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Are Bioware having to rush this?


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#351
Dave of Canada

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BrotherWarth wrote...

As if that actually means anything. Of course Priestly or anyone at Bioware would say that. Who would say "Yeah, we rush product and kind of suck"?
Game developers say stuff all the time to hype up their product. Doesn't mean it isn't just their opinion or just the company line.


True, but people complain that because Bioware doesn't say anything it confirms their fears. This should shut them up for at least five minutes.

#352
Atakuma

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Perfect-Kenshin wrote...

If you ask me, Mr. Priestly has been going through serious cold sweats ever since this thread started. All of the devs have. Probably couldn't even get any sleep. They know we're onto them. Notice how it took him more than 12 hours to work up the nerve to respond the topic.

Yeah it's not like they have jobs to do or anything. /sarcasm

#353
Guest_BrotherWarth_*

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[quote]ladydesire wrote...

[quote]BrotherWarth wrote...


I'm talking about things like systems not functioning properly. Like crossbows, dexterity, etc. Those are minor problems to some, major to others. Then there are things like the ending wrap-up being wrong, like your Warden being alive when they're supposed to be dead and the like. That is definitely major and definitely not a design decision.

[/quote]

You mean being able to import your US Warden into Awakening? Design Decision (or engine limitation); one of the developers said as much back when we found out this would happen. [/quote]

No, I mean the epilogue for Origins playing out like your Warden never sacrificed him/herself. Or Loghain being there at the end after he sacrificed himself, Etc.


[quote]They don't enter the actual content development until after the previous has gone gold. They may throw ideas around and such before that, but the actual development doesn't start before then. How could it? The team would still be working on the current game.

[/quote]

You do realize that DAO for PC was supposed to be released in February or March of 2009, and was probably ready to be sent out to manufacturing when EA made the decision to delay it until the console versions were ready; that's why the DA Toolset came out at the same time as all 3 versions of the game and I'm sure it didn't take the whole team of developers to work on that, plus what few things ended up as day one bugfixes for PC.[/quote]

And then they spent the extra time polishing Origins. They didn't go into full sequel mode.

#354
Annarl

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Do I have concerns based on the changes Bioware has announced...yes. Am I worried? No not really. It's impossible to judge a game before you play it. Heck, before it's even out.  And Bioware in general makes great games.  So in the end I believe the game will be good...perfect, no but good to great sure.  I'm willing to trust Bioware enough to pre-order.

The changes made are impossible to judge because we can't see them in context. That is how they function inside the game. Until then I won't worry about it. And if you have serious concerns and/ or doubts just wait to buy the game

Modifié par omearaee, 07 décembre 2010 - 05:00 .


#355
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Atakuma wrote...

Perfect-Kenshin wrote...

If you ask me, Mr. Priestly has been going through serious cold sweats ever since this thread started. All of the devs have. Probably couldn't even get any sleep. They know we're onto them. Notice how it took him more than 12 hours to work up the nerve to respond the topic.

Yeah it's not like they have jobs to do or anything. /sarcasm


You obviously can't detect sarcasm yourself.

#356
upsettingshorts

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"I demand Bioware respond! Their silence confirms the fears of the OP!"

*Bioware responds*

"Of course they'd say that! They'd say anything! Their explicit denial confirms the fears of the OP!"

#357
Perfect-Kenshin

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which do you think makes them a bigger profit:

a - a hastily made game that comes out too soon, gets bad press and possibly spoils a valuable franchise

b - a game that is complete and awsome that will get great fan/critic acclaim and sell a ton of copies leaving the door open for more in the future.

In seriousness though, I'm inclined to question this argument.



I must again point out that we live in the age of DLC and the DLCs have long been shown as cost effective. Sadly, it turns out the gamers are willing to pay extra to have the game completed or access features which were already completed in advance. From what I can tell, you can afford to have DA2 hastily made, provided you have those DLC up and running ASAP. This is turn will generate EVEN MORE profits than going about it the old fashioned way and not releasing the game until everything is in it.



Just my two cents . . .

#358
Monica83

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Chris Priestly wrote...



WE.DO.NOT.RUSH.GAMES.



I cannot state this any clearer. BioWare does not rush games. If we did, you would already be playing Mass Effect 3 and Star Wars the Old Republic. We take the time we need to make the game great.



