TS2Aggie wrote...
Looking forward to it, actually. Radically changing a character's looks, voice and backstory and expecting us to believe it's the same person from DA:O? Worrisome. Completely redesigning races from the original game? Also worrisome, but time will tell if it's actually a good thing or not.
Wait...what? This is what gets me annoyed by people who complain about the game. I think that yes, people should be allowed to say their opinion if they think something is wrong but for heaven's sake at least get your facts right.
WE'RE NOT PLAYING THE WARDEN IN DA2. IT IS NOT TAKING PLACE IN FERELDAN. THE BLIGHT IS OVER.
So, TS2Aggie, your complaints about Bioware changing "a character's looks, voice and backstory and expecting us to believe it's the same person from DA:O" is well, silly because that's not what's going to happen. Hawke isn't the warden and this is a seperate story from that, plus as per Origins, Character looks are still customized by the players.
Also it's not a complete redesign of the races, the changes to Elf and dwarf are minimal at best and only the Darkspawn and Qunari got any major changes to their features.
TJPags wrote...
Why are people complaining? I think it's obvious:
1. Some of the changes in art style, we don't like, or see as pointless. Sure, the hurlocks look a little more bestial, that may be good, but did they really need to be changed? We have 2 returning chacters who look very different then they did before - why? Will that happen with any returning character?
From what I've gathered, the change for art style was decided due to the fact DA:O was criticized as not having any unique art style or graphics, it was all the same medieval fantasy look we'd seen before. That would of being one of the driving factors for the change.
TJPags wrote...
2. Your PC is limited to a human. I think we understand the reasons for this, but some people (not me) prefer to play dwarves or elves. Now, they can't. That bothers them, since the first game in this series allowed it.
*sigh* just because Origins gave you this choice doesn't mean every DA game is going to follow the same formula. DA:O was called 'Origins' for a reason, the main attraction to the game was infact the origins. Of course it stops being the main attraction after you've seen it in 3 more times in other DA games, Bioware doesn't want to keep reharshing the same formula.
TJPags wrote...
3. The voiced PC. Related to #2 (a large part of the reason the PC is limited to being human). Some people love that idea. Some don't.
Subject to opinion, but I believe that if Bioware could of, they would of added voiced PC to DA:O obviously that would of being too expensive though. Also I'm skipping 4. because it is also subject to opinion.
TJPags wrote...
5. The companion inventories. Seems like they have static armor and possibly static weapons. Some people don't like that, either. I'll add to this one questions about whether Hawke can change his/her armor, as well. Some people like to change armor, so this bothers them.
Yes you can change the armour of hawke, if you read what the devs have said several times, the player's inventory basically works the same way as Origins. Only companions have static armour.
TJPags wrote...
6. [snip]
I'm also worried about this, however, I trust Bioware will release something before pre-order time. I believe I remember Chris saying that there definately would be stuff out around christmas time.
TJPags wrote...
7. PC issues. There may not be a toolset. There may not be a character creator. There won't be an isometric camera. These things are important - sometimes, very important - to some of the PC players
True, there may not be a toolset, but we'll have to wait and see. Also, what do you mean no character creator? You mean the in-game one you got in Origins or the one you could download seperately? Also it's been stated that on PC you can still zoom in and out, move the camera horizantally and vertically quite a bit.
Modifié par MortalEngines, 08 décembre 2010 - 07:21 .





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