TJPags wrote...
5. The companion inventories. Seems like they have static armor and possibly static weapons. Some people don't like that, either. I'll add to this one questions about whether Hawke can change his/her armor, as well. Some people like to change armor, so this bothers them.
From what i heard about Isabella on the podcast, we'll be able to choose which weapons she uses...BUUUUUT she'll be limited to daggers because she's a duelist/assassin/ninja (it's getting very hard to take these developers seriously when they keep throwing around words like spartan, ninja, and awesome all the time. The joke got old. It's like they think our IQ points took a hit since ME2's release). This is a roundabout way of saying that certain weapons will be limited to certain characters like a JRPG... or Mass Effect 2.
It looks like the all archer parts will be out of the question in this next installment of the Dragon Age franchise. I really liked building my parties the way I wanted to. All of these equipment changes will probably go under "Blaagh Story is Important Blaagh" but I don't see how Isabella killing someone with a bow, dagger or claymore would impact the story in anyway. All I see is my rogue being unable to land a significant amount of crits on a boss like a broodmother because she can't get behind her. Let clever players play cleverly. Stop dumping limits on them. This is a singleplayer western rpg for God's sake, not World of Warcraft.





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