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Liara T'Soni Character Discussion Thread *possible ME3 spoilers*


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#126
Sunnie

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LiquidGrape wrote...

Sunnie22 wrote...

I agree that the lighting is really dark in the SR1, but you can overcome that by turning up the gamma for the game, which also makes the rest of the game look better, in my opinion.


Something really weird that happens to me when I try to capture screenshots or videos is that they end up far darker than the in-game rendering looked.
Is that a conflict between gamma settings in game and explorer, or...?

Either way, to stay on-topic, I recently got my hands on Sunnies' mod for Liara's appearance in ME1, and it really made the whole game seem more alive and interesting. Can't really understand why, but I'm not complaining.


I suppose it would be dependent on how you were capturing screen shots. I use Fraps normally, and there is no difference in light/contrast levels.

#127
Skyline_Stanza

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Captain Iglo wrote...

Chief Martini wrote...

Although I like the SB position Liara has right now, I still want the romance to be developed and her to be on my squad, just like in ME1 (good times, good times). I'm guessing Feron could stay at the SB base, giving the squad intel.


I think that is what we all hope for.

A conversation between Mordin and Liara would be great to see....just simply more banter between squadmates would have been great in ME
Personally I would love to hear a chat between Liara and Kasumi...haha imagining Kasumi being absolute inappropriate and asking Liara stuff in the likes of "So you and Shep heh? :o "
I would especially want to SEE that banter just because of Liaras expressions.

Just the way I would like to see a civil chat between Samara and Liara. My Shep would just sit next to it and feel so relaxed and calm inside...like watching a burning fire or an aquarium.


Liara and Kasumi.....oh man, the implications. Considering that in my headcanon, Kasumi's my femShep's bestfriend, Kasumi could divulge some prettty interesting info to Liara.

Samara and Liara....now that would be interesting to listen to. I'd imagine it to be calming as well.

#128
LiquidGrape

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Sunnie22 wrote...

I suppose it would be dependent on how you were capturing screen shots. I use Fraps normally, and there is no difference in light/contrast levels.


That's the strange thing, I DO use fraps. And it's a completely different look.
Noticed also that it looks jarringly different in photoshop.

whut

Here, for reference:

Image IPB

I haven't touched this capture, and it looks like it was dipped in an ink well. Doesn't to anyone justice, including Liara.

P.S
Ick. Sorry Sunnie, didn't mean to turn this into a technical support service.
D.S

Modifié par LiquidGrape, 08 décembre 2010 - 07:58 .


#129
Tyrannosaurus Rex

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quick question:

What setup for the cabin-reunion scene do you prefer (post-sucide mission, pre-suicide mission, post suicide mission with casuelties etc) , and what dialog path did you take?

And why do you prefer the scene this paticular way?

#130
Sunnie

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LiquidGrape wrote...

Sunnie22 wrote...

I suppose it would be dependent on how you were capturing screen shots. I use Fraps normally, and there is no difference in light/contrast levels.


That's the strange thing, I DO use fraps. And it's a completely different look.
Noticed also that it looks jarringly different in photoshop.

whut

Here, for reference:

snip

I haven't touched this capture, and it looks like it was dipped in an ink well. Doesn't to anyone justice, including Liara.


It is very dark, and it appears that its that dark from the game engine. When adusting how bright the scene is, make sure you adjust the light levels from in game and not on the monitor/display. This could be teh reason you have a bright picture but dark screen shots.

Modifié par Sunnie22, 08 décembre 2010 - 08:05 .


#131
muskettman87

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Lizardviking wrote...

quick question:

What setup for the cabin-reunion scene do you prefer (post-sucide mission, pre-suicide mission, post suicide mission with casuelties etc) , and what dialog path did you take?

And why do you prefer the scene this paticular way?

I prefer post-sucide and with a few casualties. The reason I like this is because Liara talking about "diving into the fray" with the Reapers holds a lot more weight then the Collecters. The Collecters are a threat, but not the true threat. Seems more emotionally gripping to me.

I do prefer some casualties, but not all the time. I think they add angst to the reunion, and to me there is nothing wrong with a little angst, as long as it has a happy ending. I love listening to Liara's line about her upcoming birthday Image IPB, but adding a little drama and sorrow by talking about the fallen comrades is in no way a bad thing. It makes it seem more real I guess. At least imo.

#132
pacer90

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Lizardviking wrote...

quick question:

What setup for the cabin-reunion scene do you prefer (post-sucide mission, pre-suicide mission, post suicide mission with casuelties etc) , and what dialog path did you take?

And why do you prefer the scene this paticular way?


I've had all 3.

Pre suicide: It really added to the single experience of ME2 itself, rather than the trilogy as a whole. If it was part of the story arc originally it would have fit perfectly. Nice little scene.

