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Why are people complaining about DA2?


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#326
upsettingshorts

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Revan312 wrote...

Quite profitable, but compared to what? It depends on what your comparing it to, as MW2 sold nearly 5 times the copies of ME2 or DA:O, and it was pretty much a reskin with a flashy 6 hour sp campaign.


I'd be willing to bet very few people who bought MW2 (or BFBC2, myself included) gave a damn about the single player campaign.

#327
wolf3957

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Upsettingshorts wrote...

wolf3957 wrote...

All personal thoughts aside, EA IS responsible. In the merger with Bioware/Pandemic, EA CEO John Riccitiello took over as lead CEO for all three companies. He was originally an EA CEO. That is why EA is responsible for what is going on with Bioware. I apologize, I'm not trying to fight, I'm just pissed that a once great and creative company is below what they could be, likely against their will and capability.


Correlation does not equal causation.  The burden of proof is on you and others making the accusation to provide evidence of causation.  It is not self-evident.  

leonia42 wrote...

This is why imported American beer sucks. Now if Sam Adams Summer Ale was made available year round.. maybe the Americans wouldn't get ragged on for their beer quality so much by the rest of the world.


There's a reason for that.


I'm gonna go with imported American beer as a metaphor then. First, between ME and ME2 there were three years. ME2 was released just after EA bought out Bioware. There are three years between the titles. EA command was in full swing with DA, and now DA2 is coming out barely a year later. A good, true rpg always has at least two-three years of development. It has a quality you can see and interact with. It's so immersive that it's like reading a book. Like actual American beer versus the imported stuff. You can taste the difference. It tastes like quality, not quantity. Like Bioware and EA; Bioware wants a game that people will want to hold on to even for nostalgia purpose, EA just wants a title to make them money.

#328
Revan312

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leonia42 wrote...

Oh I agree, my complaint is the good stuff is hard to find outside the US. I grew up in America but I learned to drink and appreciate beer when I immigrated to Australia and I have a more sophisticated palate than my family and friends back home. I love a good microbrew though, they just need to import that stuff overseas!

Interesting article, Shorts, I feel slighly more educated now, somehow I always manage to forget about Prohibition.


Corona/San Miguel for life!!  Also Kirin..

Upsettingshorts wrote...

I'd be willing to bet very few people who bought MW2 (or BFBC2, myself included) gave a damn about the single player campaign.


Actually that was my point, they tack on a sp campaign, it's all about the multiplayer (I'm a BFBC2 drooler myself)  But MW2 was basicly just a reskin of COD4 in that respect, which means far less dev time..

Modifié par Revan312, 10 décembre 2010 - 05:27 .


#329
wolf3957

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leonia42 wrote...

wolf3957 wrote...

Okay, I'll try to simplify; in retail, if something is priced wrong, who's fault is it? The stores' fault. Now, who is usually expected to scan prices of items in the morning to make sure they're correct? Grunt level employees. Now, if the manager does not assign them to do this, instead forcing them to do some other task, then whose fault is it? The managers for being an idiot and not allowing his employees to do their job that they were hired to do. Better?


*scratches head* What?

Do you understand the difference between "publisher" and "developer" ? EA doesn't make the games, they publish them. Bioware does all the grunt work and has complete control over the creative process. As much as you hate on EA, you can't deny they are pretty successful when it comes to make money. They're not a bad publisher to have on your side (I'm by no means an EA fangurl or a fan of most of their games but I can't deny they know how to make money and promote games effectively).


Perhaps, but since EA is the publisher, Bioware can do whatever they want with a game, but if it's not what EA wants, they can just can the title and tell Bioware to start over, or worse, replace the team that was working on the title in the first place. Or they can tell Bioware to go find someone else to publish the game.

#330
Iberius

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Brockololly wrote......

And I wonder a bit if EA in their self admitted quest to have every title be a blockbuster, saw the relative success of ME1 and liked what they were seeing in ME2, all before Origins was released, and made the call to provide BioWare with that data/guidance/ research mentioned above  for DA2- to take it in a more console friendly, accessible, action-RPG direction- as thats what they presumed would be a winner in ME2. And then Origins came out and surprised them.

