GothamKnight129 wrote...
If I could edit this game's dialogue I would make my Commander Shepard say, "It's too risky. There's too many variables involved. First of all, this whole station could be wired with an advanced security system, in the event of a theft. And I don't want a repeat of the IFF incident. Second of all, I have my reputation to consider. For better or worse, I burned a bridge by joining up with Cerberus, because at the time it made sense. We had a common enemy, and nobody believed us, so teaming up was a necessary evil. But now I want to salvage, my already shot to hell rep, and mend fences with the Alliance. And I can't do that if I hand the Collector Base over to you. And lastly, what good will come of it, if I actually give you what you want? Are you going to share this advanced technology with the rest of the galaxy? I don't think so. I know you too well, Illusive Man. I know you just going to horde it. Because I have a gut feeling and my gut feelings are never wrong!"
The first reason is I suppose a defensible one, although I'd say it's overcautious to the point of being dangerously negligent. (Imagine if you'd applied that thinking to the derelict Reaper before Cerberus found the IFF: you'd never have completed the mission.) Remember the one
unforgivable failure in war is the failure to take risks.
I don't know about you but I would be f**king furious with a soldier who, on the eve of a hopeless war, destroyed a potentially game changing asset because he wanted to make absolutely sure no scientists died studying it. Remember there are billions of lives at stake here. What happened to the science team on the derelict Reaper sucked, but what would have happened if they hadn't made that sacrifice would have sucked a whole lot more.
The other two reasons are classic paragonism, that is elevating your own personal emotional needs over the
very survival of the rest of the galaxy. Look at how you're more concerned about your reputation (i.e. your emotional need to be admired) or how Cerberus shares out the advanced technology (i.e. your emotional need to control the behaviour of others) than the rather more crucial question of whether the advanced technology can actually advance the war effort. Your whole rant might as well just say: "TIM, you won't use this asset in the way I think you should, so nyah nyah nyah I'm blowing it up."
To paraphrase Heinlein: paragonism is a shifty doctrine. Whether it's releasing the rachni, shutting down the Overlord project, blowing up the advanced tech Collector base, curing the genophage, or splitting your forces at a vital moment in order to save three politicians, you guys always seem to be gambling with everybody else's life in order to satisfy your own egos...and claiming a halo for doing so.
Modifié par CaptainZaysh, 08 décembre 2010 - 12:19 .