Post Suicide (with casualities, it's better): It added instead to the whole arc of the trilogy. It was like Shepard had just hit rock bottom after losing some of his best men, Liara wasn't talking to him and he had to face this big reaper threat with no idea of what to do going forward. Council were still ignoring, Alliance didn't want to deal with him and Cerberus was REALLY PISSED. ME3 was looking pretty bleak indeed, despite having beat the collectors.

Then LotSB comes along and all of a sudden things start clicking into place. Liara has dealt with her problem and now she's turning to Andrew Shepard to see how he is doing. Tells her about how frustrated he is and she's there to help prop him up, remind him that not all is lost. Forces him to look at the big picture, that he's not alone going forward that there are people that care a lot about him when he "dives into the fray" that want to see him come back out and not just defeat the reapers.

The winner for me is Post Suicide w/casualties, frustrated dialogue. It brings out some great dialogue that really seems to fit her character of a "listener" not a "talker". I'll be looking forward to ME3 regardless, but now at least Shepard seems to be as well :wizard:

#133
Guest_rynluna_*

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Skyline_Stanza wrote...

Liara and Kasumi.....oh man, the implications. Considering that in my headcanon, Kasumi's my femShep's bestfriend, Kasumi could divulge some prettty interesting info to Liara.

Samara and Liara....now that would be interesting to listen to. I'd imagine it to be calming as well.

Kasumi and Samara happen to be my favorite squadmates from ME2 so I'd love to see some banter between Liara and them.  My Kathryn Shepard(in signature) is very close to the both of them and I roleplayed that she would often go to the pair for advice on her relationship with Liara. <3

Modifié par rynluna, 08 décembre 2010 - 08:08 .


#134
kraidy1117

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I prefer Liara's new look in ME, of course I don't have it on the PC so I only see screenshots and the ones I have seen from Jib and Sunnie are good shots.

Liara how however is very good looking  regardless of what texture is used, it really just comes down to personal taste. I know some who prefer her old face and there's nothing wrong with it. Liara is gorgeous either way:wub:

#135
kraidy1117

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Lizardviking wrote...

quick question:

What setup for the cabin-reunion scene do you prefer (post-sucide mission, pre-suicide mission, post suicide mission with casuelties etc) , and what dialog path did you take?

And why do you prefer the scene this paticular way?

I prefer post-suicide mission. Not only do I prefer ghe dialog and Liara saying you pretty much did the imposeable and walked out with everyone alive, I prefer Liara talk about the upcoming Reaper war, and when she says "You'll dive into the fray." To me the picture scene losses a lot of it's purpose if you do LotSB first, that's me tho.

Modifié par kraidy1117, 08 décembre 2010 - 08:12 .


#136
TMA LIVE

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Lizardviking wrote...

quick question:

What setup for the cabin-reunion scene do you prefer (post-sucide mission, pre-suicide mission, post suicide mission with casuelties etc) , and what dialog path did you take?

And why do you prefer the scene this paticular way?


I've listened to the cabin scene from pre to post. I haven't listened to the casualties version, since I don't want anyone dead. But I prefer the Suicide Mission/Reaper dialogue more then the Horizon/Omega 4 Relay dialogue. One, because the lines are delivered better. "You'll go into the Omega 4 Relay" isn't as good as "You'll dive into the fray". And 2) You know you're going to survive the suicide mission. It's not something to make Liara cry about. But the Reapers? You don't know. You really don't know.

Modifié par TMA LIVE, 08 décembre 2010 - 08:19 .


#137
Tyrannosaurus Rex

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pacer90 wrote...

Lizardviking wrote...

quick question:

What setup for the cabin-reunion scene do you prefer (post-sucide mission, pre-suicide mission, post suicide mission with casuelties etc) , and what dialog path did you take?

And why do you prefer the scene this paticular way?


I've had all 3.

Pre suicide: It really added to the single experience of ME2 itself, rather than the trilogy as a whole. If it was part of the story arc originally it would have fit perfectly. Nice little scene.

Post Suicide (with casualities, it's better): It added instead to the whole arc of the trilogy. It was like Shepard had just hit rock bottom after losing some of his best men, Liara wasn't talking to him and he had to face this big reaper threat with no idea of what to do going forward. Council were still ignoring, Alliance didn't want to deal with him and Cerberus was REALLY PISSED. ME3 was looking pretty bleak indeed, despite having beat the collectors.

Then LotSB comes along and all of a sudden things start clicking into place. Liara has dealt with her problem and now she's turning to Andrew Shepard to see how he is doing. Tells her about how frustrated he is and she's there to help prop him up, remind him that not all is lost. Forces him to look at the big picture, that he's not alone going forward that there are people that care a lot about him when he "dives into the fray" that want to see him come back out and not just defeat the reapers.