Maybe they thought it would do well, but not as well as it did. And then ME2 came out a couple months later and oops...it did well, but not the massive blockbuster they originally thought. I don't think its a coincidence that Origins is still priced at about $30 over a year after its release while ME2 is routinely found for $10 not even a year after launch. I'm not saying ME2 was a failure or anything, but perhaps EA gave the DA team guidance/focus group feedback/data that they should take DA in the ME direction but that was before they maybe realized they overestimated on ME2's actual retail performance.


Hmm, I can definitely see how this could be the case, but from everything I've heard and read so far, it appears that the devs really did their homework after DA:O. While I think the new leadership of EA might have an affect on the game's direction, I don't think it is to the extent many believe.

While I could be wrong, I'm pretty sure the Bioware devs know what made DA:O such a great game and will keep to the basics. The new leadership at EA might not understand, but I'm sure Laidlaw and most of the other devs wouldn't stand for their game being totally overhauled by a CEO. 
 
I'm more worried that they've overcompensated on trying to correct some of the "negatives" so much that it will overshadow the base.  I think the basics (ex. strategizing, storytelling etc.) will still be very solid but that some of the "improved and flashier" items may detract from some of what I consider to be the most important items. Granted I'm only one consumer. 

Modifié par Iberius, 10 décembre 2010 - 05:34 .


#331
upsettingshorts

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wolf3957 wrote...

First, between ME and ME2 there were three years. ME2 was released just after EA bought out Bioware. There are three years between the titles. EA command was in full swing with DA, and now DA2 is coming out barely a year later.


...correlation does not equal causation.

wolf3957 wrote...

A good, true rpg always has at least two-three years of development. It has a quality you can see and interact with. It's so immersive that it's like reading a book.


Exhibit A and Exhibit B.  Less than two years.  That's skipping my usual "a month of development time is not a universal constant" counterargument.

wolf3957 wrote...

Like actual American beer versus the imported stuff. You can taste the difference. It tastes like quality, not quantity. Like Bioware and EA; Bioware wants a game that people will want to hold on to even for nostalgia purpose, EA just wants a title to make them money.


That taste is subjective and can't be used in isolation to prove anything one way or the other on its own.

Modifié par Upsettingshorts, 10 décembre 2010 - 05:31 .


#332
Piecake

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wolf3957 wrote...
I'm gonna go with imported American beer as a metaphor then. First, between ME and ME2 there were three years. ME2 was released just after EA bought out Bioware. There are three years between the titles. EA command was in full swing with DA, and now DA2 is coming out barely a year later. A good, true rpg always has at least two-three years of development. It has a quality you can see and interact with. It's so immersive that it's like reading a book. Like actual American beer versus the imported stuff. You can taste the difference. It tastes like quality, not quantity. Like Bioware and EA; Bioware wants a game that people will want to hold on to even for nostalgia purpose, EA just wants a title to make them money.


You're simply not going to convince anyone that doesnt already share your opinion if your conclusions are based on opinions and speculation.

#333
wolf3957

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Upsettingshorts wrote...

wolf3957 wrote...

First, between ME and ME2 there were three years. ME2 was released just after EA bought out Bioware. There are three years between the titles. EA command was in full swing with DA, and now DA2 is coming out barely a year later.


...correlation does not equal causation.

wolf3957 wrote...

A good, true rpg always has at least two-three years of development. It has a quality you can see and interact with. It's so immersive that it's like reading a book.


Exhibit A and Exhibit B.  Less than two years.  That's skipping my usual "a month of development time is not a universal constant" counterargument.

wolf3957 wrote...

Like actual American beer versus the imported stuff. You can taste the difference. It tastes like quality, not quantity. Like Bioware and EA; Bioware wants a game that people will want to hold on to even for nostalgia purpose, EA just wants a title to make them money.


That taste is subjective and can't be used in isolation to prove anything one way or the other on its own.


1998-2000 is two years?

#334
wolf3957

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Piecake wrote...

wolf3957 wrote...
I'm gonna go with imported American beer as a metaphor then. First, between ME and ME2 there were three years. ME2 was released just after EA bought out Bioware. There are three years between the titles. EA command was in full swing with DA, and now DA2 is coming out barely a year later. A good, true rpg always has at least two-three years of development. It has a quality you can see and interact with. It's so immersive that it's like reading a book. Like actual American beer versus the imported stuff. You can taste the difference. It tastes like quality, not quantity. Like Bioware and EA; Bioware wants a game that people will want to hold on to even for nostalgia purpose, EA just wants a title to make them money.


