ziggehunderslash wrote...
Haha, Bioware used to make old fashioned games, but they don't any more.
Marvelous.
I said I would leave this thread, but this is one comment that just bears expanding. Bioware has never arguably made traditional RPGs. When BG came out, the market had games like Icewind Dale that had a create-your-own party mechanic. Bioware immediately when to work to create a personal immersive story for the PC, and BGII just pushed that even further. NWN was envisioned as some kind of MMO RP precursor with no subscription fees, and by HoTU we got modern, story-driven and character-driven Bioware, where gameplay was a secondary concern.
That they followed this up with KoTOR, JE, and ME prior to releasing DA:O that works nothing like an "old school" RPG just emphasizes the point.




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