The winner for me is Post Suicide w/casualties, frustrated dialogue. It brings out some great dialogue that really seems to fit her character of a "listener" not a "talker". I'll be looking forward to ME3 regardless, but now at least Shepard seems to be as well :wizard:


I agree with both you and Muskettman.

It feels best from a story perspective that things goes bad for Shepard in ME2. And losing people on the mission is part of that.

The only diffrence between my version and yours is that I saved the base (I like the whole "deal with the devil" aspect of it). I also prefer the "I'm worried" option instead "I'm frustrated" option when you lost people, it makes Liara seem less clumsy so to speak.

And as Kraidy said, playing LOTSB pre-suicide mission sorta removes any punch behind the picture scene.

#138
jlb524

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I prefer the post-suicide mission cabin scene for the same reason muskettman does.  I (the player) know that the Collectors can be defeated quite easily, while the Reapers are still an unknown to me.  Thus, having Liara discuss the Reapers adds more weight for me the player.  Technically, for Shepard, both the Collectors and Reapers are both as unknown and dangerous as the other.


jbauck wrote...

And while I think Liara is a fantastic SB and I would be perfectly happy with her being a quest-giver in ME3 as long as the romance is still developed, if the Protheans really are a big part of how ME3 will shake out, those killer blue Prothean Expert eyes of hers will be more useful in the field. I could really see recovering artifacts / exploring ruins being some major quest for Shep.


Yes, I agree.  It's also might be possible for Shepard to accompany Liara on some of these (if they will be extremely dangerous).

#139
jwalker

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Lizardviking wrote...

quick question:

What setup for the cabin-reunion scene do you prefer (post-sucide mission, pre-suicide mission, post suicide mission with casuelties etc) , and what dialog path did you take?

And why do you prefer the scene this paticular way?


I play the mission before SM, but I only invite Liara to the cabin after.

About the dog tags, I choose "[these aren't mine anymore]" and I like my sheps saying they will get something nice for Liara's birthday :wub:

#140
kraidy1117

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Liara looks good for being 108, 109 in a couple of months :)

#141
jwalker

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muskettman87 wrote...

Lizardviking wrote...

quick question:

What setup for the cabin-reunion scene do you prefer (post-sucide mission, pre-suicide mission, post suicide mission with casuelties etc) , and what dialog path did you take?

And why do you prefer the scene this paticular way?

I prefer post-sucide and with a few casualties. The reason I like this is because Liara talking about "diving into the fray" with the Reapers holds a lot more weight then the Collecters. The Collecters are a threat, but not the true threat. Seems more emotionally gripping to me.

I do prefer some casualties, but not all the time. I think they add angst to the reunion, and to me there is nothing wrong with a little angst, as long as it has a happy ending. I love listening to Liara's line about her upcoming birthday Image IPB, but adding a little drama and sorrow by talking about the fallen comrades is in no way a bad thing. It makes it seem more real I guess. At least imo.


Damn. You engineer some squaddie's death to get more angst in the cabin scene?
That's hardcore !:devil:

Seriuosly though, the "suicide" part of that mission is poorly implemented. It's really easy to keep everybody alive. So, if someone dies is just because is a lousy commander (or you a lousy player). No squaddie dies in my playthroughs

#142
Captain Iglo

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rynluna wrote...

Kasumi and Samara happen to be my favorite squadmates from ME2 so I'd love to see some banter between Liara and them.  My Kathryn Shepard(in signature) is very close to the both of them and I roleplayed that she would often go to the pair for advice on her relationship with Liara. <3


There are my 2 favs of ME2 as well. Obvious sig is obvious. I squeed like a little girl the moment I realised in LOTSB that I can play with Liara and Samara in my team!

You guys think Liara has a high opinion of Justicars like most Asari? Would be interesting to see if Liara might seek Samara in form of advice or guidance if she would be on the Normandy.

Modifié par Captain Iglo, 08 décembre 2010 - 08:42 .


#143
Chief Martini

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Nice to see some of the LDG people on here =)

#144
jlb524

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Captain Iglo wrote...

You guys think Liara has a high opinion of Justicars like most Asari? Would be interesting to see if Liara might seek Samara in form of advice or guidance if she would be on the Normandy.


I would imagine.  I'm sure Benezia raised Liara to repect and revere them, just as most other asari.  I can see Liara going to Samara for advice.  Heck, my Shepard would even go to Samara for advice.

jwalker wrote...


About the dog tags, I choose "[these
aren't mine anymore]" and I like my sheps saying they will get something
nice for Liara's birthday ../../../images/forum/emoticons/love.png



Same here.  The dialog is more touching with the "these aren't mine anymore" option.  Also, Shepard doesn't make that joke about 'getting lucky'.  That just doesn't fit my Shepard.

