I'm telling you not to worry but know you likely will. So instead, just keep an open mind and do not assume things are bad just because you get awsome sooner than you expect.
Guest_BrotherWarth_*
Shavon wrote...
Lol, you guys don't even know the majority of the content yet. No one does.
BrotherWarth wrote...
I'm talking about things like systems not functioning properly. Like crossbows, dexterity, etc. Those are minor problems to some, major to others. Then there are things like the ending wrap-up being wrong, like your Warden being alive when they're supposed to be dead and the like. That is definitely major and definitely not a design decision.
They don't enter the actual content development until after the previous has gone gold. They may throw ideas around and such before that, but the actual development doesn't start before then. How could it? The team would still be working on the current game.
Guest_BrotherWarth_*
shepard_lives wrote...
Chris Priestly wrote...
WE.DO.NOT.RUSH.GAMES.
I cannot state this any clearer. BioWare does not rush games. If we did, you would already be playing Mass Effect 3 and Star Wars the Old Republic. We take the time we need to make the game great.
Now, I know that saying this means nothing. Certainly Dragon Age II isamong the shortest developement times we have had. Until you start to see game reviews sayign that DA II IS a very good game and, even more importantly, you play it for yourself, no matter what I or Mike Laidlaw, David Gaider, Ray, etc say, there will be doubts.
However, a couple of points:
Work on DA II had started by team members long before DAO was launched
Much of the story (concept wise) was worked on during the development for DAO
We are not reinventing the game engine (which saves a huge amount of time)
And as for "EA is rushing them", if you are someone who believes that EA is all about the money and only wants a profit, which do you think makes them a bigger profit:
a - a hastily made game that comes out too soon, gets bad press and possibly spoils a valuable franchise
b - a game that is complete and awsome that will get great fan/critic acclaim and sell a ton of copies leaving the door open for more in the future.
Still, haters gonna hate (or, more accurately, worriers gonna worry) until there is proof. That's the way it is. I'm telling you not to worry but know you likely will. So instead, just keep an open mind and do not assume things are bad just because you get awsome sooner than you expect.
Wow, I believe this is the first time the Overlords speak clearly about this matter. Well worded, Evil Chris.
PsychoBlonde wrote...
Snoteye wrote...
More linearity.TMZuk wrote...
Each and every change in BG2 from BG was about adding choices, not removing them. More classes, more skills, more customization, more gameplay, more content.
Not to mention fewer companions. IIRC BG2 was shorter than BG1, too (in terms of # of areas and the amount of stuff you can do in them. BG was HUGE.)
You can't *quantify* game quality by enumerating features. Otherwise Daggerfall was probably the best game ever made.