Now, I know that saying this means nothing. Certainly Dragon Age II isamong the shortest developement times we have had. Until you start to see game reviews sayign that DA II IS a very good game and, even more importantly, you play it for yourself, no matter what I or Mike Laidlaw, David Gaider, Ray, etc say, there will be doubts.



However, a couple of points:

Work on DA II had started by team members long before DAO was launched

Much of the story (concept wise) was worked on during the development for DAO

We are not reinventing the game engine (which saves a huge amount of time)

And as for "EA is rushing them", if you are someone who believes that EA is all about the money and only wants a profit, which do you think makes them a bigger profit:

a - a hastily made game that comes out too soon, gets bad press and possibly spoils a valuable franchise

b - a game that is complete and awsome that will get great fan/critic acclaim and sell a ton of copies leaving the door open for more in the future.



Still, haters gonna hate (or, more accurately, worriers gonna worry) until there is proof. That's the way it is. I'm telling you not to worry but know you likely will. So instead, just keep an open mind and do not assume things are bad just because you get awsome sooner than you expect.







{smilie}


Let's see it... im the first that make a post if i wrong with this words: i'm a dork..

But from the thing i read mhhh i doubt it....



Regarts haters we don't hate.. you never seen me before in this forum because i think bioware maked a nice work in past.. Im here because a nice rpg game its try to look something different... And this made me upset deal with it or not.. That don't make me an hater...



If EA isn't rushing bioware good another reason to be disappointed :)




#359
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BrotherWarth wrote...

Shavon wrote...

Lol, you guys don't even know the majority of the content yet. No one does.


Did you even bother to actually read anyone's concerns or are you just rushing to Bioware's defense because you like them?


You mean, an I a Bioware apologist?  Hell, no.  I watched the development of ME2, and b!tched and moaned along with many other fans of Ashley, and Kaidan.  And ended up loving ME2 as much as ME1.  I think people are too quick to criticize and condemn a game they haven't played, because they don't like change.  That is pretty much what is happening here.

So what if DA2 is very different than DA:O?  it would be boring otherwise.

#360
John Epler

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Of course, the 'old fashioned way' was really to release the game and anything that wasn't in it would never see the light of day.



But I've had this argument many, many, many times, so I'm not going to flog this expired equine once more.

#361
Perfect-Kenshin

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Atakuma wrote...

Perfect-Kenshin wrote...

If you ask me, Mr. Priestly has been going through serious cold sweats ever since this thread started. All of the devs have. Probably couldn't even get any sleep. They know we're onto them. Notice how it took him more than 12 hours to work up the nerve to respond the topic.

Yeah it's not like they have jobs to do or anything. /sarcasm

Sarcasm, eh?

:ph34r:[spam link removed]:ph34r:

Modifié par Stanley Woo, 07 décembre 2010 - 07:09 .


#362
Shepard Lives

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BrotherWarth wrote...

As if that actually means anything. Of course Priestly or anyone at Bioware would say that. Who would say "Yeah, we rush product and kind of suck"?
Game developers say stuff all the time to hype up their product. Doesn't mean it isn't just their opinion or just the company line.


Of course; but by that same logic don't all the claims of the game being rushed not mean anything either?

#363
Atakuma

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nevermind

Modifié par Atakuma, 07 décembre 2010 - 05:00 .


#364
Guest_BrotherWarth_*

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Shavon wrote...

BrotherWarth wrote...

Shavon wrote...

Lol, you guys don't even know the majority of the content yet. No one does.


Did you even bother to actually read anyone's concerns or are you just rushing to Bioware's defense because you like them?


You mean, an I a Bioware apologist?  Hell, no.  I watched the development of ME2, and b!tched and moaned along with many other fans of Ashley, and Kaidan.  And ended up loving ME2 as much as ME1.  I think people are too quick to criticize and condemn a game they haven't played, because they don't like change.  That is pretty much what is happening here.

So what if DA2 is very different than DA:O?  it would be boring otherwise.


I followed the development of ME2 as well and I was greatly disappointed with that game. That's why I'm worried about DA2. The development seems to be going the same way for DA2-focus has shifted from story and characters to style and combat, and RPG elements are being removed/reduced to simplify development.

#365
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shepard_lives wrote...

BrotherWarth wrote...

As if that actually means anything. Of course Priestly or anyone at Bioware would say that. Who would say "Yeah, we rush product and kind of suck"?
Game developers say stuff all the time to hype up their product. Doesn't mean it isn't just their opinion or just the company line.


Of course; but by that same logic don't all the claims of the game being rushed not mean anything either?


