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Helping Architect=Canon?


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#1
ChowMan

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I was wondering what you all think is the real ending to Awakening. I understand that you MAKE your own ending in Dragon Age, which is AWESOME. But what do you think REALLY happened?

#2
Arthur Cousland

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I suppose it's possible for the warden to work with the Architect against the Mother, but he is still a darkspawn, and I can't see any of my wardens working with him, plus it's a fun fight against the Architect. He should have been the final battle, rather than against the Mother.



I wouldn't be surprised that if there is a "canon" path, that it would involve siding with The Architect, but I never side with him because he is the one who imprisoned my warden, took their blood, and who knows if he could be trusted? He could just be using the warden to take out his competition.



I believe the epilogue says that The Architect and darkspawn disappear peacefully into the deep roads afterwards and don't bother anyone. That doesn't mean that they couldn't return later after The Architect has had time to rebuild his forces. He is intelligent and seems to have a strong following. It would seem best to eliminate the Architect when given the chance, as to not regret it later.



If you release the darkspawn messenger after the Amaranthine battle, he tries to help people but there are reports of people getting the darkspawn taint after dealing with him. That is another reason why people can't co-exist with the Darkspawn; they are like a cancer to everything around them.

#3
Addai

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Arthur Cousland wrote...

I suppose it's possible for the warden to work with the Architect against the Mother, but he is still a darkspawn, and I can't see any of my wardens working with him, plus it's a fun fight against the Architect. He should have been the final battle, rather than against the Mother.
 .


(husband)

I don't really see this as being any worse or different than doing the Dark Ritual.   My wardens have mostly done it because there is the possiblity to work with a rationale member of the opposite side to bring about a lasting peace for the good of the nation (most of my characters are pretty nationalistic)   


I however wouldn't ever do some of the crazy things suggested in old threads where pro architect people would willingly give the Darkspawn  Warden blood, allow them to make new brood mothers etc.   That sort of things is just wrong, and very much against the company mission statement.


Of course if you are really thinking about what happens in the Calling I suppose this seems unlikely.   But to me the Architect seems to be trying rebooting his way of dealing with humans, and I also don't think the events of that book are common knowledge even among Wardens of the land.

Modifié par Addai67, 07 décembre 2010 - 12:26 .


#4
ChowMan

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Thanks for the responses =)



Yeah, I was contemplating on the ending where you aided the Architect. I mean.. it ended the blight... which is a GOOD thing, right? However, I guess it would be a HUGE leap of faith to trust the Architect with your history with him and all. But it does stop the Blight. I just don't know =S.



Another thing I was wondering was this. If you did choose the Architect, he needs Grey Warden's blood to "cure" the darkspawns. WHERE DID HE GET ALL THE BLOOD?! From all the Wardens that are STILL ALIVE?! If that is the case, I can see why I would not side with the Architect. However, I guess it would be to sacrifice us Grey Wardens or sacrifice the innocent people who will be affected by future Blights.

#5
GlassDeviant

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What really happened was a bunch of people made a video game about people who don't exist, in a world that doesn't exist, where there is magic and dragons and stuff :)



Seriously, the game was designed with multiple endings, like a Choose Your Own Adventure book (are you old enough to remember those?), no one ending is the "real" one. The closest you could come to that is following the storyline that would give you continuity for your character through the entire series from Origins through Awakenings to Destiny (DA2), meaning no climbing through the looking glass with Morrigan.


#6
ChowMan

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Yes, it is true. Dragon age is a "choose your own adventure" game and I would not have it any other way =). HOWEVER, might I bring up Dragon Age: Awakening where you are able to import your "dead" Warden into the expansion as if he never sacrificed himself in Origin. I just can't help but think that after playing Awakening, the real ending to Origin was maybe for your Warden to NOT sacrifice himself.



That is just my opinion and I just wanted to ask what you all think is considered canon in the Architect situation I'm not trying to state anything that is OFFICIALLY canon.

#7
Addai

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ChowMan wrote...

Yes, it is true. Dragon age is a "choose your own adventure" game and I would not have it any other way =). HOWEVER, might I bring up Dragon Age: Awakening where you are able to import your "dead" Warden into the expansion as if he never sacrificed himself in Origin. I just can't help but think that after playing Awakening, the real ending to Origin was maybe for your Warden to NOT sacrifice himself.

That is just my opinion and I just wanted to ask what you all think is considered canon in the Architect situation I'm not trying to state anything that is OFFICIALLY canon.



(husband)


Well in reading the Dev commentary on the issue back in the day when that expansion was new.   They contemplated making the import character specific only for those that did the ritual.   But in conference they decided "that if the player was ok with importing a dead character back into the expansion then they are ok with it".   They however don't see it as them making it canon etc.   It is rather the players decision to undo their past action.  

And of course naturally I'm sure it is much much easier to write the code that allows for a blanket transfer of characters from any game save rather then make it be more specific.   So they see it as a win / win less work and more flexibilty for players.

Modifié par Addai67, 08 décembre 2010 - 04:03 .


#8
TJPags

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Well, keep in mind that if you import a dead Warden into Awakening, Alistair is the one who shows up as monarch. So, in a way, you can say that Alistair = king is canon.



Now, does that mean that the devs really intended you to make Alistair king, or did they just choose it because they thought (or research showed them) that most people would, in fact, make Alistair king? Dunno - if the devs have said, I haven't seen it.



So, maybe they did have a preference for whether you help the architect or kill him - since gaider wrote a book on him, I'm guessing (pure guess) that maybe they would prefer you help him. So, if they have to default to something, maybe it will be "warden helped architect". But again, does that make it conon, or just what the devs think most people would do?



Did I actually answer the question? No? Sorry - I don't think it should be canon. He's a darkspawn. Wardens kill darkspawn. What more needs to be said?

#9
ChowMan

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TJPags wrote...

Well, keep in mind that if you import a dead Warden into Awakening, Alistair is the one who shows up as monarch. So, in a way, you can say that Alistair = king is canon.


Actually, I sacrificed my Warden in the first playthrough and made Anora Queen. ALL of the decisions you've made in Origin is transferred to Awakening... EXCEPT the part of you being DEAD, hahaha :P

Thank you for your input on the Architect bit though :)

#10
GlassDeviant

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TJPags wrote...
He's a darkspawn. Wardens kill darkspawn. What more needs to be said?


Precisely :)

My favourite character may be a despicable rogue who put a tyrant on the throne of Orzammar and sided with blood mages, criminals and every other low-life possible, but he is still a Grey Warden.

:bandit::devil::ph34r:

Still, Dog rules!

#11
FellowerOfOdin

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The architect is a very interesting case. If you side with him, you side with a Darkspawn yet get a better ending yet if you kill him, you get a bad ending.



Mean.