You're simply not going to convince anyone that doesnt already share your opinion if your conclusions are based on opinions and speculation.



No, I'm not going to convince anyone because no one so far has done the research into this as I have done.

#335
AlanC9

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Revan312 wrote...

Corona/San Miguel for life!!  Also Kirin..


Anyone else remember Michael Jackson -- the beer expert, not the pedophile -- calling Corona "the worst beer in the world" on Conan's show?

#336
upsettingshorts

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wolf3957 wrote...

1998-2000 is two years?


November 1998 to September 2000 is a couple months less than two years.  We could count the days between release dates, but I'm not sure what that'd accomplish.

wolf3957 wrote...

No, I'm not going to convince anyone because no one so far has done the research into this as I have done.


Then by all means, please describe the evidence you've discovered through your research in detail.

AlanC9 wrote...

Anyone else remember Michael Jackson -- the beer expert, not the pedophile -- calling Corona "the worst beer in the
world" on Conan's show?


The worst beer I've ever had is Carlsberg, but my experience with brands of beer isn't extensive enough for me to label myself an expert.

Modifié par Upsettingshorts, 10 décembre 2010 - 05:37 .


#337
wolf3957

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Upsettingshorts wrote...

wolf3957 wrote...

1998-2000 is two years?


November 1998 to September 2000 is a couple months less than two years.  We could count the days between release dates, but I'm not sure what that'd accomplish.


No, it wouldn't, but also, not much changed from Baldur's Gate and Baldur's Gate 2, except a new graphics system and a story. Certainly not enough to warrent beyond two years.

#338
Piecake

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wolf3957 wrote...
No, I'm not going to convince anyone because no one so far has done the research into this as I have done.




Research implies solid evidence and data, otherwise known as verifiable facts.  I havent seen any of that from you, but perhaps I just missed it.

Modifié par Piecake, 10 décembre 2010 - 05:37 .


#339
Leonia

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wolf3957 wrote...

Piecake wrote...

wolf3957 wrote...
I'm gonna go with imported American beer as a metaphor then. First, between ME and ME2 there were three years. ME2 was released just after EA bought out Bioware. There are three years between the titles. EA command was in full swing with DA, and now DA2 is coming out barely a year later. A good, true rpg always has at least two-three years of development. It has a quality you can see and interact with. It's so immersive that it's like reading a book. Like actual American beer versus the imported stuff. You can taste the difference. It tastes like quality, not quantity. Like Bioware and EA; Bioware wants a game that people will want to hold on to even for nostalgia purpose, EA just wants a title to make them money.


You're simply not going to convince anyone that doesnt already share your opinion if your conclusions are based on opinions and speculation.



No, I'm not going to convince anyone because no one so far has done the research into this as I have done.


Lol, research? What research?

And you cannot put Kirin in the same category as Corona. Corona is crap and is only drinkable if you're already drunk. Like Heinekin. But that of course is just my personal opinion on the matter.

Modifié par leonia42, 10 décembre 2010 - 05:38 .


#340
upsettingshorts

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wolf3957 wrote...
No, it wouldn't, but also, not much changed from Baldur's Gate and Baldur's Gate 2, except a new graphics system and a story. Certainly not enough to warrent beyond two years.


A new graphics system and a story could describe a great majority of changes between Dragon Age: Origins and Dragon Age: 2.   Though I can think of at least one poster on the forums who would dispute that was all they changed, my memory of both games is too fuzzy to go into much detail.

Modifié par Upsettingshorts, 10 décembre 2010 - 05:39 .


#341
AlanC9

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wolf3957 wrote...

Piecake wrote...

wolf3957 wrote...
I'm gonna go with imported American beer as a metaphor then. First, between ME and ME2 there were three years. ME2 was released just after EA bought out Bioware. There are three years between the titles. EA command was in full swing with DA, and now DA2 is coming out barely a year later. A good, true rpg always has at least two-three years of development. It has a quality you can see and interact with. It's so immersive that it's like reading a book. Like actual American beer versus the imported stuff. You can taste the difference. It tastes like quality, not quantity. Like Bioware and EA; Bioware wants a game that people will want to hold on to even for nostalgia purpose, EA just wants a title to make them money.