Only if you assume that the people with these concerns have something to gain by making these claims. Which they don't.

#366
In Exile

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The thing that confuses me is that people act like Bioware wasn't tight-lipped with the development of DA:O. We were clamoring for gameplay videos for at least a year before we got (I think) an E3 trailer that was supposed to be out about three months or so before the initial PC release.

ME seemed to take a bit of a different approach, but ME was a game where the initial builds (think X06) were absolutely nothing like the final game. The graphics were different, entire conversations and content never made it into the game, etc. Basically nothing Bioware showed for ME1 had anything to do with what the game was. At X06 you even had full party control and could swap characters.

I didn't follow the development of ME2 very closely so I can't comment on how much content Bioware released, except to say that I think in general ME marketing seems to be in almost insane rush to spoil over 60% of their game in previews.

#367
Ziggeh

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Upsettingshorts wrote...

"I demand Bioware respond! Their silence confirms the fears of the OP!"
*Bioware responds*
"Of course they'd say that! They'd say anything! Their explicit denial confirms the fears of the OP!"

I suggest we burn them, if they survive, we'll know they're witchs.

#368
Dave of Canada

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BrotherWarth wrote...

Only if you assume that the people with these concerns have something to gain by making these claims. Which they don't.


You act as if these people would want anything else but to be proven right so they can mock others.

#369
Atakuma

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BrotherWarth wrote...

I followed the development of ME2 as well and I was greatly disappointed with that game. That's why I'm worried about DA2. The development seems to be going the same way for DA2-focus has shifted from story and characters to style and combat, and RPG elements are being removed/reduced to simplify development.

Okay so it's your position that bioware are making all their game design decisions based on lazyness?

#370
Ziggeh

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BrotherWarth wrote...

Only if you assume that the people with these concerns have something to gain by making these claims. Which they don't.

They do, actually. It's about expectations, but that's probably a different conversation.

#371
In Exile

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BrotherWarth wrote...

I followed the development of ME2 as well and I was greatly disappointed with that game. That's why I'm worried about DA2. The development seems to be going the same way for DA2-focus has shifted from story and characters to style and combat, and RPG elements are being removed/reduced to simplify development.


But this is a coherent argument, which this thread lacks. It is one thing to say, the set of features [x] was confirmed, and I prefer the set of features [y]. I believe Bioware has swapped [x] for [y] in a past release, and I am concerned about this direction. To what degree is Bioware doing this now? Here is the evidence I have: confirmed PC VO, confirmed companion Inventory, etc.

We can debate this. We can look to see how much of this affects your preference, how much of this is going to impact content, etc. These are concrete claims.

But stuff like Bioware is scamming us by releasing DLC, or the game is rushed? These are impossible to justify, especially when you start coming out with these insane standards of evidence that always prove your point.

#372
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Atakuma wrote...

BrotherWarth wrote...

I followed the development of ME2 as well and I was greatly disappointed with that game. That's why I'm worried about DA2. The development seems to be going the same way for DA2-focus has shifted from story and characters to style and combat, and RPG elements are being removed/reduced to simplify development.

Okay so it's your position that bioware are making all their game design decisions based on lazyness?


I didn't say lazy, I said simplify. Simple doesn't mean lazy. In this case it means they're trying to appeal to a larger auidience by simplifying gameplay elements and speed up development time by simplifying features and development processes.

#373
Ziggeh

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BrotherWarth wrote...

ziggehunderslash wrote...

Monica83 wrote...

Poor content...

What content is poor, just out of interest?


Most people agree that some of the DLC for Origins was at best subpar.

Indeed, but she was refering to the content of DA2.

#374
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BrotherWarth wrote...

I followed the development of ME2 as well and I was greatly disappointed with that game. That's why I'm worried about DA2. The development seems to be going the same way for DA2-focus has shifted from story and characters to style and combat, and RPG elements are being removed/reduced to simplify development.


My comment is directed more towards "Poor Content"  We know how some of the game mechanics are changing, character interactions, game play, etc., but until we actually play the game, we aren't goint o know whether or not it is poor content.

#375
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Dave of Canada wrote...

BrotherWarth wrote...

Only if you assume that the people with these concerns have something to gain by making these claims. Which they don't.


You act as if these people would want anything else but to be proven right so they can mock others.


The same couldn't be said of your "side"? You have just as much of a vested interest in DA2 NOT sucking as you're always one of the first to defend Bioware's every decision.