Modifié par jlb524, 08 décembre 2010 - 09:06 .


#145
rvayda141

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I actually like doing the lotsb and the cabin scene before the SM, to me at least it makes the picture scene when you're hitting the omega 4 relay more meaningful, because shepard made a promise to Liara that she would always come back to her.

I see a lot of you guys talking about "headcanon" which is pretty awesome, I thought I was a little bit of a weirdo for that; Shepard's lack of emotion in some scenes doesn't bother me too much because I know that's probably the best they could do with it within the constraints of making a video game as open ended as ME, so I just add the personality of whatever shepard I'm playing to it.
 
I really can't imagine not romancing Liara when I'm playing ME anymore, after everything she went through throughout the story so far, she just seems to have more weight than other LI's.

My own 'headcanon' shepard is a Colonist/Sole survivor vanguard who's been through a lot in her life (the lack of dialogue to cerberus personnel concerning Akuze always pissed me off; I always want to punch Jacob during the shuttle ride to see TIM when he casually tells me my family/friends all died on mindoir then I survived a thresher maw attack) and Liara is pretty much what keeps her going and keeps the nightmares, of mindoir, akuze, and the prothean extinction away.
 
I think Liara as the new SB is great, Shepard finally has someone she can trust with enough reach/influence/resources that believes her and can help her save a galaxy that is going out of its way to bend over for the reapers.

#146
Tyrannosaurus Rex

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jlb524 wrote...

Same here.  The dialog is more touching with the "these aren't mine anymore" option.  Also, Shepard doesn't make that joke about 'getting lucky'.  That just doesn't fit my Shepard.


Completely forgot about the dialog regarding the dog tags. I also pick the "these aren't mine anymore" It's a good replacement for not taking the "i'm frustrated" dialog. Liara's dialog when you pick that option is also good.

#147
jlb524

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rvayda141 wrote...

I actually like doing the lotsb and the cabin scene before the SM, to me at least it makes the picture scene when you're hitting the omega 4 relay more meaningful, because shepard made a promise to Liara that she would always come back to her.


That's an interesting way to look at it. 

rvayda141 wrote...

I see a lot of you guys talking about "headcanon" which is pretty awesome, I thought I was a little bit of a weirdo for that; Shepard's lack of emotion in some scenes doesn't bother me too much because I know that's probably the best they could do with it within the constraints of making a video game as open ended as ME, so I just add the personality of whatever shepard I'm playing to it.
 


Yes, I have to add extra stuff in with my 'head'.  It makes the game more meaningful and helps to further bring my Shepard 'alive' as a character.  Definitely not weird!  (well, maybe it is, but we're not alone!)

#148
Sunnie

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jlb524 wrote...

rvayda141 wrote...

I actually like doing the lotsb and the cabin scene before the SM, to me at least it makes the picture scene when you're hitting the omega 4 relay more meaningful, because shepard made a promise to Liara that she would always come back to her.


That's an interesting way to look at it. 

rvayda141 wrote...

I see a lot of you guys talking about "headcanon" which is pretty awesome, I thought I was a little bit of a weirdo for that; Shepard's lack of emotion in some scenes doesn't bother me too much because I know that's probably the best they could do with it within the constraints of making a video game as open ended as ME, so I just add the personality of whatever shepard I'm playing to it.
 


Yes, I have to add extra stuff in with my 'head'.  It makes the game more meaningful and helps to further bring my Shepard 'alive' as a character.  Definitely not weird!  (well, maybe it is, but we're not alone!)

Yes, there a lot of gaps, and I fill them in with my own content that I believe was plausible and realist given what happens prior to and after that gap. Headcannon should be quite common with most RPG players, even if they are not aware of the term.

#149
TMA LIVE

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I don't try to do any head-canon since I risk liking the character more for things I wished happened instead of what's in the game. Which is why I only focus on what's already there in the game.

Instead, I try to design the romance so it feels like it has some build. Example, when you meet Liara, she promises you can trust her. Yet, you've just met her, and her mother is the enemy. So I tell her people make promises all the time. She then says she hopes to earn your trust.

Then, after Bring Down the Sky and Feros, I go to Noveria. Liara asks if you need to talk to her. I tell her "No, I don't. I trust you" to show there was a build in the relationship.

I do however use Pinnacle Station as the place where she learned basic training when working in Shepard squad. So I guess some places I put some head-canon to. But I try to keep it low.

Modifié par TMA LIVE, 09 décembre 2010 - 12:01 .


#150
StarcloudSWG

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I always do post-SM LotSB with those of my Shepards that romanced her. I think it gives Shepard a more significant reason to want to survive the SM.