You're simply not going to convince anyone that doesnt already share your opinion if your conclusions are based on opinions and speculation.


No, I'm not going to convince anyone because no one so far has done the research into this as I have done.


Coming from a man who just posted obvious untruths about how long it takes to make RPGs, saying that other people need to do research is....

Jeez, I can't even work up contempt for this one.

#342
wolf3957

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leonia42 wrote...

wolf3957 wrote...

Piecake wrote...

wolf3957 wrote...
I'm gonna go with imported American beer as a metaphor then. First, between ME and ME2 there were three years. ME2 was released just after EA bought out Bioware. There are three years between the titles. EA command was in full swing with DA, and now DA2 is coming out barely a year later. A good, true rpg always has at least two-three years of development. It has a quality you can see and interact with. It's so immersive that it's like reading a book. Like actual American beer versus the imported stuff. You can taste the difference. It tastes like quality, not quantity. Like Bioware and EA; Bioware wants a game that people will want to hold on to even for nostalgia purpose, EA just wants a title to make them money.


You're simply not going to convince anyone that doesnt already share your opinion if your conclusions are based on opinions and speculation.



No, I'm not going to convince anyone because no one so far has done the research into this as I have done.


Lol, research? What research?

And you cannot put Kirin in the same category as Corona. Corona is crap and is only drinkable if you're already drunk. Like Heinekin. But that of course is just my personal opinion on the matter.


The same research you're welcome to go do. I'm done trying to prove my point that EA is going to do to the gaming industry what Microsoft has done to the computer and internet industry, and no, I'm not gonna explain that for you.

#343
upsettingshorts

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If you make arguments like that in your daily life - on any subject from breakfast cereal to politics - don't be shocked when people remain unconvinced.

#344
AlanC9

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But I can still muster up the energy to correct a.. typo? Mistake? Lie? You be the judge!

wolf3957 wrote...
 First, between ME and ME2 there were three years. ME2 was released just after EA bought out Bioware.


EA bought Bio in October 2007. That's before ME1 was released, not 2.

Make that two errors, since the time between ME1 and ME2's release is two years and two months, not three years.

Modifié par AlanC9, 10 décembre 2010 - 05:53 .


#345
Leonia

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wolf3957 wrote...

The same research you're welcome to go
do. I'm done trying to prove my point that EA is going to do to the
gaming industry what Microsoft has done to the computer and internet
industry, and no, I'm not gonna explain that for you.


But I thought Microsoft was better than EA according to Wolf there so why.. you know what. What does any of this have to do with DA 2 any more. The beer conversation, while off-topic, was far more entertaining.

Modifié par leonia42, 10 décembre 2010 - 05:48 .


#346
wolf3957

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Upsettingshorts wrote...

If you make arguments like that in your daily life - on any subject from breakfast cereal to politics - don't be shocked when people remain unconvinced.


Have you, any of you, ever played an EA sports game? If not, go do it.

#347
Leonia

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wolf3957 wrote...

Upsettingshorts wrote...

If you make arguments like that in your daily life - on any subject from breakfast cereal to politics - don't be shocked when people remain unconvinced.


Have you, any of you, ever played an EA sports game? If not, go do it.


I'm not a sports game fan, that's why I haven't played any of them. It has nothing to do with EA.

#348
upsettingshorts

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wolf3957 wrote...

Have you, any of you, ever played an EA sports game? If not, go do it.


Correlation does not equal causation.

Some EA sports games are good (FIFA 10-11 are great examples) some are bad (the recently canned NBA Elite 11).  The argument is specious.

#349
vampsrock9988

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Upsettingshorts wrote...]
Correlation does not equal causation.


"Have I mentioned that?"

Prince of Space approves +10

Modifié par vampsrock9988, 10 décembre 2010 - 05:54 .


#350
Harid

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Upsettingshorts wrote...

wolf3957 wrote...

Have you, any of you, ever played an EA sports game? If not, go do it.


Correlation does not equal causation.

Some EA sports games are good (FIFA 10-11 are great examples) some are bad (the recently canned NBA Elite 11).  The argument is specious.


Hey!  Jesus Bynum died for your sins.